view plugins/server/examplePlugin.py @ 61:f3d8101211c4 ornery-dev

Traipse Dev 'OpenRPG' {090813-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: This update completes the front end of the Updater tab. Material is now ready to start adding to the Controls tab, however GUI planning needs to take place first. Player List and Game Server Menu Columns now have a minimum width and the software will refresh to that width on an update, if the column is too small.
author sirebral
date Thu, 13 Aug 2009 04:25:10 -0500
parents 4385a7d0efd1
children
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import os
import sys
from base_plugin import BasePluginClass

class Plugin(BasePluginClass):
    def __init__(self):
        BasePluginClass.__init__(self)

        self.Name = "examplePlugin"
        self.File = __file__
        self.Author = "Dj Gilcrease"
        self.Help = "Help"
        self.InputPriority = -1 # -1 = not used; 99 = priority doesn't matter
                                # Any other number is priority, lowest number
                                # executes first
        self.OutputPriority = -1# -1 = not used; 99 = priority doesn't matter
                                # Any other number is priority, lowest number
                                # executes first
        self.PollPriority = -1  # -1 = not used; 99 = priority doesn't matter
                                # Any other number is priority, lowest number
                                # executes first

    def start(self):
        #Do you DB connection here
        pass

    def stop(self):
        #Close your DB connection here
        pass

    def preParseIncoming(self, xml_dom, data):
        #Do something with the Data or Dom, and return it

        return xml_dom, data

    def postParseIncoming(self, data):
        #Do something with the Data before it gets sent to the room

        return data

    def preParseOutgoing(self):
        #Fetch messages from somewhere that need to be sent out

        return []