view upmana/mercurial/mpatch.py @ 140:e842a5f1b775 beta

Traipse Beta 'OpenRPG' {091123-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Mon, 23 Nov 2009 03:36:26 -0600
parents dcf4fbe09b70
children
line wrap: on
line source

# mpatch.py - Python implementation of mpatch.c
#
# Copyright 2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

import struct
try:
    from cStringIO import StringIO
except ImportError:
    from StringIO import StringIO

# This attempts to apply a series of patches in time proportional to
# the total size of the patches, rather than patches * len(text). This
# means rather than shuffling strings around, we shuffle around
# pointers to fragments with fragment lists.
#
# When the fragment lists get too long, we collapse them. To do this
# efficiently, we do all our operations inside a buffer created by
# mmap and simply use memmove. This avoids creating a bunch of large
# temporary string buffers.

def patches(a, bins):
    if not bins: return a

    plens = [len(x) for x in bins]
    pl = sum(plens)
    bl = len(a) + pl
    tl = bl + bl + pl # enough for the patches and two working texts
    b1, b2 = 0, bl

    if not tl: return a

    m = StringIO()
    def move(dest, src, count):
        """move count bytes from src to dest

        The file pointer is left at the end of dest.
        """
        m.seek(src)
        buf = m.read(count)
        m.seek(dest)
        m.write(buf)

    # load our original text
    m.write(a)
    frags = [(len(a), b1)]

    # copy all the patches into our segment so we can memmove from them
    pos = b2 + bl
    m.seek(pos)
    for p in bins: m.write(p)

    def pull(dst, src, l): # pull l bytes from src
        while l:
            f = src.pop(0)
            if f[0] > l: # do we need to split?
                src.insert(0, (f[0] - l, f[1] + l))
                dst.append((l, f[1]))
                return
            dst.append(f)
            l -= f[0]

    def collect(buf, list):
        start = buf
        for l, p in list:
            move(buf, p, l)
            buf += l
        return (buf - start, start)

    for plen in plens:
        # if our list gets too long, execute it
        if len(frags) > 128:
            b2, b1 = b1, b2
            frags = [collect(b1, frags)]

        new = []
        end = pos + plen
        last = 0
        while pos < end:
            m.seek(pos)
            p1, p2, l = struct.unpack(">lll", m.read(12))
            pull(new, frags, p1 - last) # what didn't change
            pull([], frags, p2 - p1)    # what got deleted
            new.append((l, pos + 12))        # what got added
            pos += l + 12
            last = p2
        frags = new + frags                    # what was left at the end

    t = collect(b2, frags)

    m.seek(t[1])
    return m.read(t[0])

def patchedsize(orig, delta):
    outlen, last, bin = 0, 0, 0
    binend = len(delta)
    data = 12

    while data <= binend:
        decode = delta[bin:bin + 12]
        start, end, length = struct.unpack(">lll", decode)
        if start > end:
            break
        bin = data + length
        data = bin + 12
        outlen += start - last
        last = end
        outlen += length

    if bin != binend:
        raise Exception("patch cannot be decoded")

    outlen += orig - last
    return outlen