Mercurial > traipse_dev
view orpg/mapper/background.py @ 62:e8029caed892 ornery-dev
Traipse Dev 'OpenRPG' {090813-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Minor fix to Update Manager. Files only shows files added to the most recent commit. Please Manifest your important files when switching branches. Nodehandler now adds .xml to saved nodes if .xml is not the last 4 characters.
author | sirebral |
---|---|
date | Thu, 13 Aug 2009 13:01:09 -0500 |
parents | 072ffc1d466f |
children | 37a11fea3304 |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: background.py # Author: Chris Davis # Maintainer: # Version: # $Id: background.py,v 1.29 2007/03/09 14:11:55 digitalxero Exp $ # # Description: This file contains some of the basic definitions for the chat # utilities in the orpg project. # __version__ = "$Id: background.py,v 1.29 2007/03/09 14:11:55 digitalxero Exp $" from base import * import thread import urllib import os.path import time ##----------------------------- ## background layer ##----------------------------- BG_NONE = 0 BG_TEXTURE = 1 BG_IMAGE = 2 BG_COLOR = 3 class layer_back_ground(layer_base): def __init__(self, canvas): self.canvas = canvas self.log = self.canvas.log self.log.log("Enter layer_back_ground", ORPG_DEBUG) self.settings = self.canvas.settings layer_base.__init__(self) self.canvas = canvas self.r_h = RGBHex() self.clear() self.log.log("Exit layer_back_ground", ORPG_DEBUG) def error_loading_image(self, image): self.log.log("Enter layer_back_ground->error_loading_image(self, image)", ORPG_DEBUG) msg = "Unable to load image:" + `image` dlg = wx.MessageDialog(self.canvas,msg,'File not Found',wx.ICON_EXCLAMATION) dlg.ShowModal() dlg.Destroy() self.log.log("Exit layer_back_ground->error_loading_image(self, image)", ORPG_DEBUG) def clear(self): self.log.log("Enter layer_back_ground->clear(self)", ORPG_DEBUG) self.type = BG_NONE self.bg_bmp = None self.bg_color = None self.img_path = None self.local = False self.localPath = '' self.localTime = -1 self.isUpdated = True self.log.log("Exit layer_back_ground->clear(self)", ORPG_DEBUG) def get_type(self): self.log.log("Enter layer_back_ground->get_type(self)", ORPG_DEBUG) self.log.log("Exit layer_back_ground->get_type(self)", ORPG_DEBUG) return self.type def get_img_path(self): self.log.log("Enter layer_back_ground->get_type(self)", ORPG_DEBUG) if self.img_path: self.log.log("Exit layer_back_ground->get_type(self) return " + self.img_path, ORPG_DEBUG) return self.img_path else: self.log.log("Exit layer_back_ground->get_type(self) return None", ORPG_DEBUG) return "" def get_color(self): self.log.log("Enter layer_back_ground->get_color(self)", ORPG_DEBUG) hexcolor = "#FFFFFF" if self.bg_color: (red,green,blue) = self.bg_color.Get() hexcolor = self.r_h.hexstring(red, green, blue) self.log.log("Exit layer_back_ground->get_color(self)", ORPG_DEBUG) return hexcolor def set_texture(self, path): self.log.log("Enter layer_back_ground->set_texture(self, path)", ORPG_DEBUG) self.isUpdated = True self.type = BG_TEXTURE if self.img_path != path: try: self.bg_bmp = ImageHandler.load(path, "texture", 0) if self.bg_bmp == None: self.log.log("Invalid image type!", ORPG_GENERAL) raise Exception, "Invalid image type!" except: self.error_loading_image(path) self.img_path = path self.log.log("Enter layer_back_ground->set_texture(self, path)", ORPG_DEBUG) def set_image(self, path, scale): self.log.log("Enter layer_back_ground->set_image(self, path, scale)", ORPG_DEBUG) self.isUpdated = True self.type = BG_IMAGE if self.img_path != path: self.bg_bmp = ImageHandler.load(path, "background", 0) try: if self.bg_bmp == None: self.log.log("Invalid image type!", ORPG_GENERAL) raise Exception, "Invalid image type!" except: self.error_loading_image(path) self.img_path = path self.log.log("Exit layer_back_ground->set_image(self, path, scale)", ORPG_DEBUG) return (self.bg_bmp.GetWidth(),self.bg_bmp.GetHeight()) def set_color(self, color): self.log.log("Enter layer_back_ground->set_color(self, color)", ORPG_DEBUG) self.isUpdated = True self.type = BG_COLOR (r,g,b) = color.Get() self.bg_color = cmpColour(r,g,b) self.canvas.SetBackgroundColour(self.bg_color) self.log.log("Exit layer_back_ground->set_color(self, color)", ORPG_DEBUG) def layerDraw(self, dc, scale, topleft, size): self.log.log("Enter layer_back_ground->layerDraw(self, dc, scale, topleft, size)", ORPG_DEBUG) if self.bg_bmp == None or not self.bg_bmp.Ok() or ((self.type != BG_TEXTURE) and (self.type != BG_IMAGE)): self.log.log("Exit layer_back_ground->layerDraw(self, dc, scale, topleft, size) return False", ORPG_DEBUG) return False dc2 = wx.MemoryDC() dc2.SelectObject(self.bg_bmp) topLeft = [int(topleft[0]/scale), int(topleft[1]/scale)] topRight = [int((topleft[0]+size[0]+1)/scale)+1, int((topleft[1]+size[1]+1)/scale)+1] if (topRight[0] > self.canvas.size[0]): topRight[0] = self.canvas.size[0] if (topRight[1] > self.canvas.size[1]): topRight[1] = self.canvas.size[1] bmpW = self.bg_bmp.GetWidth() bmpH = self.bg_bmp.GetHeight() if self.type == BG_TEXTURE: x = (topLeft[0]/bmpW)*bmpW y1 = int(topLeft[1]/bmpH)*bmpH if x < topLeft[0]: posx = topLeft[0] cl = topLeft[0]-x else: cl = 0 posx = x while x < topRight[0]: if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] else: cr = 0 y = int(topLeft[1]/bmpH)*bmpH if y < topLeft[1]: posy = topLeft[1] ct = topLeft[1]-y else: ct = 0 posy = y while y < topRight[1]: if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] else: cb = 0 newW = bmpW-cr-cl newH = bmpH-cb-ct if newW < 0: newW = 0 if newH < 0: newH = 0 dc.DrawBitmap(self.bg_bmp, posx, posy) dc.Blit(posx, posy, newW, newH, dc2, cl, ct) ct = 0 y = y+bmpH posy = y cl = 0 x = x+bmpW posx = x elif self.type == BG_IMAGE: x = 0 y = 0 if x < topLeft[0]: posx = topLeft[0] cl = topLeft[0]-x else: cl = 0 posx = x if y < topLeft[1]: posy = topLeft[1] ct = topLeft[1]-y else: ct = 0 posy = y if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] else: cr = 0 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] else: cb = 0 newW = bmpW-cr-cl newH = bmpH-cb-ct if newW < 0: newW = 0 if newH < 0: newH = 0 dc.DrawBitmap(self.bg_bmp, posx, posy) dc.Blit(posx, posy, newW, newH, dc2, cl, ct) dc2.SelectObject(wx.NullBitmap) del dc2 self.log.log("Exit layer_back_ground->layerDraw(self, dc, scale, topleft, size)", ORPG_DEBUG) return True def layerToXML(self, action="update"): self.log.log("Enter layer_back_ground->layerToXML(self, " + action + ")", ORPG_DEBUG) xml_str = "<bg" if self.bg_color != None: (red,green,blue) = self.bg_color.Get() hexcolor = self.r_h.hexstring(red, green, blue) xml_str += ' color="' + hexcolor + '"' if self.img_path != None: xml_str += ' path="' + urllib.quote(self.img_path).replace('%3A', ':') + '"' if self.type != None: xml_str += ' type="' + str(self.type) + '"' if self.local and self.img_path != None: xml_str += ' local="True"' xml_str += ' localPath="' + urllib.quote(self.localPath).replace('%3A', ':') + '"' xml_str += ' localTime="' + str(self.localTime) + '"' xml_str += "/>" self.log.log(xml_str, ORPG_DEBUG) self.log.log("Exit layer_back_ground->layerToXML(self, " + action + ")", ORPG_DEBUG) if (action == "update" and self.isUpdated) or action == "new": self.isUpdated = False return xml_str else: return '' def layerTakeDOM(self, xml_dom): self.log.log("Enter layer_back_ground->layerTakeDOM(self, xml_dom)", ORPG_DEBUG) type = BG_COLOR color = xml_dom.getAttribute("color") self.log.log("color=" + color, ORPG_DEBUG) path = urllib.unquote(xml_dom.getAttribute("path")) self.log.log("path=" + path, ORPG_DEBUG) # Begin ted's map changes if xml_dom.hasAttribute("color"): r,g,b = self.r_h.rgb_tuple(xml_dom.getAttribute("color")) self.set_color(cmpColour(r,g,b)) # End ted's map changes if xml_dom.hasAttribute("type"): type = int(xml_dom.getAttribute("type")) self.log.log("type=" + str(type), ORPG_DEBUG) if type == BG_TEXTURE: if path != "": self.set_texture(path) elif type == BG_IMAGE: if path != "": self.set_image(path, 1) elif type == BG_NONE: self.clear() if xml_dom.hasAttribute('local') and xml_dom.getAttribute('local') == 'True' and os.path.exists(urllib.unquote(xml_dom.getAttribute('localPath'))): self.localPath = urllib.unquote(xml_dom.getAttribute('localPath')) self.local = True self.localTime = int(xml_dom.getAttribute('localTime')) if self.localTime-time.time() <= 144000: file = open(self.localPath, "rb") imgdata = file.read() file.close() filename = os.path.split(self.localPath) (imgtype,j) = mimetypes.guess_type(filename[1]) postdata = urllib.urlencode({'filename':filename[1], 'imgdata':imgdata, 'imgtype':imgtype}) thread.start_new_thread(self.upload, (postdata, self.localPath, type)) self.log.log("Exit layer_back_ground->layerTakeDOM(self, xml_dom)", ORPG_DEBUG) def upload(self, postdata, filename, type): self.lock.acquire() if type == 'Image' or type == 'Texture': url = self.settings.get_setting('ImageServerBaseURL') file = urllib.urlopen(url, postdata) recvdata = file.read() file.close() try: xml_dom = minidom.parseString(recvdata)._get_documentElement() if xml_dom.nodeName == 'path': path = xml_dom.getAttribute('url') path = urllib.unquote(path) if type == 'Image': self.set_image(path, 1) else: self.set_texture(path) self.localPath = filename self.local = True self.localTime = time.time() else: print xml_dom.getAttribute('msg') except Exception, e: print e print recvdata self.lock.release()