Mercurial > traipse_dev
view upmana/mercurial/graphmod.py @ 135:dcf4fbe09b70 beta
Traipse Beta 'OpenRPG' {091010-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on
code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to
offer more advanced features and enhance the productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and
look for dead children!!
**New Gamtree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
author | sirebral |
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date | Tue, 10 Nov 2009 14:11:28 -0600 |
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# Revision graph generator for Mercurial # # Copyright 2008 Dirkjan Ochtman <dirkjan@ochtman.nl> # Copyright 2007 Joel Rosdahl <joel@rosdahl.net> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. """supports walking the history as DAGs suitable for graphical output The most basic format we use is that of:: (id, type, data, [parentids]) The node and parent ids are arbitrary integers which identify a node in the context of the graph returned. Type is a constant specifying the node type. Data depends on type. """ from mercurial.node import nullrev CHANGESET = 'C' def revisions(repo, start, stop): """cset DAG generator yielding (id, CHANGESET, ctx, [parentids]) tuples This generator function walks through the revision history from revision start to revision stop (which must be less than or equal to start). It returns a tuple for each node. The node and parent ids are arbitrary integers which identify a node in the context of the graph returned. """ cur = start while cur >= stop: ctx = repo[cur] parents = [p.rev() for p in ctx.parents() if p.rev() != nullrev] yield (cur, CHANGESET, ctx, sorted(parents)) cur -= 1 def filerevs(repo, path, start, stop): """file cset DAG generator yielding (id, CHANGESET, ctx, [parentids]) tuples This generator function walks through the revision history of a single file from revision start down to revision stop. """ filerev = len(repo.file(path)) - 1 while filerev >= 0: fctx = repo.filectx(path, fileid=filerev) parents = [f.linkrev() for f in fctx.parents() if f.path() == path] rev = fctx.rev() if rev <= start: yield (rev, CHANGESET, fctx, sorted(parents)) if rev <= stop: break filerev -= 1 def nodes(repo, nodes): """cset DAG generator yielding (id, CHANGESET, ctx, [parentids]) tuples This generator function walks the given nodes. It only returns parents that are in nodes, too. """ include = set(nodes) for node in nodes: ctx = repo[node] parents = [p.rev() for p in ctx.parents() if p.node() in include] yield (ctx.rev(), CHANGESET, ctx, sorted(parents)) def colored(dag): """annotates a DAG with colored edge information For each DAG node this function emits tuples:: (id, type, data, (col, color), [(col, nextcol, color)]) with the following new elements: - Tuple (col, color) with column and color index for the current node - A list of tuples indicating the edges between the current node and its parents. """ seen = [] colors = {} newcolor = 1 for (cur, type, data, parents) in dag: # Compute seen and next if cur not in seen: seen.append(cur) # new head colors[cur] = newcolor newcolor += 1 col = seen.index(cur) color = colors.pop(cur) next = seen[:] # Add parents to next addparents = [p for p in parents if p not in next] next[col:col + 1] = addparents # Set colors for the parents for i, p in enumerate(addparents): if not i: colors[p] = color else: colors[p] = newcolor newcolor += 1 # Add edges to the graph edges = [] for ecol, eid in enumerate(seen): if eid in next: edges.append((ecol, next.index(eid), colors[eid])) elif eid == cur: for p in parents: edges.append((ecol, next.index(p), colors[p])) # Yield and move on yield (cur, type, data, (col, color), edges) seen = next