view orpg/tools/scriptkit.py @ 184:dcae32e219f1 beta

Traipse Beta 'OpenRPG' {100117-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core New DieRoller portability for odd Dice Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Sun, 17 Jan 2010 21:37:34 -0600
parents c54768cffbd4
children 24769389a7ba
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#   openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: scriptkit.py
# Author: Ted Berg
# Maintainer:
# Version:
#   $Id: scriptkit.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
#
# Description: Class that contains convenience methods for various operations.  Was created with the purpose
#       of exposing a simple API to users of an as yet uncreated scripting interface.
#


import time
from orpg.orpg_windows import *
from orpg.orpg_xml import *
from orpg.orpg_wx import *
import orpg.chat.chat_msg

class scriptkit:
    def __init__(self):
        """Simple constructor.  It currently only assigns the openrpg reference to a local variable.
        <ul>
            <li>openrpg - a reference to the application openrpg object.
        </ul>
        """
        self.chat = component.get( 'chat' )
        self.map = component.get( 'map' )
        self.settings = component.get( 'settings' )
        self.session = component.get('session')
        self.xml = component.get('xml')

    def addMiniatureToMap( self, min_label, min_url, unique=0 ):
        """Adds a new miniature icon to the map.  Miniature <em>will</em> be labeled unless autolabel is
        turned off on the map <em>and</em> the min_label field is blank.  Miniature will be numbered unless
        the 'unique' argument evaluates to True ( i.e. nonzero or a non-empty string ).
        <ul>
            <li>min_label - text string to be used as a label for the miniature
            <li>min_url - the URL for the image to be displayed on the map
            <li>unique - the mini will be numbered if this evaluates to False.
        </ul>
        """

        if min_url[:7] != "http://" :
            min_url = "http://"+min_url

        if self.map.canvas.auto_label:
            if min_label == '':
                start = min_url.rfind('/') + 1
                min_label = min_url[ start : len( min_url ) - 4 ]

            try:
                unique = eval( unique )
            except:
                pass

            if not unique:
                min_label = '%s %d' % ( min_label, self.map.canvas.layers['miniatures'].next_serial() )
        self.map.canvas.add_miniature( min_url, label, unique )

    def become( self, name ):
        try:
            self.chat.aliasList.SetStringSelection(name)
        except:
            msg = 'Alias: %s Does not exist' % (name)
            print msg

    def sendToChat( self, text ):
        """Broadcasts the specified text to the chatbuffer.
        <ul>
            <li>text - the text to send.
        </ul>
        """
        if text[0] != "/":
            self.chat.ParsePost(text, send=1, myself=1)
        else:
            self.chat.chat_cmds.docmd(text)

    def sendToChatAs( self, name, text ):
        """Broadcasts the specified text to the chatbuffer as the specified alias
        <ul>
            <li>name - The player's name will be temporarily changed to this value
            <li>text - The text to broadcast to the chatbuffer
        </ul>
        """
        self.become(name)
        self.sendToChat( text )
        self.become("Use Real Name")

    def emoteToChat( self, text):
        if text[0] != '/':
            text = '/me ' + text
        self.sendToChat( text )

    def emoteToChatAs( self, name, text ):
        text = '/me ' + text
        self.become(name)
        self.sendToChat( text )
        self.become("Use Real Name")

    def whisperToChat( self, who, text):
        if text[0] != '/':
            text = '/w %s=%s' % ( who, text )
        self.sendToChat( text )

    def whisperToChatAs( self, who, name, text ):
        if text[0] != '/':
            text = '/w %s=%s' % ( who, text )
        self.become(name)
        self.sendToChat( text )
        self.become("Use Real Name")

    def chatMessage( self, message ):
        self.chat.Post( self.chat.colorize( self.chat.syscolor, message ) )

    def get_input( self, message, title, default ):
        dlg = wx.TextEntryDialog( self, message, title, default )
        if dlg.ShowModal() == rpgutils.wx.ID_OK:
            return dlg.GetValue()
        dlg.Destroy()
        return None

    def show_info( self, title, message ):
        dlg = wx.MessageDialog( None, message, title, wx.OK | wx.ICON_INFORMATION )
        dlg.ShowModal()
        dlg.Destroy()