Mercurial > traipse_dev
view orpg/mapper/whiteboard.py @ 184:dcae32e219f1 beta
Traipse Beta 'OpenRPG' {100117-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Sun, 17 Jan 2010 21:37:34 -0600 |
parents | d263c8ff4d7c |
children | 9230a33defd9 |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: mapper/whiteboard.py # Author: Chris Davis # Maintainer: # Version: # $Id: whiteboard.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: This file contains some of the basic definitions for the chat # utilities in the orpg project. # __version__ = "$Id: whiteboard.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" from base import * from orpg.mapper.map_utils import * def cmp_zorder(first,second): f = first.zorder s = second.zorder if f == None: f = 0 if s == None: s = 0 if f == s: value = 0 elif f < s: value = -1 else: value = 1 return value class WhiteboardText: def __init__(self, id, text_string, pos, style, pointsize, weight, color="#000000", log=None): self.scale = 1 self.r_h = RGBHex() self.selected = False self.text_string = text_string self.id = id self.weight = int(weight) self.pointsize = int(pointsize) self.style = int(style) self.textcolor = color self.posx = pos.x self.posy = pos.y self.font = wx.Font(self.pointsize, wx.DEFAULT, self.style, self.weight) self.highlighted = False r,g,b = self.r_h.rgb_tuple(self.textcolor) self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255) self.isUpdated = False def highlight(self, highlight=True): self.highlighted = highlight def set_text_props(self, text_string, style, point, weight, color="#000000"): self.text_string = text_string self.textcolor = color self.style = int(style) self.font.SetStyle(self.style) self.pointsize = int(point) self.font.SetPointSize(self.pointsize) self.weight = int(weight) self.font.SetWeight(self.weight) self.isUpdated = True def hit_test(self, pt, dc): rect = self.get_rect(dc) result = rect.InsideXY(pt.x, pt.y) return result def get_rect(self, dc): dc.SetFont(self.font) (w,x,y,z) = dc.GetFullTextExtent(self.text_string) return wx.Rect(self.posx,self.posy,w,(x+y+z)) def draw(self, parent, dc, op=wx.COPY): self.scale = parent.canvas.layers['grid'].mapscale if self.highlighted: textcolor = self.highlight_color else: textcolor = self.textcolor try: dc.SetTextForeground(textcolor) except Exception,e: dc.SetTextForeground('#000000') dc.SetUserScale(self.scale, self.scale) # Draw text (w,x,y,z) = self.get_rect(dc) dc.SetFont(self.font) dc.DrawText(self.text_string, self.posx, self.posy) dc.SetTextForeground(wx.Colour(0,0,0)) def toxml(self, action="update"): if action == "del": xml_str = "<text action='del' id='" + str(self.id) + "'/>" return xml_str xml_str = "<text" xml_str += " action='" + action + "'" xml_str += " id='" + str(self.id) + "'" if self.pointsize != None: xml_str += " pointsize='" + str(self.pointsize) + "'" if self.style != None: xml_str += " style='" + str(self.style) + "'" if self.weight != None: xml_str += " weight='" + str(self.weight) + "'" if self.posx != None: xml_str+= " posx='" + str(self.posx) + "'" if not (self.posy is None): xml_str += " posy='" + str(self.posy) + "'" if self.text_string != None: xml_str+= " text_string='" + self.text_string + "'" if self.textcolor != None: xml_str += " color='" + self.textcolor + "'" xml_str += "/>" if (action == "update" and self.isUpdated) or action == "new": self.isUpdated = False return xml_str else: return '' def takedom(self, xml_dom): self.text_string = xml_dom.getAttribute("text_string") self.id = xml_dom.getAttribute("id") if xml_dom.hasAttribute("posy"): self.posy = int(xml_dom.getAttribute("posy")) if xml_dom.hasAttribute("posx"): self.posx = int(xml_dom.getAttribute("posx")) if xml_dom.hasAttribute("weight"): self.weight = int(xml_dom.getAttribute("weight")) self.font.SetWeight(self.weight) if xml_dom.hasAttribute("style"): self.style = int(xml_dom.getAttribute("style")) self.font.SetStyle(self.style) if xml_dom.hasAttribute("pointsize"): self.pointsize = int(xml_dom.getAttribute("pointsize")) self.font.SetPointSize(self.pointsize) if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '': self.textcolor = xml_dom.getAttribute("color") if self.textcolor == '#0000000': self.textcolor = '#000000' class WhiteboardLine: def __init__(self, id, line_string, upperleft, lowerright, color="#000000", width=1, log=None): self.scale = 1 self.r_h = RGBHex() if color == '': color = "#000000" self.linecolor = color self.linewidth = width self.lowerright = lowerright self.upperleft = upperleft self.selected = False self.line_string = line_string self.id = id self.highlighted = False r,g,b = self.r_h.rgb_tuple(self.linecolor) self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255) def highlight(self, highlight=True): self.highlighted = highlight def set_line_props(self, line_string="", upperleftx=0, upperlefty=0, lowerrightx=0, lowerrighty=0, color="#000000", width=1): self.line_string = line_string self.upperleft.x = upperleftx self.upperleft.y = upperlefty self.lowerright.x = lowerrightx self.lowerright.y = lowerrighty self.linecolor = color self.linewidth = width def hit_test(self, pt): coords = self.line_string.split(";") stcords = coords[0].split(",") oldicords = (int(stcords[0]),int(stcords[1])) for coordinate_string_counter in range(1, len(coords)): stcords = coords[coordinate_string_counter].split(",") if stcords[0] == "": return False icords = (int(stcords[0]),int(stcords[1])) if orpg.mapper.map_utils.proximity_test(oldicords,icords,pt,12): return True oldicords = icords return False def draw(self, parent, dc, op=wx.COPY): self.scale = parent.canvas.layers['grid'].mapscale if self.highlighted: linecolor = self.highlight_color else: linecolor = self.linecolor pen = wx.BLACK_PEN try: pen.SetColour(linecolor) except Exception,e: pen.SetColour('#000000') pen.SetWidth( self.linewidth ) dc.SetPen( pen ) dc.SetBrush(wx.BLACK_BRUSH) # draw lines dc.SetUserScale(self.scale,self.scale) pointArray = self.line_string.split(";") x2 = y2 = -999 for m in range(len(pointArray)-1): x = pointArray[m] points = x.split(",") x1 = int(points[0]) y1 = int(points[1]) if x2 != -999: dc.DrawLine(x2,y2,x1,y1) x2 = x1 y2 = y1 pen.SetColour(wx.Colour(0,0,0)) dc.SetPen(pen) dc.SetPen(wx.NullPen) dc.SetBrush(wx.NullBrush) #selected outline def toxml(self, action="update"): if action == "del": xml_str = "<line action='del' id='" + str(self.id) + "'/>" return xml_str # if there are any changes, make sure id is one of them xml_str = "<line" xml_str += " action='" + action + "'" xml_str += " id='" + str(self.id) + "'" xml_str+= " line_string='" + self.line_string + "'" if self.upperleft != None: xml_str += " upperleftx='" + str(self.upperleft.x) + "'" xml_str += " upperlefty='" + str(self.upperleft.y) + "'" if self.lowerright != None: xml_str+= " lowerrightx='" + str(self.lowerright.x) + "'" xml_str+= " lowerrighty='" + str(self.lowerright.y) + "'" if self.linecolor != None: xml_str += " color='" + str(self.linecolor) + "'" if self.linewidth != None: xml_str += " width='" + str(self.linewidth) + "'" xml_str += "/>" if action == "new": return xml_str return '' def takedom(self, xml_dom): self.line_string = xml_dom.getAttribute("line_string") self.id = xml_dom.getAttribute("id") if xml_dom.hasAttribute("upperleftx"): self.upperleft.x = int(xml_dom.getAttribute("upperleftx")) if xml_dom.hasAttribute("upperlefty"): self.upperleft.y = int(xml_dom.getAttribute("upperlefty")) if xml_dom.hasAttribute("lowerrightx"): self.lowerright.x = int(xml_dom.getAttribute("lowerrightx")) if xml_dom.hasAttribute("lowerrighty"): self.lowerright.y = int(xml_dom.getAttribute("lowerrighty")) if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '': self.linecolor = xml_dom.getAttribute("color") if self.linecolor == '#0000000': self.linecolor = '#000000' if xml_dom.hasAttribute("width"): self.linewidth = int(xml_dom.getAttribute("width")) ##----------------------------- ## whiteboard layer ##----------------------------- class whiteboard_layer(layer_base): def __init__(self, canvas): self.canvas = canvas layer_base.__init__(self) self.r_h = RGBHex() self.id = -1 self.lines = [] self.texts = [] self.serial_number = 0 self.color = "#000000" self.width = 1 self.removedLines = [] def next_serial(self): self.serial_number += 1 return self.serial_number def get_next_highest_z(self): z = len(self.lines)+1 return z def cleanly_collapse_zorder(self): pass def collapse_zorder(self): pass def rollback_serial(self): self.serial_number -= 1 def add_line(self, line_string="", upperleft=cmpPoint(0,0), lowerright=cmpPoint(0,0), color="#000000", width=1): id = 'line-' + self.canvas.session.get_next_id() line = WhiteboardLine(id, line_string, upperleft, lowerright, color=self.color, width=self.width) self.lines.append(line) xml_str = "<map><whiteboard>" xml_str += line.toxml("new") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) self.canvas.Refresh(True) return line def get_line_by_id(self, id): for line in self.lines: if str(line.id) == str(id): return line return None def get_text_by_id(self, id): for text in self.texts: if str(text.id) == str(id): return text return None def del_line(self, line): xml_str = "<map><whiteboard>" xml_str += line.toxml("del") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) if line: self.lines.remove(line) self.removedLines.append(line) self.canvas.Refresh(True) def undo_line(self): if len(self.removedLines)>0: line = self.removedLines[len(self.removedLines)-1] self.removedLines.remove(line) self.add_line(line.line_string, line.upperleft, line.lowerright, line.linecolor, line.linewidth) self.canvas.Refresh(True) def del_all_lines(self): for i in xrange(len(self.lines)): self.del_line(self.lines[0]) def del_text(self, text): xml_str = "<map><whiteboard>" xml_str += text.toxml("del") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) if text: self.texts.remove(text) self.canvas.Refresh(True) def layerDraw(self, dc): for m in self.lines: m.draw(self, dc) for m in self.texts: m.draw(self,dc) def hit_test_text(self, pos, dc): list_of_texts_matching = [] if self.canvas.layers['fog'].use_fog == 1: if self.canvas.frame.session.role != "GM": return list_of_texts_matching for m in self.texts: if m.hit_test(pos,dc): list_of_texts_matching.append(m) return list_of_texts_matching def hit_test_lines(self, pos, dc): list_of_lines_matching = [] if self.canvas.layers['fog'].use_fog == 1: if self.canvas.frame.session.role != "GM": return list_of_lines_matching for m in self.lines: if m.hit_test(pos): list_of_lines_matching.append(m) return list_of_lines_matching def find_line(self, pt): scale = self.canvas.layers['grid'].mapscale dc = wx.ClientDC( self.canvas ) self.canvas.PrepareDC( dc ) dc.SetUserScale(scale,scale) line_list = self.hit_test_lines(pt,dc) if line_list: return line_list[0] else: return None def setcolor(self, color): r,g,b = color.Get() self.color = self.r_h.hexstring(r,g,b) def sethexcolor(self, hexcolor): self.color = hexcolor def setwidth(self, width): self.width = int(width) def set_font(self, font): self.font = font def add_text(self, text_string, pos, style, pointsize, weight, color="#000000"): id = 'text-' + self.canvas.session.get_next_id() text = WhiteboardText(id,text_string, pos, style, pointsize, weight, color) self.texts.append(text) xml_str = "<map><whiteboard>" xml_str += text.toxml("new") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) self.canvas.Refresh(True) def draw_working_line(self, dc, line_string): scale = self.canvas.layers['grid'].mapscale dc.SetPen(wx.BLACK_PEN) dc.SetBrush(wx.BLACK_BRUSH) pen = wx.BLACK_PEN pen.SetColour(self.color) pen.SetWidth(self.width) dc.SetPen(pen) dc.SetUserScale(scale,scale) pointArray = line_string.split(";") x2 = y2 = -999 for m in range(len(pointArray)-1): x = pointArray[m] points = x.split(",") x1 = int(points[0]) y1 = int(points[1]) if x2 != -999: dc.DrawLine(x2,y2,x1,y1) x2 = x1 y2 = y1 dc.SetPen(wx.NullPen) dc.SetBrush(wx.NullBrush) def layerToXML(self, action="update"): """ format """ white_string = "" if self.lines: for l in self.lines: white_string += l.toxml(action) if self.texts: for l in self.texts: white_string += l.toxml(action) if len(white_string): s = "<whiteboard" s += " serial='" + str(self.serial_number) + "'" s += ">" s += white_string s += "</whiteboard>" return s else: return "" def layerTakeDOM(self, xml_dom): serial_number = xml_dom.getAttribute('serial') if serial_number != "": self.serial_number = int(serial_number) children = xml_dom._get_childNodes() for l in children: nodename = l._get_nodeName() action = l.getAttribute("action") id = l.getAttribute('id') try: if self.serial_number < int(id.split('-')[2]): self.serial_number = int(id.split('-')[2]) except: pass if action == "del": if nodename == 'line': line = self.get_line_by_id(id) if line != None: self.lines.remove(line) elif nodename == 'text': text = self.get_text_by_id(id) if text != None: self.texts.remove(text) elif action == "new": if nodename == "line": try: line_string = l.getAttribute('line_string') upperleftx = l.getAttribute('upperleftx') upperlefty = l.getAttribute('upperlefty') lowerrightx = l.getAttribute('lowerrightx') lowerrighty = l.getAttribute('lowerrighty') upperleft = wx.Point(int(upperleftx),int(upperlefty)) lowerright = wx.Point(int(lowerrightx),int(lowerrighty)) color = l.getAttribute('color') if color == '#0000000': color = '#000000' id = l.getAttribute('id') width = int(l.getAttribute('width')) except: line_string = upperleftx = upperlefty = lowerrightx = lowerrighty = color = 0 continue line = WhiteboardLine(id, line_string, upperleft, lowerright, color, width) self.lines.append(line) elif nodename == "text": try: text_string = l.getAttribute('text_string') style = l.getAttribute('style') pointsize = l.getAttribute('pointsize') weight = l.getAttribute('weight') color = l.getAttribute('color') if color == '#0000000': color = '#000000' id = l.getAttribute('id') posx = l.getAttribute('posx') posy = l.getAttribute('posy') pos = wx.Point(0,0) pos.x = int(posx) pos.y = int(posy) except: continue text = WhiteboardText(id, text_string, pos, style, pointsize, weight, color) self.texts.append(text) else: if nodename == "line": line = self.get_line_by_id(id) if line: line.takedom(l) if nodename == "text": text = self.get_text_by_id(id) if text: text.takedom(l) def add_temp_line(self, line_string): line = WhiteboardLine(0, line_string, wx.Point(0,0), wx.Point(0,0), color=self.color, width=self.width) self.lines.append(line) return line def del_temp_line(self, line): if line: self.lines.remove(line)