Mercurial > traipse_dev
view orpg/mapper/miniatures_msg.py @ 184:dcae32e219f1 beta
Traipse Beta 'OpenRPG' {100117-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Sun, 17 Jan 2010 21:37:34 -0600 |
parents | 6081bdc2b8d5 |
children | 24769389a7ba |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: mapper/miniatures_msg.py # Author: Chris Davis # Maintainer: # Version: # $Id: miniatures_msg.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: This file contains some of the basic definitions for the chat # utilities in the orpg project. # __version__ = "$Id: miniatures_msg.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" from base_msg import * class mini_msg(map_element_msg_base): def __init__(self,reentrant_lock_object = None): self.tagname = "miniature" # set this to be for minis. Tagname gets used in some base class functions. map_element_msg_base.__init__(self,reentrant_lock_object) # call base class # convenience method to use if only this mini is modified # outputs a <map/> element containing only the changes to this mini def standalone_update_text(self,update_id_string): buffer = "<map id='" + update_id_string + "'>" buffer += "<miniatures>" buffer += self.get_changed_xml() buffer += "</miniatures></map>" return buffer # convenience method to use if only this mini is modified # outputs a <map/> element that deletes this mini def standalone_delete_text(self,update_id_string): buffer = None if self._props.has_key("id"): buffer = "<map id='" + update_id_string + "'>" buffer += "<miniatures>" buffer += "<miniature action='del' id='" + self._props("id") + "'/>" buffer += "</miniatures></map>" return buffer # convenience method to use if only this mini is modified # outputs a <map/> element to add this mini def standalone_add_text(self,update_id_string): buffer = "<map id='" + update_id_string + "'>" buffer += "<miniatures>" buffer += self.get_all_xml() buffer += "</miniatures></map>" return buffer def get_all_xml(self,action="new",output_action=1): return map_element_msg_base.get_all_xml(self,action,output_action) def get_changed_xml(self,action="update",output_action=1): return map_element_msg_base.get_changed_xml(self,action,output_action) class minis_msg(map_element_msg_base): def __init__(self,reentrant_lock_object = None): self.tagname = "miniatures" map_element_msg_base.__init__(self,reentrant_lock_object) def init_from_dom(self,xml_dom): self.p_lock.acquire() if xml_dom.tagName == self.tagname: if xml_dom.getAttributeKeys(): for k in xml_dom.getAttributeKeys(): self.init_prop(k,xml_dom.getAttribute(k)) for c in xml_dom._get_childNodes(): mini = mini_msg(self.p_lock) try: mini.init_from_dom(c) except Exception, e: print e; continue id = mini.get_prop("id") action = mini.get_prop("action") if action == "new": self.children[id] = mini elif action == "del": if self.children.has_key(id): self.children[id] = None del self.children[id] elif action == "update": if self.children.has_key(id): self.children[id].init_props(mini.get_all_props()) else: self.p_lock.release() raise Exception, "Error attempting to initialize a " + self.tagname + " from a non-<" + self.tagname + "/> element" self.p_lock.release() def set_from_dom(self,xml_dom): self.p_lock.acquire() if xml_dom.tagName == self.tagname: if xml_dom.getAttributeKeys(): for k in xml_dom.getAttributeKeys(): self.set_prop(k,xml_dom.getAttribute(k)) for c in xml_dom._get_childNodes(): mini = mini_msg(self.p_lock) try: mini.set_from_dom(c) except Exception, e: print e; continue id = mini.get_prop("id") action = mini.get_prop("action") if action == "new": self.children[id] = mini elif action == "del": if self.children.has_key(id): self.children[id] = None del self.children[id] elif action == "update": if self.children.has_key(id): self.children[id].set_props(mini.get_all_props()) else: self.p_lock.release() raise Exception, "Error attempting to set a " + self.tagname + " from a non-<" + self.tagname + "/> element" self.p_lock.release()