Mercurial > traipse_dev
view orpg/tools/decorators.py @ 120:d86e762a994f alpha
Traipse Alpha 'OpenRPG' {091029-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
Changes made to the map for increased portability. SnowDog has changes planned in
Core, though.
Added an initial push to the BCG. Not much to see, just shows off how it is
re-writing Main code.
Fix to remote admin commands
Minor fix to texted based server, works in /System/ folder
Some Core changes to gametree to correctly disply Pretty Print, thanks David!
Fix to Splitter Nodes not being created.
Added images to Plugin Control panel for Autostart feature
Fix to massive amounts of images loading; from Core
fix to gsclient so with_statement imports
Added 'boot' command to remote admin
Prep work in Pass tool for remote admin rankings and different passwords, ei,
Server, Admin, Moderator, etc.
Remote Admin Commands more organized, more prep work.
Added Confirmation window for sent nodes.
Minor changes to allow for portability to an OpenSUSE linux OS (hopefully without
breaking)
{091028}
00:
Made changes to gametree to start working with Element Tree, mostly from Core
Minor changes to Map to start working with Element Tree, from Core
Preliminary changes to map efficiency, from FlexiRPG
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Changes to main.py to start working with Element Tree
{091029}
00:
Changes made to server to start working with Element Tree.
Changes made to Meta Server Lib. Prepping test work for a multi meta network
page.
Minor bug fixed with mini to gametree
Zoom Mouse plugin added.
Known Issue: Disconnecting causes an server side error. XML data is not being
passed correctly.
author | sirebral |
---|---|
date | Thu, 29 Oct 2009 20:37:11 -0500 |
parents | 37a11fea3304 |
children |
line wrap: on
line source
import warnings import functools from orpg.orpgCore import * def deprecated(msg=None): """ This is a decorator which can be used to mark functions as deprecated. It will result in a warning being emitted when the function is used. """ def wrap(func): @functools.wraps(func) def new_func(*args, **kwargs): out = msg if not out: out = "Call to deprecated function %s." else: out = "Call to deprecated function %s.\n" + out warnings.warn_explicit( out % (func.__name__), category=DeprecationWarning, filename=func.func_code.co_filename, lineno=func.func_code.co_firstlineno + 1 ) return func(*args, **kwargs) return new_func return wrap def pending_deprecation(msg=None): """ This is a decorator which can be used to mark functions as deprecated. It will result in a warning being emitted when the function is used. """ def wrap(func): @functools.wraps(func) def new_func(*args, **kwargs): out = msg if not out: out = "%s is Pending Deprecation." else: out = "%s is Pending Deprecation.\n" + out warnings.warn_explicit( out % (func.__name__), category=PendingDeprecationWarning, filename=func.func_code.co_filename, lineno=func.func_code.co_firstlineno + 1 ) return func(*args, **kwargs) return new_func return wrap def synchronized(lock): """ Synchronization decorator. """ @functools.wraps(func) def new_func(*args, **kwargs): lock.acquire() try: return func(*args, **kwargs) finally: lock.release() return new_func class memoized(object): """ Decorator that caches a function's return value each time it is called. If called later with the same arguments, the cached value is returned, and not re-evaluated. """ def __init__(self, func): self.func = func self.cache = {} def __call__(self, *args, **kwargs): try: return self.cache[args + kwargs.values()] except KeyError: self.cache[args] = value = self.func(*args, **kwargs) return value except TypeError: # uncachable -- for instance, passing a list as an argument. # Better to not cache than to blow up entirely. return self.func(*args) def __repr__(self): """ Return the function's docstring. """ return self.func.__doc__ def debugging(func): """ Decorator to print Enter/Exit debugging info """ @functools.wraps(func) def new_func(*args, **kwargs): from orpg_log import logger if not ORPG_DEBUG & logger.log_level: return func(*args, **kwargs) if str(args[0].__class__).startswith('<class'): cls = args[0].__class__.__name__ args_s = "self" if len(args) > 1: args_s += ', ' + ', '.join([str(attr) for attr in args[1:]]) kwargs_s = "" for k,v in kwargs.iteritems(): kwargs_s += ', ' + k + '=' + str(v) call_str = '%(cls)s->%(fnc)s(%(args)s%(kwargs)s)' % { 'cls':cls, 'fnc':func.__name__, 'args':args_s, 'kwargs':kwargs_s} try: logger.debug("Enter " + call_str) return func(*args, **kwargs) finally: logger.debug("Exit " + call_str) else: try: logger.debug("Enter " + func.__name__) return func(*args, **kwargs) finally: logger.debug("Exit " + func.__name__) return new_func """ Cannot use this decorator till we stop supporting py2.5 as class decorators did not land till py2.6 I am just adding it here So when we do we can convert all singleton classes to use it """ def singleton(cls): instances = {} def getinstance(): if cls not in instances: instances[cls] = cls() return instances[cls] return getinstance