Mercurial > traipse_dev
view orpg/external/terminalwriter.py @ 120:d86e762a994f alpha
Traipse Alpha 'OpenRPG' {091029-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary:
Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images!
Changes made to the map for increased portability. SnowDog has changes planned in
Core, though.
Added an initial push to the BCG. Not much to see, just shows off how it is
re-writing Main code.
Fix to remote admin commands
Minor fix to texted based server, works in /System/ folder
Some Core changes to gametree to correctly disply Pretty Print, thanks David!
Fix to Splitter Nodes not being created.
Added images to Plugin Control panel for Autostart feature
Fix to massive amounts of images loading; from Core
fix to gsclient so with_statement imports
Added 'boot' command to remote admin
Prep work in Pass tool for remote admin rankings and different passwords, ei,
Server, Admin, Moderator, etc.
Remote Admin Commands more organized, more prep work.
Added Confirmation window for sent nodes.
Minor changes to allow for portability to an OpenSUSE linux OS (hopefully without
breaking)
{091028}
00:
Made changes to gametree to start working with Element Tree, mostly from Core
Minor changes to Map to start working with Element Tree, from Core
Preliminary changes to map efficiency, from FlexiRPG
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Changes to main.py to start working with Element Tree
{091029}
00:
Changes made to server to start working with Element Tree.
Changes made to Meta Server Lib. Prepping test work for a multi meta network
page.
Minor bug fixed with mini to gametree
Zoom Mouse plugin added.
Known Issue: Disconnecting causes an server side error. XML data is not being
passed correctly.
author | sirebral |
---|---|
date | Thu, 29 Oct 2009 20:37:11 -0500 |
parents | c54768cffbd4 |
children |
line wrap: on
line source
""" Helper functions for writing to terminals and files. """ import sys, os from orpg.external.std import std def _getdimensions(): import termios,fcntl,struct call = fcntl.ioctl(0,termios.TIOCGWINSZ,"\000"*8) height,width = struct.unpack( "hhhh", call ) [:2] return height, width if sys.platform == 'win32': # ctypes access to the Windows console STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 FOREGROUND_BLUE = 0x0001 # text color contains blue. FOREGROUND_GREEN = 0x0002 # text color contains green. FOREGROUND_RED = 0x0004 # text color contains red. FOREGROUND_WHITE = 0x0007 FOREGROUND_INTENSITY = 0x0008 # text color is intensified. BACKGROUND_BLUE = 0x0010 # background color contains blue. BACKGROUND_GREEN = 0x0020 # background color contains green. BACKGROUND_RED = 0x0040 # background color contains red. BACKGROUND_WHITE = 0x0070 BACKGROUND_INTENSITY = 0x0080 # background color is intensified. def GetStdHandle(kind): import ctypes return ctypes.windll.kernel32.GetStdHandle(kind) def SetConsoleTextAttribute(handle, attr): import ctypes ctypes.windll.kernel32.SetConsoleTextAttribute( handle, attr) def _getdimensions(): import ctypes from ctypes import wintypes SHORT = ctypes.c_short class COORD(ctypes.Structure): _fields_ = [('X', SHORT), ('Y', SHORT)] class SMALL_RECT(ctypes.Structure): _fields_ = [('Left', SHORT), ('Top', SHORT), ('Right', SHORT), ('Bottom', SHORT)] class CONSOLE_SCREEN_BUFFER_INFO(ctypes.Structure): _fields_ = [('dwSize', COORD), ('dwCursorPosition', COORD), ('wAttributes', wintypes.WORD), ('srWindow', SMALL_RECT), ('dwMaximumWindowSize', COORD)] STD_OUTPUT_HANDLE = -11 handle = GetStdHandle(STD_OUTPUT_HANDLE) info = CONSOLE_SCREEN_BUFFER_INFO() ctypes.windll.kernel32.GetConsoleScreenBufferInfo( handle, ctypes.byref(info)) # Substract one from the width, otherwise the cursor wraps # and the ending \n causes an empty line to display. return info.dwSize.Y, info.dwSize.X - 1 def get_terminal_width(): try: height, width = _getdimensions() except (SystemExit, KeyboardInterrupt), e: raise except: # FALLBACK width = int(os.environ.get('COLUMNS', 80))-1 # XXX the windows getdimensions may be bogus, let's sanify a bit width = max(width, 40) # we alaways need 40 chars return width terminal_width = get_terminal_width() # XXX unify with _escaped func below def ansi_print(text, esc, file=None, newline=True, flush=False): if file is None: file = sys.stderr text = text.rstrip() if esc and not isinstance(esc, tuple): esc = (esc,) if esc and sys.platform != "win32" and file.isatty(): text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text + '\x1b[0m') # ANSI color code "reset" if newline: text += '\n' if esc and sys.platform == "win32" and file.isatty(): if 1 in esc: bold = True esc = tuple([x for x in esc if x != 1]) else: bold = False esctable = {() : FOREGROUND_WHITE, # normal (31,): FOREGROUND_RED, # red (32,): FOREGROUND_GREEN, # green (33,): FOREGROUND_GREEN|FOREGROUND_RED, # yellow (34,): FOREGROUND_BLUE, # blue (35,): FOREGROUND_BLUE|FOREGROUND_RED, # purple (36,): FOREGROUND_BLUE|FOREGROUND_GREEN, # cyan (37,): FOREGROUND_WHITE, # white (39,): FOREGROUND_WHITE, # reset } attr = esctable.get(esc, FOREGROUND_WHITE) if bold: attr |= FOREGROUND_INTENSITY STD_OUTPUT_HANDLE = -11 STD_ERROR_HANDLE = -12 if file is sys.stderr: handle = GetStdHandle(STD_ERROR_HANDLE) else: handle = GetStdHandle(STD_OUTPUT_HANDLE) SetConsoleTextAttribute(handle, attr) file.write(text) SetConsoleTextAttribute(handle, FOREGROUND_WHITE) else: file.write(text) if flush: file.flush() def should_do_markup(file): return hasattr(file, 'isatty') and file.isatty() \ and os.environ.get('TERM') != 'dumb' class TerminalWriter(object): _esctable = dict(black=30, red=31, green=32, yellow=33, blue=34, purple=35, cyan=36, white=37, Black=40, Red=41, Green=42, Yellow=43, Blue=44, Purple=45, Cyan=46, White=47, bold=1, light=2, blink=5, invert=7) def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def _escaped(self, text, esc): if esc and self.hasmarkup: text = (''.join(['\x1b[%sm' % cod for cod in esc]) + text +'\x1b[0m') return text def markup(self, text, **kw): esc = [] for name in kw: if name not in self._esctable: raise ValueError("unknown markup: %r" %(name,)) if kw[name]: esc.append(self._esctable[name]) return self._escaped(text, tuple(esc)) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup and kw: s = self.markup(s, **kw) self._file.write(s) self._file.flush() def line(self, s='', **kw): self.write(s, **kw) self.write('\n') class Win32ConsoleWriter(object): def __init__(self, file=None, stringio=False): if file is None: if stringio: self.stringio = file = std.cStringIO.StringIO() else: file = std.sys.stdout elif callable(file): file = WriteFile(file) self._file = file self.fullwidth = get_terminal_width() self.hasmarkup = should_do_markup(file) def sep(self, sepchar, title=None, fullwidth=None, **kw): if fullwidth is None: fullwidth = self.fullwidth # the goal is to have the line be as long as possible # under the condition that len(line) <= fullwidth if title is not None: # we want 2 + 2*len(fill) + len(title) <= fullwidth # i.e. 2 + 2*len(sepchar)*N + len(title) <= fullwidth # 2*len(sepchar)*N <= fullwidth - len(title) - 2 # N <= (fullwidth - len(title) - 2) // (2*len(sepchar)) N = (fullwidth - len(title) - 2) // (2*len(sepchar)) fill = sepchar * N line = "%s %s %s" % (fill, title, fill) else: # we want len(sepchar)*N <= fullwidth # i.e. N <= fullwidth // len(sepchar) line = sepchar * (fullwidth // len(sepchar)) # in some situations there is room for an extra sepchar at the right, # in particular if we consider that with a sepchar like "_ " the # trailing space is not important at the end of the line if len(line) + len(sepchar.rstrip()) <= fullwidth: line += sepchar.rstrip() self.line(line, **kw) def write(self, s, **kw): if s: s = str(s) if self.hasmarkup: handle = GetStdHandle(STD_OUTPUT_HANDLE) if self.hasmarkup and kw: attr = 0 if kw.pop('bold', False): attr |= FOREGROUND_INTENSITY if kw.pop('red', False): attr |= FOREGROUND_RED elif kw.pop('blue', False): attr |= FOREGROUND_BLUE elif kw.pop('green', False): attr |= FOREGROUND_GREEN else: attr |= FOREGROUND_WHITE SetConsoleTextAttribute(handle, attr) self._file.write(s) self._file.flush() if self.hasmarkup: SetConsoleTextAttribute(handle, FOREGROUND_WHITE) def line(self, s='', **kw): self.write(s + '\n', **kw) if sys.platform == 'win32': TerminalWriter = Win32ConsoleWriter class WriteFile(object): def __init__(self, writemethod): self.write = writemethod def flush(self): return