view orpg/chat/chat_msg.py @ 2:d5e81dac98ff grumpy-goblin

Made some changes to the way the player list colors. Also fixed an annoyence with images and the Message box that no longer shows.
author sirebral
date Tue, 14 Jul 2009 20:52:56 -0500
parents 4385a7d0efd1
children c54768cffbd4
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: chat_msg.py
# Author: Ted Berg
# Maintainer:
# Version:
#   $Id: chat_msg.py,v 1.15 2006/11/04 21:24:19 digitalxero Exp $
#
# Description: Contains class definitions for manipulating <chat/> messages
#
#

__version__ = "$Id: chat_msg.py,v 1.15 2006/11/04 21:24:19 digitalxero Exp $"

import orpg.orpg_xml
from chat_version import CHAT_VERSION

CHAT_MESSAGE = 1
WHISPER_MESSAGE = 2
EMOTE_MESSAGE = 3
INFO_MESSAGE = 4
SYSTEM_MESSAGE = 5
WHISPER_EMOTE_MESSAGE = 6

class chat_msg:
    def __init__(self,xml_text="<chat type=\"1\" version=\""+CHAT_VERSION+"\" alias=\"\" ></chat>"):
        self.chat_dom = None
        self.takexml(xml_text)

    def __del__(self):
        if self.chat_dom:
            self.chat_dom.unlink()

    def toxml(self):
        return orpg.orpg_xml.toxml(self.chat_dom)

    def takexml(self,xml_text):
        xml_dom = orpg.orpg_xml.parseXml(xml_text)
        node_list = xml_dom.getElementsByTagName("chat")
        if len(node_list) < 1:
            print "Warning: no <chat/> elements found in DOM."
        else:
            if len(node_list) > 1:
                print "Found more than one instance of <" + self.tagname + "/>.  Taking first one"
            self.takedom(node_list[0])

    def takedom(self,xml_dom):
        if self.chat_dom:
            self.text_node = None
            self.chat_dom.unlink()
        self.chat_dom = xml_dom
        self.text_node = orpg.orpg_xml.safe_get_text_node(self.chat_dom)

    def set_text(self,text):
        text = orpg.orpg_xml.strip_text(text)
        self.text_node._set_nodeValue(text)

    def set_type(self,type):
        self.chat_dom.setAttribute("type",str(type))

    def get_type(self):
        return int(self.chat_dom.getAttribute("type"))

    def set_alias(self,alias):
        self.chat_dom.setAttribute("alias",alias)

    def get_alias(self):
        return self.chat_dom.getAttribute("alias")

    def get_text(self):
        return self.text_node._get_nodeValue()

    def get_version(self):
        return self.chat_dom.getAttribute("version")