view orpg/chat/chat_msg.py @ 130:d54e1328dbb1 alpha

Traipse Alpha 'OpenRPG' {091003-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana **Pretty important update that can help remove thousands of dead children from your gametree. **Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! Dead Node Children, not that's a O O -v-v- Happy Halloween!
author sirebral
date Tue, 03 Nov 2009 21:06:03 -0600
parents 449a8900f9ac
children 37d26a98883f
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: chat_msg.py
# Author: Ted Berg
# Maintainer:
# Version:
#   $Id: chat_msg.py,v 1.15 2006/11/04 21:24:19 digitalxero Exp $
#
# Description: Contains class definitions for manipulating <chat/> messages
#
#

__version__ = "$Id: chat_msg.py,v 1.15 2006/11/04 21:24:19 digitalxero Exp $"

from orpg.orpgCore import *
from chat_version import CHAT_VERSION
from orpg.tools.orpg_log import logger
from orpg.tools.decorators import debugging

CHAT_MESSAGE = 1
WHISPER_MESSAGE = 2
EMOTE_MESSAGE = 3
INFO_MESSAGE = 4
SYSTEM_MESSAGE = 5
WHISPER_EMOTE_MESSAGE = 6

class chat_msg:
    @debugging
    def __init__(self,xml_text="<chat type=\"1\" version=\""+CHAT_VERSION+"\" alias=\"\" ></chat>"):
        self.chat_dom = None
        self.takexml(xml_text)

    @debugging
    def __del__(self):
        if self.chat_dom:
            self.chat_dom.unlink()

    @debugging
    def toxml(self):
        return component.get('xml').toxml(self.chat_dom)

    @debugging
    def takexml(self,xml_text):
        xml_dom = component.get('xml').parseXml(xml_text)
        node_list = xml_dom.getElementsByTagName("chat")
        if len(node_list) < 1:
            print "Warning: no <chat/> elements found in DOM."
        else:
            if len(node_list) > 1:
                print "Found more than one instance of <" + self.tagname + "/>.  Taking first one"
            self.takedom(node_list[0])

    @debugging
    def takedom(self,xml_dom):
        if self.chat_dom:
            self.text_node = None
            self.chat_dom.unlink()
        self.chat_dom = xml_dom
        self.text_node = component.get('xml').safe_get_text_node(self.chat_dom)

    @debugging
    def set_text(self,text):
        text = component.get('xml').strip_text(text)
        self.text_node._set_nodeValue(text)

    @debugging
    def set_type(self,type):
        self.chat_dom.setAttribute("type",str(type))

    @debugging
    def get_type(self):
        return int(self.chat_dom.getAttribute("type"))

    @debugging
    def set_alias(self,alias):
        self.chat_dom.setAttribute("alias",alias)

    @debugging
    def get_alias(self):
        return self.chat_dom.getAttribute("alias")

    @debugging
    def get_text(self):
        return self.text_node._get_nodeValue()

    @debugging
    def get_version(self):
        return self.chat_dom.getAttribute("version")