view orpg/mapper/map_prop_dialog.py @ 90:d1aff41c031b alpha

Traipse Alpha 'OpenRPG' {090919-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. 01: Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. 02: Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. 03: Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. 19-00: Better backwards compatibility in orpgCore. Using majority of 'Grumpy' network folder to correct server lag.
author sirebral
date Sat, 19 Sep 2009 06:45:21 -0500
parents 449a8900f9ac
children dcae32e219f1
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/map_prop_dialog.py
# Author: OpenRPG
# Maintainer:
# Version:
#   $Id: map_prop_dialog.py,v 1.16 2006/11/04 21:24:21 digitalxero Exp $
#
# Description:
#
__version__ = "$Id: map_prop_dialog.py,v 1.16 2006/11/04 21:24:21 digitalxero Exp $"

from orpg.orpg_windows import *
from background import *
from grid import *
from miniatures import *
from whiteboard import *

##-----------------------------
## map prop dialog
##-----------------------------

CTRL_WIDTH = wx.NewId()
CTRL_HEIGHT = wx.NewId()
CTRL_BG_COLOR = wx.NewId()
CTRL_BG_COLOR_VALUE = wx.NewId()
CTRL_TEXTURE = wx.NewId()
CTRL_TEXTURE_PATH = wx.NewId()
CTRL_IMAGE = wx.NewId()
CTRL_IMAGE_PATH  = wx.NewId()
CTRL_GRID = wx.NewId()
CTRL_GRID_SNAP = wx.NewId()
CTRL_GRID_COLOR = wx.NewId()
CTRL_GRID_MODE_RECT = wx.NewId()
CTRL_GRID_MODE_HEX = wx.NewId()
CTRL_GRID_LINE_NONE = wx.NewId()
CTRL_GRID_LINE_DOTTED = wx.NewId()
CTRL_GRID_LINE_SOLID = wx.NewId()

class general_map_prop_dialog(wx.Dialog):
    def __init__(self,parent,size,bg_layer,grid_layer):
        wx.Dialog.__init__(self,parent,-1,"General Map Properties",wx.DefaultPosition,wx.Size(425,405))
        self.size = size
        self.bg_layer = bg_layer
        self.grid_layer = grid_layer
        #build controls
        self.ctrls = {  CTRL_WIDTH : wx.TextCtrl(self, CTRL_WIDTH, str(size[0])),
                        CTRL_HEIGHT : wx.TextCtrl(self, CTRL_HEIGHT, str(size[1])),
                        CTRL_BG_COLOR : wx.RadioButton(self, CTRL_BG_COLOR, "Color", style=wx.RB_GROUP),
                        CTRL_BG_COLOR_VALUE : wx.Button(self, CTRL_BG_COLOR_VALUE, "Color"),
                        CTRL_TEXTURE : wx.RadioButton(self, CTRL_TEXTURE, "Texture"),
                        CTRL_TEXTURE_PATH: wx.TextCtrl(self, CTRL_TEXTURE_PATH,"http://"),
                        CTRL_IMAGE : wx.RadioButton(self, CTRL_IMAGE, "Image"),
                        CTRL_IMAGE_PATH :wx.TextCtrl(self, CTRL_IMAGE_PATH,"http://"),
                        CTRL_GRID : wx.TextCtrl(self, CTRL_GRID),
                        CTRL_GRID_SNAP : wx.CheckBox(self, CTRL_GRID_SNAP, " Snap to grid"),
                        CTRL_GRID_COLOR : wx.Button(self, CTRL_GRID_COLOR, "Grid Color"),
                        CTRL_GRID_MODE_RECT : wx.RadioButton(self, CTRL_GRID_MODE_RECT, "Rectangular", style=wx.RB_GROUP),
                        CTRL_GRID_MODE_HEX : wx.RadioButton(self, CTRL_GRID_MODE_HEX, "Hexagonal"),
                        CTRL_GRID_LINE_NONE : wx.RadioButton(self, CTRL_GRID_LINE_NONE, "No Lines", style=wx.RB_GROUP),
                        CTRL_GRID_LINE_DOTTED : wx.RadioButton(self, CTRL_GRID_LINE_DOTTED, "Dotted Lines"),
                        CTRL_GRID_LINE_SOLID : wx.RadioButton(self, CTRL_GRID_LINE_SOLID, "Solid Lines")
                     }
        # set values of bg controls
        self.ctrls[CTRL_BG_COLOR].SetValue(False)
        self.ctrls[CTRL_TEXTURE].SetValue(False)
        self.ctrls[CTRL_IMAGE].SetValue(False)

        # Begin ted's changes for map bg persistency.
        if bg_layer.bg_color != None: self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(bg_layer.bg_color)
        if bg_layer.img_path != None:
            self.ctrls[CTRL_TEXTURE_PATH].SetValue(bg_layer.img_path)
            self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path)
        # End ted's changes

        if bg_layer.type == BG_COLOR: self.ctrls[CTRL_BG_COLOR].SetValue(True)
        elif bg_layer.type == BG_TEXTURE: self.ctrls[CTRL_TEXTURE].SetValue(True)
        elif bg_layer.type == BG_IMAGE:
            self.ctrls[CTRL_WIDTH].Enable(False)
            self.ctrls[CTRL_HEIGHT].Enable(False)
            self.ctrls[CTRL_IMAGE].SetValue(True)
            # self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path)

        # set grid layer control values
        self.ctrls[CTRL_GRID].SetValue(str(grid_layer.unit_size))
        self.ctrls[CTRL_GRID_SNAP].SetValue(grid_layer.snap)
        self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(grid_layer.color)
        self.ctrls[CTRL_GRID_MODE_RECT].SetValue(grid_layer.mode == GRID_RECTANGLE)
        self.ctrls[CTRL_GRID_MODE_HEX].SetValue(grid_layer.mode == GRID_HEXAGON)
        self.ctrls[CTRL_GRID_LINE_NONE].SetValue(grid_layer.line == LINE_NONE)
        self.ctrls[CTRL_GRID_LINE_DOTTED].SetValue(grid_layer.line == LINE_DOTTED)
        self.ctrls[CTRL_GRID_LINE_SOLID].SetValue(grid_layer.line == LINE_SOLID)

        #create sizers
        sizers = {}
        sizers['main'] = wx.BoxSizer(wx.VERTICAL)

        #size
        sizers['size'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Size"), wx.HORIZONTAL)
        sizers['size'].Add(wx.StaticText(self, -1, "Width: "), 0, wx.ALIGN_CENTER)
        sizers['size'].Add(self.ctrls[CTRL_WIDTH], 0, wx.ALIGN_CENTER)
        sizers['size'].Add(wx.Size(20,25))
        sizers['size'].Add(wx.StaticText(self, -1, "Height: "), 0, wx.ALIGN_CENTER)
        sizers['size'].Add(self.ctrls[CTRL_HEIGHT], 0, wx.ALIGN_CENTER)

        #bg
        sizers['bg'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Background"), wx.HORIZONTAL)
        sizers['bg_layout'] = wx.FlexGridSizer(3, 2,10,10)
        sizers['bg_layout'].AddMany([(self.ctrls[CTRL_BG_COLOR],0,wx.EXPAND),
                              (self.ctrls[CTRL_BG_COLOR_VALUE],1,wx.EXPAND),
                              (self.ctrls[CTRL_TEXTURE],0,wx.EXPAND),
                              (self.ctrls[CTRL_TEXTURE_PATH],1,wx.EXPAND),
                              (self.ctrls[CTRL_IMAGE],0,wx.EXPAND),
                              (self.ctrls[CTRL_IMAGE_PATH],1,wx.EXPAND)
                            ])
        sizers['bg_layout'].AddGrowableCol(1)
        sizers['bg'].Add(sizers['bg_layout'], 0, wx.EXPAND)

        #grid
        sizers['grid'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Grid"), wx.HORIZONTAL)
        sizers['grid_layout'] = wx.FlexGridSizer(2, 3,10,10)
        sizers['grid_layout'].AddMany([(wx.StaticText(self, -1, "Pixels per Square: "),2,wx.ALIGN_CENTER),
                              (self.ctrls[CTRL_GRID],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_COLOR],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_SNAP],2,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_MODE_RECT],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_MODE_HEX],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_LINE_NONE],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_LINE_DOTTED],1,wx.EXPAND),
                              (self.ctrls[CTRL_GRID_LINE_SOLID],1,wx.EXPAND)
                            ])
        sizers['grid'].Add(sizers['grid_layout'], 0, wx.EXPAND)

        # buttons
        sizers['but'] = wx.BoxSizer(wx.HORIZONTAL)
        sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND)
        sizers['but'].Add(wx.Size(10,10))
        sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND)
        self.sizers = sizers

        #main sizer
        self.sizers['main'].Add(sizers['size'],1, wx.EXPAND)
        self.sizers['main'].Add(sizers['bg'], 1, wx.EXPAND)
        self.sizers['main'].Add(sizers['grid'], 1, wx.EXPAND)
        self.sizers['main'].Add(sizers['but'], 0, wx.EXPAND)
        self.SetSizer(self.sizers['main'])
        self.SetAutoLayout(True)
        self.Fit()

        #event handlers
        self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_BG_COLOR)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_TEXTURE)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_IMAGE)
        self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_BG_COLOR_VALUE)
        self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_GRID_COLOR)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_RECT)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_HEX)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_NONE)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_DOTTED)
        self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_SOLID)

    def on_click(self,evt):
        id = evt.GetId()
        if id == CTRL_BG_COLOR or id == CTRL_TEXTURE:
            self.ctrls[CTRL_WIDTH].Enable(True)
            self.ctrls[CTRL_HEIGHT].Enable(True)
        elif id == CTRL_IMAGE:
            self.ctrls[CTRL_WIDTH].Enable(False)
            self.ctrls[CTRL_HEIGHT].Enable(False)
        elif id == CTRL_BG_COLOR_VALUE:
            data = wx.ColourData()
            data.SetChooseFull(True)
            dlg = wx.ColourDialog(self, data)
            if dlg.ShowModal() == wx.ID_OK:
                data = dlg.GetColourData()
                self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(data.GetColour())
            dlg.Destroy()
        elif id == CTRL_GRID_COLOR:
            data = wx.ColourData()
            data.SetChooseFull(True)
            dlg = wx.ColourDialog(self, data)
            if dlg.ShowModal() == wx.ID_OK:
                data = dlg.GetColourData()
                self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(data.GetColour())
            dlg.Destroy()

    def on_ok(self,evt):
        try: self.size = (int(self.ctrls[CTRL_WIDTH].GetValue()),int(self.ctrls[CTRL_HEIGHT].GetValue()))
        except: pass
        if self.ctrls[CTRL_BG_COLOR].GetValue() == True:
            self.bg_layer.set_color(self.ctrls[CTRL_BG_COLOR_VALUE].GetBackgroundColour())
        elif self.ctrls[CTRL_TEXTURE].GetValue() == True:
            self.bg_layer.set_texture(self.ctrls[CTRL_TEXTURE_PATH].GetValue())
        elif self.ctrls[CTRL_IMAGE].GetValue() == True:
            self.size = self.bg_layer.set_image(self.ctrls[CTRL_IMAGE_PATH].GetValue(),self.grid_layer.mapscale)
        else: self.bg_layer.clear()
        if self.ctrls[CTRL_GRID_MODE_RECT].GetValue() == True: grid_mode = GRID_RECTANGLE
        else: grid_mode = GRID_HEXAGON
        if self.ctrls[CTRL_GRID_LINE_NONE].GetValue() == True: grid_line = LINE_NONE
        elif self.ctrls[CTRL_GRID_LINE_DOTTED].GetValue() == True: grid_line = LINE_DOTTED
        else: grid_line = LINE_SOLID
        self.grid_layer.set_grid(int(self.ctrls[CTRL_GRID].GetValue()),
                                 self.ctrls[CTRL_GRID_SNAP].GetValue(),
                                 self.ctrls[CTRL_GRID_COLOR].GetBackgroundColour(),
                                 grid_mode,
                                 grid_line)
        self.EndModal(wx.ID_OK)