Mercurial > traipse_dev
view upmana/mercurial/mpatch.py @ 231:cc7629ab526d alpha
Traipse Alpha 'OpenRPG' {100614-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug.
author | sirebral |
---|---|
date | Mon, 14 Jun 2010 15:20:08 -0500 |
parents | 496dbf12a6cb |
children |
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# mpatch.py - Python implementation of mpatch.c # # Copyright 2009 Matt Mackall <mpm@selenic.com> and others # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. import struct try: from cStringIO import StringIO except ImportError: from StringIO import StringIO # This attempts to apply a series of patches in time proportional to # the total size of the patches, rather than patches * len(text). This # means rather than shuffling strings around, we shuffle around # pointers to fragments with fragment lists. # # When the fragment lists get too long, we collapse them. To do this # efficiently, we do all our operations inside a buffer created by # mmap and simply use memmove. This avoids creating a bunch of large # temporary string buffers. def patches(a, bins): if not bins: return a plens = [len(x) for x in bins] pl = sum(plens) bl = len(a) + pl tl = bl + bl + pl # enough for the patches and two working texts b1, b2 = 0, bl if not tl: return a m = StringIO() def move(dest, src, count): """move count bytes from src to dest The file pointer is left at the end of dest. """ m.seek(src) buf = m.read(count) m.seek(dest) m.write(buf) # load our original text m.write(a) frags = [(len(a), b1)] # copy all the patches into our segment so we can memmove from them pos = b2 + bl m.seek(pos) for p in bins: m.write(p) def pull(dst, src, l): # pull l bytes from src while l: f = src.pop(0) if f[0] > l: # do we need to split? src.insert(0, (f[0] - l, f[1] + l)) dst.append((l, f[1])) return dst.append(f) l -= f[0] def collect(buf, list): start = buf for l, p in list: move(buf, p, l) buf += l return (buf - start, start) for plen in plens: # if our list gets too long, execute it if len(frags) > 128: b2, b1 = b1, b2 frags = [collect(b1, frags)] new = [] end = pos + plen last = 0 while pos < end: m.seek(pos) p1, p2, l = struct.unpack(">lll", m.read(12)) pull(new, frags, p1 - last) # what didn't change pull([], frags, p2 - p1) # what got deleted new.append((l, pos + 12)) # what got added pos += l + 12 last = p2 frags = new + frags # what was left at the end t = collect(b2, frags) m.seek(t[1]) return m.read(t[0]) def patchedsize(orig, delta): outlen, last, bin = 0, 0, 0 binend = len(delta) data = 12 while data <= binend: decode = delta[bin:bin + 12] start, end, length = struct.unpack(">lll", decode) if start > end: break bin = data + length data = bin + 12 outlen += start - last last = end outlen += length if bin != binend: raise Exception("patch cannot be decoded") outlen += orig - last return outlen