Mercurial > traipse_dev
view upmana/mercurial/changegroup.py @ 158:cc1ae9386f87 beta
Traipse Beta 'OpenRPG' {091125-03}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of
sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the
code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your
gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height
/>, etc... are all tags now. Check your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops
return error instead of freezing the software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to
prevent non updated clients from ruining the fix.
author | sirebral |
---|---|
date | Wed, 25 Nov 2009 14:25:25 -0600 |
parents | dcf4fbe09b70 |
children |
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# changegroup.py - Mercurial changegroup manipulation functions # # Copyright 2006 Matt Mackall <mpm@selenic.com> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. from i18n import _ import util import struct, os, bz2, zlib, tempfile def getchunk(source): """get a chunk from a changegroup""" d = source.read(4) if not d: return "" l = struct.unpack(">l", d)[0] if l <= 4: return "" d = source.read(l - 4) if len(d) < l - 4: raise util.Abort(_("premature EOF reading chunk" " (got %d bytes, expected %d)") % (len(d), l - 4)) return d def chunkiter(source): """iterate through the chunks in source""" while 1: c = getchunk(source) if not c: break yield c def chunkheader(length): """build a changegroup chunk header""" return struct.pack(">l", length + 4) def closechunk(): return struct.pack(">l", 0) class nocompress(object): def compress(self, x): return x def flush(self): return "" bundletypes = { "": ("", nocompress), "HG10UN": ("HG10UN", nocompress), "HG10BZ": ("HG10", lambda: bz2.BZ2Compressor()), "HG10GZ": ("HG10GZ", lambda: zlib.compressobj()), } # hgweb uses this list to communicate it's preferred type bundlepriority = ['HG10GZ', 'HG10BZ', 'HG10UN'] def writebundle(cg, filename, bundletype): """Write a bundle file and return its filename. Existing files will not be overwritten. If no filename is specified, a temporary file is created. bz2 compression can be turned off. The bundle file will be deleted in case of errors. """ fh = None cleanup = None try: if filename: fh = open(filename, "wb") else: fd, filename = tempfile.mkstemp(prefix="hg-bundle-", suffix=".hg") fh = os.fdopen(fd, "wb") cleanup = filename header, compressor = bundletypes[bundletype] fh.write(header) z = compressor() # parse the changegroup data, otherwise we will block # in case of sshrepo because we don't know the end of the stream # an empty chunkiter is the end of the changegroup # a changegroup has at least 2 chunkiters (changelog and manifest). # after that, an empty chunkiter is the end of the changegroup empty = False count = 0 while not empty or count <= 2: empty = True count += 1 for chunk in chunkiter(cg): empty = False fh.write(z.compress(chunkheader(len(chunk)))) pos = 0 while pos < len(chunk): next = pos + 2**20 fh.write(z.compress(chunk[pos:next])) pos = next fh.write(z.compress(closechunk())) fh.write(z.flush()) cleanup = None return filename finally: if fh is not None: fh.close() if cleanup is not None: os.unlink(cleanup) def unbundle(header, fh): if header == 'HG10UN': return fh elif not header.startswith('HG'): # old client with uncompressed bundle def generator(f): yield header for chunk in f: yield chunk elif header == 'HG10GZ': def generator(f): zd = zlib.decompressobj() for chunk in f: yield zd.decompress(chunk) elif header == 'HG10BZ': def generator(f): zd = bz2.BZ2Decompressor() zd.decompress("BZ") for chunk in util.filechunkiter(f, 4096): yield zd.decompress(chunk) return util.chunkbuffer(generator(fh)) def readbundle(fh, fname): header = fh.read(6) if not header.startswith('HG'): raise util.Abort(_('%s: not a Mercurial bundle file') % fname) if not header.startswith('HG10'): raise util.Abort(_('%s: unknown bundle version') % fname) elif header not in bundletypes: raise util.Abort(_('%s: unknown bundle compression type') % fname) return unbundle(header, fh)