Mercurial > traipse_dev
view upmana/mercurial/match.py @ 217:c719a07cd28d beta
Traipse Beta 'OpenRPG' {100430-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Daily-01: Again forgot the version number
Files affect in last update:
Currently selected branch: beta
Author: sirebral
Files Modified (in update):
orpg/chat/commands.py
orpg/gametree/gametree.py
orpg/gametree/nodehandlers/containers.py
orpg/gametree/nodehandlers/minilib.py
orpg/pluginhandler.py
plugins/xxhiddendice.py
plugins/xxsimpleinit.py
author | sirebral |
---|---|
date | Fri, 30 Apr 2010 05:44:05 -0500 |
parents | dcf4fbe09b70 |
children |
line wrap: on
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# match.py - filename matching # # Copyright 2008, 2009 Matt Mackall <mpm@selenic.com> and others # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. import util, re class match(object): def __init__(self, root, cwd, patterns, include=[], exclude=[], default='glob', exact=False): """build an object to match a set of file patterns arguments: root - the canonical root of the tree you're matching against cwd - the current working directory, if relevant patterns - patterns to find include - patterns to include exclude - patterns to exclude default - if a pattern in names has no explicit type, assume this one exact - patterns are actually literals a pattern is one of: 'glob:<glob>' - a glob relative to cwd 're:<regexp>' - a regular expression 'path:<path>' - a path relative to canonroot 'relglob:<glob>' - an unrooted glob (*.c matches C files in all dirs) 'relpath:<path>' - a path relative to cwd 'relre:<regexp>' - a regexp that needn't match the start of a name '<something>' - a pattern of the specified default type """ self._root = root self._cwd = cwd self._files = [] self._anypats = bool(include or exclude) if include: im = _buildmatch(_normalize(include, 'glob', root, cwd), '(?:/|$)') if exclude: em = _buildmatch(_normalize(exclude, 'glob', root, cwd), '(?:/|$)') if exact: self._files = patterns pm = self.exact elif patterns: pats = _normalize(patterns, default, root, cwd) self._files = _roots(pats) self._anypats = self._anypats or _anypats(pats) pm = _buildmatch(pats, '$') if patterns or exact: if include: if exclude: m = lambda f: im(f) and not em(f) and pm(f) else: m = lambda f: im(f) and pm(f) else: if exclude: m = lambda f: not em(f) and pm(f) else: m = pm else: if include: if exclude: m = lambda f: im(f) and not em(f) else: m = im else: if exclude: m = lambda f: not em(f) else: m = lambda f: True self.matchfn = m self._fmap = set(self._files) def __call__(self, fn): return self.matchfn(fn) def __iter__(self): for f in self._files: yield f def bad(self, f, msg): '''callback for each explicit file that can't be found/accessed, with an error message ''' pass def dir(self, f): pass def missing(self, f): pass def exact(self, f): return f in self._fmap def rel(self, f): return util.pathto(self._root, self._cwd, f) def files(self): return self._files def anypats(self): return self._anypats class exact(match): def __init__(self, root, cwd, files): match.__init__(self, root, cwd, files, exact = True) class always(match): def __init__(self, root, cwd): match.__init__(self, root, cwd, []) def patkind(pat): return _patsplit(pat, None)[0] def _patsplit(pat, default): """Split a string into an optional pattern kind prefix and the actual pattern.""" if ':' in pat: kind, val = pat.split(':', 1) if kind in ('re', 'glob', 'path', 'relglob', 'relpath', 'relre'): return kind, val return default, pat def _globre(pat): "convert a glob pattern into a regexp" i, n = 0, len(pat) res = '' group = 0 escape = re.escape def peek(): return i < n and pat[i] while i < n: c = pat[i] i = i+1 if c not in '*?[{},\\': res += escape(c) elif c == '*': if peek() == '*': i += 1 res += '.*' else: res += '[^/]*' elif c == '?': res += '.' elif c == '[': j = i if j < n and pat[j] in '!]': j += 1 while j < n and pat[j] != ']': j += 1 if j >= n: res += '\\[' else: stuff = pat[i:j].replace('\\','\\\\') i = j + 1 if stuff[0] == '!': stuff = '^' + stuff[1:] elif stuff[0] == '^': stuff = '\\' + stuff res = '%s[%s]' % (res, stuff) elif c == '{': group += 1 res += '(?:' elif c == '}' and group: res += ')' group -= 1 elif c == ',' and group: res += '|' elif c == '\\': p = peek() if p: i += 1 res += escape(p) else: res += escape(c) else: res += escape(c) return res def _regex(kind, name, tail): '''convert a pattern into a regular expression''' if not name: return '' if kind == 're': return name elif kind == 'path': return '^' + re.escape(name) + '(?:/|$)' elif kind == 'relglob': return '(?:|.*/)' + _globre(name) + tail elif kind == 'relpath': return re.escape(name) + '(?:/|$)' elif kind == 'relre': if name.startswith('^'): return name return '.*' + name return _globre(name) + tail def _buildmatch(pats, tail): """build a matching function from a set of patterns""" try: pat = '(?:%s)' % '|'.join([_regex(k, p, tail) for (k, p) in pats]) if len(pat) > 20000: raise OverflowError() return re.compile(pat).match except OverflowError: # We're using a Python with a tiny regex engine and we # made it explode, so we'll divide the pattern list in two # until it works l = len(pats) if l < 2: raise a, b = _buildmatch(pats[:l//2], tail), _buildmatch(pats[l//2:], tail) return lambda s: a(s) or b(s) except re.error: for k, p in pats: try: re.compile('(?:%s)' % _regex(k, p, tail)) except re.error: raise util.Abort("invalid pattern (%s): %s" % (k, p)) raise util.Abort("invalid pattern") def _normalize(names, default, root, cwd): pats = [] for kind, name in [_patsplit(p, default) for p in names]: if kind in ('glob', 'relpath'): name = util.canonpath(root, cwd, name) elif kind in ('relglob', 'path'): name = util.normpath(name) pats.append((kind, name)) return pats def _roots(patterns): r = [] for kind, name in patterns: if kind == 'glob': # find the non-glob prefix root = [] for p in name.split('/'): if '[' in p or '{' in p or '*' in p or '?' in p: break root.append(p) r.append('/'.join(root) or '.') elif kind in ('relpath', 'path'): r.append(name or '.') elif kind == 'relglob': r.append('.') return r def _anypats(patterns): for kind, name in patterns: if kind in ('glob', 're', 'relglob', 'relre'): return True