Mercurial > traipse_dev
view upmana/mercurial/demandimport.py @ 217:c719a07cd28d beta
Traipse Beta 'OpenRPG' {100430-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Daily-01: Again forgot the version number
Files affect in last update:
Currently selected branch: beta
Author: sirebral
Files Modified (in update):
orpg/chat/commands.py
orpg/gametree/gametree.py
orpg/gametree/nodehandlers/containers.py
orpg/gametree/nodehandlers/minilib.py
orpg/pluginhandler.py
plugins/xxhiddendice.py
plugins/xxsimpleinit.py
author | sirebral |
---|---|
date | Fri, 30 Apr 2010 05:44:05 -0500 |
parents | dcf4fbe09b70 |
children |
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# demandimport.py - global demand-loading of modules for Mercurial # # Copyright 2006, 2007 Matt Mackall <mpm@selenic.com> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. ''' demandimport - automatic demandloading of modules To enable this module, do: import demandimport; demandimport.enable() Imports of the following forms will be demand-loaded: import a, b.c import a.b as c from a import b,c # a will be loaded immediately These imports will not be delayed: from a import * b = __import__(a) ''' import __builtin__ _origimport = __import__ class _demandmod(object): """module demand-loader and proxy""" def __init__(self, name, globals, locals): if '.' in name: head, rest = name.split('.', 1) after = [rest] else: head = name after = [] object.__setattr__(self, "_data", (head, globals, locals, after)) object.__setattr__(self, "_module", None) def _extend(self, name): """add to the list of submodules to load""" self._data[3].append(name) def _load(self): if not self._module: head, globals, locals, after = self._data mod = _origimport(head, globals, locals) # load submodules def subload(mod, p): h, t = p, None if '.' in p: h, t = p.split('.', 1) if not hasattr(mod, h): setattr(mod, h, _demandmod(p, mod.__dict__, mod.__dict__)) elif t: subload(getattr(mod, h), t) for x in after: subload(mod, x) # are we in the locals dictionary still? if locals and locals.get(head) == self: locals[head] = mod object.__setattr__(self, "_module", mod) def __repr__(self): if self._module: return "<proxied module '%s'>" % self._data[0] return "<unloaded module '%s'>" % self._data[0] def __call__(self, *args, **kwargs): raise TypeError("%s object is not callable" % repr(self)) def __getattribute__(self, attr): if attr in ('_data', '_extend', '_load', '_module'): return object.__getattribute__(self, attr) self._load() return getattr(self._module, attr) def __setattr__(self, attr, val): self._load() setattr(self._module, attr, val) def _demandimport(name, globals=None, locals=None, fromlist=None, level=None): if not locals or name in ignore or fromlist == ('*',): # these cases we can't really delay return _origimport(name, globals, locals, fromlist) elif not fromlist: # import a [as b] if '.' in name: # a.b base, rest = name.split('.', 1) # email.__init__ loading email.mime if globals and globals.get('__name__', None) == base: return _origimport(name, globals, locals, fromlist) # if a is already demand-loaded, add b to its submodule list if base in locals: if isinstance(locals[base], _demandmod): locals[base]._extend(rest) return locals[base] return _demandmod(name, globals, locals) else: if level is not None: # from . import b,c,d or from .a import b,c,d return _origimport(name, globals, locals, fromlist, level) # from a import b,c,d mod = _origimport(name, globals, locals) # recurse down the module chain for comp in name.split('.')[1:]: if not hasattr(mod, comp): setattr(mod, comp, _demandmod(comp, mod.__dict__, mod.__dict__)) mod = getattr(mod, comp) for x in fromlist: # set requested submodules for demand load if not(hasattr(mod, x)): setattr(mod, x, _demandmod(x, mod.__dict__, locals)) return mod ignore = [ '_hashlib', '_xmlplus', 'fcntl', 'win32com.gen_py', 'pythoncom', # imported by tarfile, not available under Windows 'pwd', 'grp', # imported by profile, itself imported by hotshot.stats, # not available under Windows 'resource', ] def enable(): "enable global demand-loading of modules" __builtin__.__import__ = _demandimport def disable(): "disable global demand-loading of modules" __builtin__.__import__ = _origimport