view start_server.py @ 217:c719a07cd28d beta

Traipse Beta 'OpenRPG' {100430-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Daily-01: Again forgot the version number Files affect in last update: Currently selected branch: beta Author: sirebral Files Modified (in update): orpg/chat/commands.py orpg/gametree/gametree.py orpg/gametree/nodehandlers/containers.py orpg/gametree/nodehandlers/minilib.py orpg/pluginhandler.py plugins/xxhiddendice.py plugins/xxsimpleinit.py
author sirebral
date Fri, 30 Apr 2010 05:44:05 -0500
parents dcf4fbe09b70
children
line wrap: on
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#!/usr/bin/env python
import os
import string
import sys
import time
import gc
import getopt
import traceback


# Simple usuage text for request via help or command line errors
def usage( retValue ):
    print "\nUsage: \n[-d --directory directory] - Directory of where to load config files\n" + \
    "[-n Server Name]\n" + \
    "[-p]\n" + \
    "[-l Lobby Boot Password]\n" + \
    "[-r Run From???]\n" + \
    "[-h --help]\n\n" + \
    "[-m --manual]\n\n" +\
    "Where -p is used to request meta registration.  If -p is given, the boot\n" + \
    "password and server name MUST be provided.  If no options are given, user\n" + \
    "will be prompted for information.\n\n"
    sys.exit( retValue )


import orpg.networking.mplay_server
import orpg.networking.meta_server_lib

print __name__
if __name__ == '__main__' or __name__ == 'start_server':
    gc.set_debug(gc.DEBUG_UNCOLLECTABLE)
    gc.enable()

    orpg_server = orpg.networking.mplay_server.mplay_server()
    lobby_boot_pwd = orpg_server.boot_pwd
    server_directory = orpg_server.userPath
    server_reg = orpg_server.be_registered
    server_name = orpg_server.serverName
    manualStart = False

    # See if we have command line arguments in need of processing
    try:
        (opts, args) = getopt.getopt( sys.argv[1:], "n:phml:m:d:", ["help","manual","directory="] )
        for o, a in opts:
            if o in ("-d", "--directory"):
                if (a[(len(a)-1):len(a)] != os.sep):
                    a = a + os.sep
                    if not (os.access(a, os.W_OK) and os.path.isdir(a)):
                        print "*** ERROR *** Directory '" + a + "' Either doesn't exist, or you don't have permission to write to it."
                        sys.exit(1)
                server_directory = a
            # Server Name
            if o in ( "-n", ):
                server_name = a
            # Post server to meta
            if o in ( "-p", ):
                server_reg = 'Y'
            # Lobby Password
            if o in ( "-l", ):
                lobby_boot_pwd = a
            # Help
            if o in ( "-h", "--help" ):
                usage( 0 )
            #Dont Auto Init Server
            if o in ("-m", "--manual"):
                manualStart = True
    except:
        print
        usage( 1 )


    # start server!
    orpg_server.serverName = server_name
    orpg_server.be_registered = server_reg
    orpg_server.boot_pwd = lobby_boot_pwd
    orpg_server.userPath = server_directory
    orpg_server.remoteadmin = 1

    if not manualStart:
        orpg_server.initServer()

    print "-----------------------------------------------------"
    print "Type 'help' or '?' or 'h' for server console commands"
    print "-----------------------------------------------------"

    opt = "None"
    orpg_server.console_log()
    try:
        while (opt != "kill") and ( opt != "quit"):
            opt = raw_input("action?:")
            words = opt.split()
            if opt == "initserver":
                userpath = raw_input("Please enter the directory you wish to load files from [myfile]:")
                orpg_server.initServer(userPath=userpath)
            elif opt == "broadcast":
                msg = raw_input("Message:")
                orpg_server.broadcast(msg)
            elif opt == "dump":
                orpg_server.player_dump()
            elif opt == "dump groups":
                orpg_server.groups_list()
            elif opt == "get lobby boot password":
                print "Lobby boot password is:  " + orpg_server.groups['0'].boot_pwd
                print
            elif opt == "register":
                msg = raw_input("Enter server name:  ")
                orpg_server.register(msg)
            elif opt == "unregister":
                orpg_server.unregister()
            elif opt == "set lobby boot password":
                lobby_boot_pwd = raw_input("Enter boot password for the Lobby:  ")
                orpg_server.groups['0'].boot_pwd = lobby_boot_pwd
            elif len(words) == 2 and words[0] == "group":
                orpg_server.group_dump(words[1])
            elif opt == "help" or opt == "?" or opt == "h":
                orpg_server.print_help()
            elif opt == "search":
                msg = raw_input("Pattern:")
                orpg_server.search(msg)
            elif opt == "remove room":
                print "Removing a room will kick everyone in that room off your server."
                print "You might consider going to that room and letting them know what you are about to do."
                groupnumber = raw_input("Room group number:")
                orpg_server.remove_room(groupnumber)
            elif opt == "remotekill":
                if orpg_server.toggleRemoteKill():
                    print "Remote Kill has been allowed!"
                else:
                    print "Remote Kill has been disallowed"
            elif opt == "uptime":
                orpg_server.uptime()
            elif opt == "roompasswords":
                print orpg_server.RoomPasswords()
            elif opt == "list":
                orpg_server.player_list()
            elif opt == "log":
                orpg_server.console_log()
            elif opt == "log meta":
                orpg_server.toggleMetaLogging()
            elif len(words) > 0 and words[0] == "logfile":
                if len(words) > 1:
                    if words[1] == "off":
                        orpg_server.NetworkLogging(0)
                    elif words[1] == "on":
                        orpg_server.NetworkLogging(1)
                    elif words[1] == "split":
                        orpg_server.NetworkLogging(2)
                    else:
                        print "<command useage> logfile [off|on|split]"
                else:
                    print orpg_server.NetworkLoggingStatus()
            elif (len(words) > 0 and words[0]) == "monitor":
                if len(words) >1:
                    print "Attempting to monitor client \""+str(words[1])+"\""
                    orpg_server.monitor(words[1])
                else: print "<command useage> monitor (player id #)"
            elif opt == "purge clients":
                try:
                    orpg_server.kick_all_clients()
                except Exception, e:
                    traceback.print_exc()
            elif len(words)>0 and words[0] == "zombie":
                if len(words) > 1:
                    if words[1] == "set":
                        if len(words) > 2:
                            try:
                                t = int(words[2])
                                orpg_server.zombie_time = t
                                print ("--> Zombie auto-kick time set to "+str(t)+" minutes");
                            except Exception, e:
                                print "Invalid zombie time!"
                                traceback.print_exc()
                        else:
                            orpg_server.zombie_time = 480
                            print "--> Zombie auto-kick time set to default (480 mins)";
                    else:
                        print "<command useage> zombie [set [mins]]"
                else:
                    timeout = int(orpg_server.zombie_time)
                    print ("--> Zombie auto-kick time set to "+str(timeout)+" minutes.  Use \"zombie set [min]\" to change.");
            elif opt == "kick":
                kick_id = raw_input("Kick Player #  ")
                kick_msg = raw_input("Reason(optional):  ")
                orpg_server.admin_kick(kick_id,kick_msg)
            elif opt == "ban":
                ban_id = raw_input("Ban Player #  ")
                ban_msg = raw_input("Reason(optional):  ")
                orpg_server.admin_ban(ban_id, ban_msg)
            elif opt == "sendsize":
                send_len = raw_input("Send Size #  ")
                orpg_server.admin_setSendSize(send_len)
            elif opt == "remoteadmin":
                if orpg_server.toggleRemoteAdmin():
                    print "Remote Admin has been allowed!"
                else:
                    print "Remote Admin has been disallowed"
            elif opt == "togglelobbysound":
                if orpg_server.admin_toggleSound():
                    print "Sending a lobby sound has been enabled!"
                    print 'Playing: ' + orpg_server.lobbySound
                else:
                    print "Sending a lobby sound has been disabled"
            elif opt == "lobbysound":
                soundfile = raw_input("Sound File URL: ")
                orpg_server.admin_soundFile(soundfile)
            else:
                if (opt == "kill") or (opt == "quit"):
                    orpg_server.saveBanList()
                    print ("Closing down OpenRPG server. Please wait...")
                else:
                    print ("[UNKNOWN COMMAND: \""+opt+"\" ]")

    except Exception, e:
        print "EXCEPTION: "+str(e)
        traceback.print_exc()
        raw_input("press <enter> key to terminate program")

    orpg_server.kill_server()