Mercurial > traipse_dev
view plugins/xxinit.py @ 67:c5bc2abaf7f8 ornery-dev
Traipse Dev 'OpenRPG' {090818-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Stable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete().
Fixes nodehandlers to bring the dev back to a stable push. Known issue with a nodehandler and it's sub dialogs.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 07:34:35 -0500 |
parents | c54768cffbd4 |
children |
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import os import orpg.pluginhandler from string import find, replace from orpg.dirpath import dir_struct class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Initiative Tool' self.author = 'Woody, Darloth, updated by mDuo13' self.help = "This is the ever-popular init tool. To learn how to use it, type\n" self.help += "'/init help'. It will load the a help node into your game tree." self.toggle = '' self.init_list = '' self.backup_list = '' self.tool_type = '' self.wod_counter = '' def plugin_enabled(self): #This is where you set any variables that need to be initalized when your plugin starts self.plugin_addcommand('/init', self.on_init, '[help|type|clear|new|start|add|del|list|sortlow|sorthigh|run|go|change] - Init tool. Use /init help to get details about how to use the tool') self.toggle = 1 self.init_list = [] self.backup_list = [] self.tool_type = 'std' self.wod_counter = 0 def plugin_disabled(self): #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin #such as closing windows created by the plugin self.plugin_removecmd('/init') def on_init(self, cmdargs): #this is just an example function for a command you create create your own args = cmdargs.split(None,-1) if len(args) == 0: if self.toggle: self.toggle = 0 self.post_my_msg("<font color='#ff0000'>Init recording off</font>") else: self.post_my_msg("<font color='#ff0000'>Init recording on</font>") self.toggle = 1 elif args[0] == 'help': f = open(dir_struct["plugins"]+ "inittool.xml","r") self.gametree.insert_xml(f.read()) f.close() elif args[0] == 'type': if len(args) == 2: if args[1] == 'std' or args[1] == 'wod' or args[1] == '3e' or args[1] == 'srun': self.tool_type = args[1] self.post_my_msg("<font color='#ff0000'>Initiative tool now set to '" + self.tool_type + "'</font>") else: self.post_my_msg("<font color='#ff0000'>Unknown Initiative tool type: " + args[1]) else: self.chat.Post("<font color='#ff0000'>currently using the '" + self.tool_type + "' Initiative tool type</font>") elif args[0] == 'clear' or args[0] == 'new' or args[0] == 'start': self.init_list = [] self.backup_list = [] self.post_my_msg("<hr><font color='#ff0000'>New Initiative</font><br /><font color='#0000ff'>Roll new Initiatives</font>",1) elif args[0] == 'add': try: new_init = int(args[1]) self.init_list += [[new_init, args[2]]] self.backup_list += [[new_init, arge[2]]] self.list_inits() except: self.post_my_msg("<font color='#ff0000'>Invalid format. correct command is: /add init_number description</font>") elif args[0] == 'del': try: del self.init_list[int(args[1])-1] del self.backup_list[int(args[1])-1] self.list_inits() except: self.post_my_msg("<font color='#ff0000'>Invalid format. correct command is: /del list_number</font>") elif args[0] == 'list': self.list_inits() elif args[0] == 'backuplist': self.list_backups() elif args[0] == 'sortlow': self.init_list.sort() self.backup_list.sort() self.list_inits() elif args[0] == 'sorthigh': self.init_list.sort() self.init_list.reverse() self.backup_list.sort() self.backup_list.reverse() self.list_inits() elif args[0] == 'run' or args[0] == 'go': if len(self.init_list): id = str(self.init_list[0][0]) player = str(self.init_list[0][1]) del self.init_list[0] self.post_my_msg("<hr><font color='#ff0000'>Next init:</font><br /><font color='#0000ff'><b>("+id+")</b>: "+player+"</font>",1) else: if self.tool_type == 'std' or (self.tool_type == 'wod' and self.wod_counter == 1): self.backup_list = [] self.init_list = [] self.wod_counter = 0 self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round</font>",1) elif self.tool_type == '3e': self.init_list += self. backup_list self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round, Starting New Initiative Round</font>",1) elif self.tool_type == 'wod' and self.wod_counter == 0 and len(self.backup_list) > 0: self.post_my_msg("<hr><font color='#ff0000'>Starting physical initiatives:</font>",1) self.wod_counter = 1 self.init_list = self.backup_list self.init_list.sort() self.init_list.reverse() elif self.tool_type == 'srun': for m in self.backup_list[:]: m[0] -= 10 if m[0] <= 10: self.backup_list.remove(m) if len(self.backup_list): self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Pass, starting next Pass</font>",1) self.init_list += self.backup_list else: self.post_my_msg("<hr><font color='#ff0000'>End of Combat Turn, roll new initiatives please</font>",1) self.init_list = [] self.backup_list = [] elif args[0] == 'change': try: id = int(args[1]) new_init = int(args[2]) self.init_list[id][0] = new_init self.backup_list[id][0] = new_init self.list_inits() except: self.post_my_msg("<font color='#0000ff'>Invalid format. correct command is: /change list_# new_init_# (example: /change 1 4)</font>") else: self.post_my_msg("<font color='#0000ff'>Invalid Command, type /init help and read the manual please</font>") def post_msg(self, text, myself): if self.toggle: if myself == 1: if text.lower().find("init") != -1: player = text[:text.find("[")] init = text[text.rfind("(")+1:text.rfind(")")] else: if text.lower().find("init") != -1: player=text[text.find("</B>")+4:text.find("[")] init=text[text.rfind("(")+1:text.rfind(")")] try: if text.lower().find("init") != -1: init = int(init) self.init_list += [[init,player]] self.backup_list += [[init,player]] except: pass return text def post_my_msg(self, msg, send=0): tmp = self.toggle self.toggle = 0 self.chat.Post(msg,send) self.toggle = tmp def list_inits(self): msg = 'Initiatives:<br />' for m in self.init_list: msg += " <font color='#ff0000'>" + str(self.init_list.index(m) + 1) + "</font>" msg += ": <font color='#0000ff'>(" + str(m[0]) + ") " msg += m[1] + "</font><br />" self.post_my_msg(msg) def list_backups(self): msg = 'backup list:<br />' for m in self.backup_list: msg += " <font color='#ff0000'>" + str(self.backup_list.index(m) + 1) + "</font>" msg += ": <font color='#0000ff'>(" + str(m[0]) + ") " msg += m[1] + "</font><br />" self.post_my_msg(msg)