Mercurial > traipse_dev
view orpg/mapper/map_handler.py @ 32:c223c1051f4a traipse_dev
Update Manager moves into Beta 0.3 with a nice new look. The skeleton is
designed, not the functionality will be added.
author | sirebral |
---|---|
date | Sun, 02 Aug 2009 16:43:55 -0500 |
parents | 072ffc1d466f |
children | c54768cffbd4 |
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# # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: orpg/mapper/map_handler.py # Author: OpenRPG Team # Maintainer: # Version: # $Id: map_handler.py,v 1.14 2007/04/03 00:14:35 digitalxero Exp $ # # Description: map layer handler # __version__ = "$Id: map_handler.py,v 1.14 2007/04/03 00:14:35 digitalxero Exp $" from base_handler import * class map_handler(base_layer_handler): def __init__(self, parent, id, canvas): base_layer_handler.__init__(self, parent, id, canvas) def build_ctrls(self): base_layer_handler.build_ctrls(self) self.width = wx.TextCtrl(self, wx.ID_ANY) self.height = wx.TextCtrl(self, wx.ID_ANY) self.apply_button = wx.Button(self, wx.ID_OK, "Apply", style=wx.BU_EXACTFIT) self.load_default = wx.Button(self, wx.ID_ANY, "Default Map", style=wx.BU_EXACTFIT) self.sizer.Add(wx.StaticText(self, -1, "Width: "),0, wx.ALIGN_CENTER) self.sizer.Add(self.width, 0, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(wx.StaticText(self, -1, "Height: "),0, wx.ALIGN_CENTER) self.sizer.Add(self.height, 0, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(self.apply_button, 0, wx.ALIGN_CENTER) self.sizer.Add((6, 0)) self.sizer.Add(self.load_default, 0, wx.ALIGN_CENTER) self.Bind(wx.EVT_BUTTON, self.on_apply, self.apply_button) self.Bind(wx.EVT_BUTTON, self.on_load_default, self.load_default) self.update_info() def update_info(self): size = self.canvas.get_size() self.width.SetValue(str(size[0])) self.height.SetValue(str(size[1])) def build_menu(self,label = "Grid"): base_layer_handler.build_menu(self,label) def on_load_default(self, evt): self.map_frame.load_default() def on_apply(self, evt): session=self.canvas.frame.session if (session.my_role() != session.ROLE_GM): open_rpg.get_component("chat").InfoPost("You must be a GM to use this feature") return try: size = (int(self.width.GetValue()),int(self.height.GetValue())) except: wx.MessageBox("Invalid Map Size!","Map Properties"); return self.canvas.set_size(size) self.update_info() self.canvas.send_map_data() self.canvas.Refresh()