view plugins/xxfontchng.py @ 244:be04d07341f3 beta

Traipse Beta 'OpenRPG' {101018-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closing/Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly
author sirebral
date Mon, 18 Oct 2010 23:52:56 -0500
parents 4385a7d0efd1
children
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line source

import os
import orpg.pluginhandler

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)


        # The Following code should be edited to contain the proper information
        self.name = 'Font Tools'
        self.author = 'mDuo13'
        self.help = "You can change your font in chat by typing '/myfont *key*'\n"
        self.help += "where *key* is this plugin's shorthand for a font, like 'c'\n"
        self.help += "for Courier. You can type /myfont list for the whole list.\n"
        self.help += "You can use another font by typing '/myfont custom=*name*', where\n"
        self.help += "*name* is the EXACT name of the font, case-sensitive and all.\n"
        self.help += "Font resizing is no longer supported by the plugin as it is in\n"
        self.help += "the official code now. (Try typing '/fontsize *x*' to change your\n"
        self.help += "font to size *x*.)"
        #define any variables here, but always define them as ''. you will set thier values and proper type in plugin_enabled
        self.fontstring = ''
        self.fontlist = {}

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        #You can add new /commands like
        self.plugin_addcommand('/myfont', self.on_myfont, '[list|custom (fontname)|fontname] - This lets you change the font type for your messages, but leaves other peoples alone')
        #Argument 1 is the command it self
        #Argument 2 is the function to be called when you issue the command
        #Argument 3 is the help text for the command

        self.fontstring = self.plugindb.GetString("xxfontchng", "fontstring", "")
        self.fontlist = {"a" : "<font>",
                        "arial" : "<font>",
                        "c" : "<font face='Courier New, Courier, monospace'>",
                        "courier" : "<font face='Courier New, Courier, monospace'>",
                        "t" : "<font face='Times New Roman, Times, serif'>",
                        "times" : "<font face='Times New Roman, Times, serif'>",
                        "tempus" : "<font face='Tempus Sans ITC'>",
                        "westminster" : "<font face='Westminster' size=+1>",
                        "mistral" : "<font face='Mistral' size=+2>",
                        "lucida sans" : "<font face='Lucida Sans'>",
                        "lucida handwriting" : "<font face='Lucida Handwriting'>",
                        "western" : "<font face='Rockwell'>",
                        "rockwell" : "<font face='Rockwell'>"}

    def plugin_disabled(self):
        self.plugin_removecmd('/myfont')

    def on_myfont(self, cmdargs):
        args = cmdargs.split(None,1)

        if len(args) == 0 or args[0] == 'list':
            the_list = ''
            for entry in self.fontlist.keys():
                the_list += '<br />' + self.fontlist[entry] + entry + '</font>'
            the_list += '<br />custom *anyfont*'
            self.chat.InfoPost(the_list)
        elif args[0] == 'custom':
            self.fontstring = '<font face="' + args[1] + '">'
        elif self.fontlist.has_key(args[0]):
            self.fontstring = self.fontlist[args[0]]
            self.chat.InfoPost("Your font now looks " + self.fontstring + "like this.</font>")
            self.plugindb.SetString("xxfontchng", "fontstring", self.fontstring)
        else:
            self.chat.InfoPost("Invalid font name. Type /myfont list for a list of font names, or use custom preceding the font name")

    def pre_parse(self, text):
        #This is called just before a message is parsed by openrpg
        cmdsearch = text.split(None,1)
        if len(cmdsearch) == 0:
            return text
        cmd = cmdsearch[0].lower()
        start = len(cmd)
        end = len(text)
        cmdargs = text[start:end]

        if cmd == "/whisper" or cmd == "/w":
            text = cmd + ' ' + cmdargs[:cmdargs.find("=")+1] + self.fontstring + cmdargs + '</font>'
        elif cmd == "/me" or cmd == "/he" or cmd == "/she":
            text = cmd + ' ' + self.fontstring + cmdargs + '</font>'
        elif cmd[0] != '/':
            text = self.fontstring + text + '</font>'
        return text

    def send_msg(self, text, send):
        if self.fontstring.find("<font") > -1:
            text = self.fontstring + text + '</font>'
        return text, send