view orpg/player_list.py @ 86:bdbeafcb2ef4 alpha

Traipse Alpha 'OpenRPG' {090917-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default.
author sirebral
date Thu, 17 Sep 2009 01:14:48 -0500
parents c54768cffbd4
children 06f10429eedc
line wrap: on
line source

#!/usr/bin/env python
# Copyright (C) 2000-2001 The OpenRPG Project
#
#   openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: player_list.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: player_list.py,v 1.29 2007/03/30 19:12:06 digitalxero Exp $
#
# Description: This is the main entry point of the oprg application
#

__version__ = "$Id: player_list.py,v 1.29 2007/03/30 19:12:06 digitalxero Exp $"

from orpg.orpg_windows import *
from orpg.dirpath import dir_struct

# global definitions
global ROLE_GM; ROLE_GM = "GM"
global ROLE_PLAYER; ROLE_PLAYER = "PLAYER"
global ROLE_LURKER; ROLE_LURKER = "LURKER"

#########################
#player frame window
#########################
PLAYER_BOOT = wx.NewId()
PLAYER_WHISPER = wx.NewId()
PLAYER_IGNORE = wx.NewId()
PLAYER_ROLE_MENU = wx.NewId()
PLAYER_ROLE_LURKER = wx.NewId()
PLAYER_ROLE_PLAYER = wx.NewId()
PLAYER_ROLE_GM = wx.NewId()
PLAYER_MODERATE_MENU = wx.NewId()
PLAYER_MODERATE_ROOM_ON = wx.NewId()
PLAYER_MODERATE_ROOM_OFF = wx.NewId()
PLAYER_MODERATE_GIVE_VOICE = wx.NewId()
PLAYER_MODERATE_TAKE_VOICE = wx.NewId()
PLAYER_SHOW_VERSION = wx.NewId()
WG_LIST = {}

#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
PLAYER_WG_MENU = wx.NewId()
PLAYER_WG_CREATE = wx.NewId()
PLAYER_WG_CLEAR_ALL = wx.NewId()
WG_MENU_LIST = {}
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------

#---------------------------------------------------------
# [START] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------
PLAYER_COMMAND_MENU = wx.NewId()
PLAYER_COMMAND_PASSWORD_ALTER = wx.NewId()
PLAYER_COMMAND_ROOM_RENAME = wx.NewId()
#---------------------------------------------------------
# [END] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------

class player_list(wx.ListCtrl):
    def __init__( self, parent):
        wx.ListCtrl.__init__( self, parent, -1, wx.DefaultPosition, wx.DefaultSize, 
            wx.LC_REPORT|wx.SUNKEN_BORDER|wx.EXPAND|wx.LC_HRULES )
        self.session = component.get("session")
        self.settings = component.get('settings')
        self.chat = component.get('chat')
        self.password_manager = component.get("password_manager")
        # Create in image list -- for whatever reason...guess it will be nice when we can tell which is a bot
        self.whisperCount = 0
        self._imageList = wx.ImageList( 16, 16, False )
        img = wx.Image(dir_struct["icon"]+"player.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
        self._imageList.Add( img )
        img = wx.Image(dir_struct["icon"]+"player-whisper.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
        self._imageList.Add( img )
        self.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL )
        # Create our column headers
        self.InsertColumn( 0, "ID" )
        self.InsertColumn( 1, "Player")
        self.InsertColumn( 2, "Status" )
#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        ##Main Menu
        self.wgMenu = wx.Menu()
        #Add the Base Menu items, so they are always at the bottom
        self.wgMenu.Append(PLAYER_WG_CREATE, "Create")
        self.wgMenu.Append(PLAYER_WG_CLEAR_ALL, "Delete All Groups")
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        # Create the role menu
        self.roleMenu = wx.Menu()
        self.roleMenu.SetTitle( "Assign Role" )
        self.roleMenu.Append( PLAYER_ROLE_LURKER, "Lurker" )
        self.roleMenu.Append( PLAYER_ROLE_PLAYER, "Player" )
        self.roleMenu.Append( PLAYER_ROLE_GM, "GM" )
        # Create the moderation menu
        self.moderateMenu = wx.Menu()
        self.moderateMenu.SetTitle( "Moderate" )
        self.moderateMenu.Append( PLAYER_MODERATE_ROOM_ON, "Room Moderation ON" )
        self.moderateMenu.Append( PLAYER_MODERATE_ROOM_OFF, "Room Moderation OFF" )
        self.moderateMenu.AppendSeparator()
        self.moderateMenu.Append( PLAYER_MODERATE_GIVE_VOICE, "Give Voice" )
        self.moderateMenu.Append( PLAYER_MODERATE_TAKE_VOICE, "Take Voice" )
#---------------------------------------------------------
# [START] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------
        # Create the room control menu
        self.commandMenu = wx.Menu()
        self.commandMenu.SetTitle( "Room Controls" )
        self.commandMenu.Append( PLAYER_COMMAND_PASSWORD_ALTER, "Password" )
        self.commandMenu.Append( PLAYER_COMMAND_ROOM_RENAME, "Room Name" )
        self.commandMenu.AppendSeparator()
#---------------------------------------------------------
# [END] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------
        # Create the pop up menu
        self.menu = wx.Menu()
        self.menu.SetTitle( "Player Menu" )
        self.menu.Append( PLAYER_BOOT, "Boot" )
        self.menu.AppendSeparator()
        self.menu.Append( PLAYER_IGNORE, "Toggle &Ignore" )
        self.menu.AppendSeparator()
        self.menu.Append( PLAYER_WHISPER, "Whisper" )
#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        self.menu.AppendMenu(PLAYER_WG_MENU, "Whisper Groups", self.wgMenu)
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        self.menu.AppendSeparator()
        self.menu.AppendMenu( PLAYER_MODERATE_MENU, "Moderate", self.moderateMenu )
        self.menu.AppendMenu( PLAYER_COMMAND_MENU, "Room Control", self.commandMenu )
        self.menu.AppendSeparator()
        self.menu.AppendMenu( PLAYER_ROLE_MENU, "Assign Role", self.roleMenu )
        self.menu.AppendSeparator()
        self.menu.Append( PLAYER_SHOW_VERSION, "Version" )
        # Event processing for our menu
        self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_BOOT)
        self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_IGNORE)
        self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_WHISPER)
        self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_ROOM_ON)
        self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_ROOM_OFF)
        self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_GIVE_VOICE)
        self.Bind(wx.EVT_MENU, self.on_menu_moderate, id=PLAYER_MODERATE_TAKE_VOICE)
        self.Bind(wx.EVT_MENU, self.on_menu_role_change, id=PLAYER_ROLE_LURKER)
        self.Bind(wx.EVT_MENU, self.on_menu_role_change, id=PLAYER_ROLE_PLAYER)
        self.Bind(wx.EVT_MENU, self.on_menu_role_change, id=PLAYER_ROLE_GM)
        self.Bind(wx.EVT_MENU, self.on_menu_item, id=PLAYER_SHOW_VERSION)
#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=PLAYER_WG_CREATE)
        self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=PLAYER_WG_CLEAR_ALL)
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
#---------------------------------------------------------
# [START] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------
        self.Bind(wx.EVT_MENU, self.on_menu_password, id=PLAYER_COMMAND_PASSWORD_ALTER)
        self.Bind(wx.EVT_MENU, self.on_menu_room_rename, id=PLAYER_COMMAND_ROOM_RENAME)
#---------------------------------------------------------
# [END] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------
        self.Bind(wx.EVT_LEFT_DCLICK, self.on_d_lclick)
        self.Bind(wx.EVT_RIGHT_DOWN, self.on_menu)
        self.sized = 1
#---------------------------------------------------------
# [START] Snowdog Password/Room Name altering code 12/02
#
#       Revised 8/03 to add support for password manager
#---------------------------------------------------------

    def AutoAdjust(self):
        self.SetColumnWidth(0, -1)
        if self.GetColumnWidth(1) < 75: self.SetColumnWidth(1, 75)
        if self.GetColumnWidth(2) < 75: self.SetColumnWidth(2, 75)
        self.Refresh()

    def on_menu_password( self, evt ):
        id = evt.GetId()
        self.session = component.get("session")
        self.password_manager = component.get("password_manager")
        self.chat = component.get("chat")
        boot_pwd = self.password_manager.GetPassword("admin",int(self.session.group_id))
        if boot_pwd != None:
            alter_pwd_dialog = wx.TextEntryDialog(self,
                "Enter new room password: (blank for no password)","Alter Room Password")
            if alter_pwd_dialog.ShowModal() == wx.ID_OK:
                new_pass = alter_pwd_dialog.GetValue()
                self.chat.InfoPost( "Requesting password change on server..." )
                self.session.set_room_pass(new_pass, boot_pwd)

    def on_menu_room_rename( self, evt ):
        id = evt.GetId()
        self.session = component.get("session")
        self.password_manager = component.get("password_manager")
        self.chat = component.get("chat")
        boot_pwd = self.password_manager.GetPassword("admin",int(self.session.group_id))
        if boot_pwd != None:
            alter_name_dialog = wx.TextEntryDialog(self,"Enter new room name: ","Change Room Name")
            if alter_name_dialog.ShowModal() == wx.ID_OK:
                new_name = alter_name_dialog.GetValue()
                self.chat.InfoPost( "Requesting room name change on server..." )
                loc = new_name.find("&")
                oldloc=0
                while loc > -1:
                    loc = new_name.find("&",oldloc)
                    if loc > -1:
                        b = new_name[:loc]
                        e = new_name[loc+1:]
                        new_name = b + "&amp;" + e
                        oldloc = loc +1
                loc = new_name.find("'")
                oldloc=0
                while loc > -1:
                    loc = new_name.find("'",oldloc)
                    if loc > -1:
                        b = new_name[:loc]
                        e = new_name[loc+1:]
                        new_name = b + "&#39;" + e
                        oldloc = loc +1
                loc = new_name.find('"')
                oldloc=0
                while loc > -1:
                    loc = new_name.find('"',oldloc)
                    if loc > -1:
                        b = new_name[:loc]
                        e = new_name[loc+1:]
                        new_name = b + "&quote" + e
                        oldloc = loc +1
                self.session.set_room_name(new_name, boot_pwd)
#---------------------------------------------------------
# [END] Snowdog Password/Room Name altering code 12/02
#---------------------------------------------------------

#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
    def clean_sub_menus(self):
        for mid in WG_MENU_LIST:
            try:
                self.wgMenu.Remove(WG_MENU_LIST[mid]["menuid"])
                WG_MENU_LIST[mid]["menu"].Destroy()
            except: self.wgMenu.UpdateUI()
        if self.wgMenu.GetMenuItemCount() == 2: WG_MENU_LIST.clear()
        return

    def on_menu_whispergroup( self, evt ):
        self.session = component.get("session")
        self.settings = component.get('settings')
        self.chat = component.get('chat')
        "Add/Remove players from Whisper Groups"
        id = evt.GetId()
        item = self.GetItem( self.selected_item )
        #See if it is the main menu
        if id == PLAYER_WG_CREATE:
            create_new_group_dialog = wx.TextEntryDialog(self,"Enter Group Name","Create New Whisper Group")
            if create_new_group_dialog.ShowModal() == wx.ID_OK:
                group_name = create_new_group_dialog.GetValue()
                WG_LIST[group_name] = {}
            return
        elif id == PLAYER_WG_CLEAR_ALL: WG_LIST.clear(); return
        #Check Sub Menus
        for mid in WG_MENU_LIST:
            if id == WG_MENU_LIST[mid]["add"]: WG_LIST[mid][int(item.GetText())] = int(item.GetText()); return
            elif id == WG_MENU_LIST[mid]["remove"]: del WG_LIST[mid][int(item.GetText())]; return
            elif id == WG_MENU_LIST[mid]["clear"]: WG_LIST[mid].clear(); return
            elif id == WG_MENU_LIST[mid]["whisper"]: self.chat.set_chat_text("/gw " + mid + "="); return
        return

#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------

    def on_menu_moderate( self, evt ):
        "Change the moderated status of a room or player."
        id = evt.GetId()
        self.chat = component.get( "chat" )
        self.session = component.get("session")
        playerID = self.GetItemData( self.selected_item )
        moderationString = None
        moderateRoomBase = "/moderate %s"
        moderatePlayerBase = "/moderate %d=%s"
        infoRoomBase = "Attempting to %s moderation in the current room..."
        infoPlayerBase = "Attempting to %s voice to %s (%d)..."

        if id == PLAYER_MODERATE_ROOM_ON:
            moderationString = (moderateRoomBase % "on")
            infoString = (infoRoomBase % "ENABLE")
        if id == PLAYER_MODERATE_ROOM_OFF:
            moderationString = (moderateRoomBase % "off")
            infoString = (infoRoomBase % "DISABLE")
        elif id == PLAYER_MODERATE_GIVE_VOICE:
            moderationString = (moderatePlayerBase % (playerID, "on"))
            infoString = (infoPlayerBase % ("GIVE", self.session.get_player_by_player_id( str(playerID) )[0], playerID))
        elif id == PLAYER_MODERATE_TAKE_VOICE:
            moderationString = (moderatePlayerBase % (playerID, "off"))
            infoString = (infoPlayerBase % ("TAKE", self.session.get_player_by_player_id( str(playerID) )[0], playerID))

        # Now, send it to the server
        if moderationString:
            self.chat.chat_cmds.docmd( moderationString )
            # Now, provide local feedback as to what we requested
            self.chat.InfoPost( infoString )

    def on_menu_role_change( self, evt ):
        self.session = component.get("session")
        "Change the role of the selected id."
        id = evt.GetId()
        self.chat = component.get( "chat" )
        playerID = self.GetItemData( self.selected_item )
        roleString = None
        roleBase = "/role %d=%s"
        infoBase = "Attempting to assign the role of %s to (%d) %s..."

        # Do type specific processing
	recycle_bin = {PLAYER_ROLE_LURKER: ROLE_LURKER, PLAYER_ROLE_PLAYER: ROLE_PLAYER, PLAYER_ROLE_GM: ROLE_GM}
	if recycle_bin.has_key(id):
	    roleName = recycle_bin[id]
	    roleString = (roleBase % ( playerID, roleName ))
	    recycle_bin = {}

        # Now, send it to the server
        if roleString:
            self.chat.chat_cmds.docmd( roleString )
            # Now, provide local feedback as to what we requested
            displayName = self.session.get_player_by_player_id( str(playerID) )[0]
            infoString = (infoBase % ( roleName, playerID, displayName ))
            self.chat.InfoPost( infoString )

    def on_d_lclick(self,evt):
        pos = wx.Point(evt.GetX(),evt.GetY())
        (item, flag) = self.HitTest(pos)
        id = self.GetItemText(item)
        self.chat = component.get("chat")
        self.chat.set_chat_text("/w " + id + "=")

    def on_menu_item(self,evt):
        id = evt.GetId()
        self.session = component.get("session")
        self.password_manager = component.get("password_manager")

        if id == PLAYER_BOOT:
            id = str(self.GetItemData(self.selected_item))
            boot_pwd = self.password_manager.GetPassword("admin",int(self.session.group_id))
            if boot_pwd != None: self.session.boot_player(id,boot_pwd)
        elif id == PLAYER_WHISPER:
            id = self.GetItemText(self.selected_item)
            self.chat = component.get("chat")
            self.chat.set_chat_text("/w " + id + "=")
        elif id == PLAYER_IGNORE:
            id = str(self.GetItemData(self.selected_item))
            self.chat = component.get("chat")
            (result,id,name) = self.session.toggle_ignore(id)
            if result == 0: self.chat.Post(self.chat.colorize(self.chat.syscolor, 
                "Player " + name + " with ID:" + id +" no longer ignored"))
            else: self.chat.Post(self.chat.colorize(self.chat.syscolor, 
                "Player " + name + " with ID:" + id +" now being ignored"))
        elif id == PLAYER_SHOW_VERSION:
            id = str(self.GetItemData(self.selected_item))
            version_string = self.session.players[id][6]
            if version_string: wx.MessageBox("Running client version " + version_string,"Version")
            else: wx.MessageBox("No client version available for this player","Version")

    def on_menu(self, evt):
        pos = wx.Point(evt.GetX(),evt.GetY())
        (item, flag) = self.HitTest(pos)
        if item > -1:
            self.selected_item = item
            #  This if-else block makes the menu item to boot players active or inactive, as appropriate
            # This block is enabled for 1.7.8. Ver. 1.7.9 will boast Admin features.
            #if component.get("session").group_id == "0":
            #    self.menu.Enable(PLAYER_BOOT,0)
            #    self.menu.SetLabel(PLAYER_BOOT,"Can't boot from Lobby")
            #else:
            self.menu.Enable(PLAYER_BOOT,1)
            self.menu.SetLabel(PLAYER_BOOT,"Boot")
#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
            self.menu.Enable(PLAYER_WG_MENU, True)
            item = self.GetItem( self.selected_item )
            if len(WG_MENU_LIST) > len(WG_LIST): self.clean_sub_menus()
            if len(WG_LIST) == 0: self.wgMenu.Enable(PLAYER_WG_CLEAR_ALL, False)
            else: self.wgMenu.Enable(PLAYER_WG_CLEAR_ALL, True)
            for gid in WG_LIST:
                if not WG_MENU_LIST.has_key(gid):
                    WG_MENU_LIST[gid] = {}
                    WG_MENU_LIST[gid]["menuid"] = wx.NewId()
                    WG_MENU_LIST[gid]["whisper"] = wx.NewId()
                    WG_MENU_LIST[gid]["add"] = wx.NewId()
                    WG_MENU_LIST[gid]["remove"] = wx.NewId()
                    WG_MENU_LIST[gid]["clear"] = wx.NewId()
                    WG_MENU_LIST[gid]["menu"] = wx.Menu()
                    WG_MENU_LIST[gid]["menu"].SetTitle(gid)
                    WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["whisper"], "Whisper")
                    WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["add"], "Add")
                    WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["remove"], "Remove")
                    WG_MENU_LIST[gid]["menu"].Append(WG_MENU_LIST[gid]["clear"], "Clear")
                    self.wgMenu.PrependMenu(WG_MENU_LIST[gid]["menuid"], gid, WG_MENU_LIST[gid]["menu"])
                if WG_LIST[gid].has_key(int(item.GetText())):
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["remove"], True)
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["add"], False)
                else:
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["remove"], False)
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["add"], True)
                if len(WG_LIST[gid]) == 0:
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["whisper"], False)
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["clear"], False)
                else:
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["whisper"], True)
                    WG_MENU_LIST[gid]["menu"].Enable(WG_MENU_LIST[gid]["clear"], True)

                #Event Stuff
                self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["whisper"] )
                self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["add"] )
                self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["remove"] )
                self.Bind(wx.EVT_MENU, self.on_menu_whispergroup, id=WG_MENU_LIST[gid]["clear"] )
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
            self.PopupMenu(self.menu,pos)

    def add_player(self,player):
        i = self.InsertImageStringItem(0,player[2],0)
        self.SetStringItem(i,1,self.strip_html(player))
        self.SetItemData(i,int(player[2]))
        self.SetStringItem(i, 2,player[3])
        self.colorize_player_list()
        self.Refresh()
        # play sound
        setobj = component.get('settings')
        sound_file = setobj.get_setting("AddSound")
        if sound_file != '':
            sound_player = component.get('sound')
            sound_player.play(sound_file)
        self.AutoAdjust()

    def del_player(self,player):
        i = self.FindItemData(-1,int(player[2]))
        self.DeleteItem(i)

#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        for gid in WG_LIST:
            if WG_LIST[gid].has_key(int(player[2])): del WG_LIST[gid][int(player[2])]
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------

        # play sound
        setobj = component.get('settings')
        sound_file = setobj.get_setting("DelSound")
        if sound_file != '':
            sound_player = component.get('sound')
            sound_player.play(sound_file)
        ic = self.GetItemCount()
        self.whisperCount = 0
        index = 0
        while index < ic:
            item = self.GetItem( index )
            if item.GetImage(): self.whisperCount += 1
            index += 1
        self.colorize_player_list()
        self.Refresh()

    #  This method updates the player info
    #
    #  self:  reference to this PlayerList
    #  player:  reference to a player structure(list)
    #
    #  Returns:  None
    #
    def update_player(self,player):
        i = self.FindItemData(-1,int(player[2]))  #  finds the right list box index
        self.SetStringItem(i,1,self.strip_html(player))
        self.SetStringItem(i,2,player[3])
        item = self.GetItem(i)
        self.colorize_player_list()
        self.AutoAdjust()

    def colorize_player_list(self):
        session = component.get("session")
        settings = component.get('settings')
        mode = settings.get_setting("ColorizeRoles")
        if mode.lower() == "0": return
        players = session.players
        for m in players.keys():
            item_list_location = self.FindItemData(-1,int(m))
            if item_list_location == -1: continue
            player_info = session.get_player_by_player_id(m)
            item = self.GetItem(item_list_location)
            role = player_info[7]
            color = wx.GREEN
            if self.session.group_id != "0": item.SetTextColour(settings.get_setting(role + "RoleColor"))
            self.SetItem(item)

    def reset(self):
        self.whisperCount = 0
#---------------------------------------------------------
# [START] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        WG_LIST.clear()
#---------------------------------------------------------
# [END] Digitalxero Multi Whisper Group 1/1/05
#---------------------------------------------------------
        self.DeleteAllItems()

    def strip_html(self,player):
        ret_string = ""; x = 0; in_tag = 0
        for x in range(len(player[0])) :
            if player[0][x] == "<" or player[0][x] == ">" or in_tag == 1 :
                if player[0][x] == "<": in_tag = 1
                elif player[0][x] == ">": in_tag = 0
                else: pass
            else: ret_string = ret_string + player[0][x]
        return ret_string

    def size_cols(self):
        ##moved skip here to see if it breaks
        ## w,h = self.GetClientSizeTuple()
        ## w /= 8
        ## self.SetColumnWidth( 0, w*2 )
        ## self.SetColumnWidth( 1, w*2 )
        ## self.SetColumnWidth( 2, w*3 )
        pass