view orpg/map/__init__.py @ 89:b84e0799fed2 alpha

Traipse Alpha 'OpenRPG' {090917-03} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: 00: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. 01: Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. 02: Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. 03: Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore.
author sirebral
date Thu, 17 Sep 2009 06:29:32 -0500
parents 4385a7d0efd1
children
line wrap: on
line source

from threading import Lock
import mimetypes
import xml.dom.minidom as minidom

import wx

import orpg.dirpath
from orpg.orpgCore import *
from orpg.tools.rgbhex import RGBHex
import orpg.tools.ButtonPanel as BP

from _canvas import MapCanvas

class MapWnd(wx.Panel):
    def __init__(self, parent, openrpg):
        wx.Panel.__init__(self, parent, wx.ID_ANY)
        self.openrpg = openrpg
        self.log = self.openrpg.get_component("log")
        self.xml = self.openrpg.get_component("xml")
        self.dir_struct = self.openrpg.get_component("dir_struct")
        self.validate = self.openrpg.get_component("validate")
        self.settings = self.openrpg.get_component("settings")

        self.Freeze()
        sizer = wx.GridBagSizer(hgap=1, vgap=1)
        sizer.SetEmptyCellSize((0,0))

        self.canvas = MapCanvas(self, self.openrpg)
        sizer.Add(self.canvas, (0,0), flag=wx.EXPAND)

        self.gmToolBar = BP.ButtonPanel(self, wx.ID_ANY)
        sizer.Add(self.gmToolBar, (1,0), flag=wx.EXPAND)
        self.playerToolBar = BP.ButtonPanel(self, wx.ID_ANY)
        sizer.Add(self.playerToolBar, (2,0), flag=wx.EXPAND)

        sizer.AddGrowableCol(0)
        sizer.AddGrowableRow(0)

        self.SetSizer(sizer)
        self.SetAutoLayout(True)

        self._CreateToolBar()

        self.Bind(wx.EVT_MOUSEWHEEL, self.canvas.OnZoom)
        self.Bind(wx.EVT_KEY_DOWN, self.canvas.OnKey)
        self.Bind(wx.EVT_KEY_UP, self.canvas.OnKey)
        self.Layout()
        self.Thaw()

        wx.CallAfter(self.PostLoad)

    #Public API
    def PostLoad(self):
        self.canvas.Clear()
        #self.canvas.roleTimer.Start(100)
        self.canvas.UpdateMap()

    #Events


    #Private Methods
    def _SetColorBtn(self, color, btn):
        dc = wx.MemoryDC()
        bmp = wx.EmptyBitmap(16, 16)
        dc.SelectObject(bmp)
        dc.SetBrush(wx.Brush(color))
        dc.DrawRectangle(0,0, 16, 16)

        del dc

        btn.SetBitmap(bmp)

    def _CreateToolBar(self):
        self.exclusiveToolList = {}

        self.OpenBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'open.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Load New Map", longHelp="Load New Map")
        self.gmToolBar.AddButton(self.OpenBtn)

        self.SaveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'save.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Save Map", longHelp="Save Map")
        self.gmToolBar.AddButton(self.SaveBtn)

        self.DefaultBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'defaultmap.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_NORMAL, shortHelp="Load Default Map", longHelp="Load Default Map")
        self.gmToolBar.AddButton(self.DefaultBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnDefaultBtn, id=self.DefaultBtn.GetId())

        self.MapPropsBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'compass.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Map Properties", longHelp="Map Properties")
        self.gmToolBar.AddButton(self.MapPropsBtn)


        self.gmToolBar.AddSeparator()

        self.BGBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'img.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Change Background", longHelp="Change Background")
        self.gmToolBar.AddButton(self.BGBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnBGBtn, id=self.BGBtn.GetId())

        self.BGColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Map Background Color", longHelp="Map Background Color")
        self.gmToolBar.AddButton(self.BGColorBtn)
        self._SetColorBtn(wx.GREEN, self.BGColorBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnBGColorBtn, id=self.BGColorBtn.GetId())

        self.TileAddBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'chess.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Map Tile", longHelp="Add Map Tile")
        self.gmToolBar.AddButton(self.TileAddBtn)

        self.TileMoveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'crosshair.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Edit Tiles", longHelp="Edit Tiles")
        self.gmToolBar.AddButton(self.TileMoveBtn)
        self.exclusiveToolList[self.TileMoveBtn.GetId()] = self.TileMoveBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.TileMoveBtn.GetId())

        self.GridBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'grid.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Set Grid", longHelp="Set Grid")
        self.gmToolBar.AddButton(self.GridBtn)

        self.gmToolBar.AddSeparator()

        self.FogBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'fogon.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Turn Fog On", longHelp="Turn Fog On")
        self.gmToolBar.AddButton(self.FogBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnFogBtn, id=self.FogBtn.GetId())

        self.FogToolBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Show Tool", longHelp="Show Tool")
        self.gmToolBar.AddButton(self.FogToolBtn)
        self.exclusiveToolList[self.FogToolBtn.GetId()] = self.FogToolBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.FogToolBtn.GetId())
        menu = wx.Menu("Fog Tool")
        item = wx.MenuItem(menu, 1, "Show", "Show")
        self.Bind(wx.EVT_MENU, self.OnFogSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 2, "Hide", "Hide")
        self.Bind(wx.EVT_MENU, self.OnFogSelection, item)
        menu.AppendItem(item)
        self.currentFog = 'Show'
        self.FogToolBtn.SetMenu(menu)

        self.FogColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Fog Color", longHelp="Fog Color")
        self.gmToolBar.AddButton(self.FogColorBtn)
        self._SetColorBtn(wx.BLACK, self.FogColorBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnFogColorBtn, id=self.FogColorBtn.GetId())

        self.gmToolBar.AddSeparator()

        self.MiniPropsBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'questionhead.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Miniture Properties", longHelp="Miniture Properties")
        self.gmToolBar.AddButton(self.MiniPropsBtn)

        self.gmToolBar.DoLayout()

        self.SelectorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'mouse.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Selection Tool", longHelp="Selection Tool")
        self.playerToolBar.AddButton(self.SelectorBtn)
        self.exclusiveToolList[self.SelectorBtn.GetId()] = self.SelectorBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.SelectorBtn.GetId())

        self.MeasureBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'tape.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Measure Tool", longHelp="Measure Tool")
        self.playerToolBar.AddButton(self.MeasureBtn)
        self.exclusiveToolList[self.MeasureBtn.GetId()] = self.MeasureBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.MeasureBtn.GetId())

        self.ColorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Select a Color", longHelp="Select a Color")
        self.playerToolBar.AddButton(self.ColorBtn)
        self._SetColorBtn(wx.BLACK, self.ColorBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnColorBtn, id=self.ColorBtn.GetId())

        self.DrawBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Freehand Line Tool", longHelp="Freehand Line Tool")
        self.playerToolBar.AddButton(self.DrawBtn)
        self.exclusiveToolList[self.DrawBtn.GetId()] = self.DrawBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.DrawBtn.GetId())
        menu = wx.Menu("Line Tool")
        item = wx.MenuItem(menu, 3, "Free Draw", "Free Draw")
        self.Bind(wx.EVT_MENU, self.OnLineSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 4, "Poly Draw", "Poly Draw")
        self.Bind(wx.EVT_MENU, self.OnLineSelection, item)
        menu.AppendItem(item)
        self.currentLine = 'Free'
        self.DrawBtn.SetMenu(menu)

        self.AddTextBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'text.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Text Tool", longHelp="Add Text Tool")
        self.playerToolBar.AddButton(self.AddTextBtn)
        self.exclusiveToolList[self.AddTextBtn.GetId()] = self.AddTextBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddTextBtn.GetId())

        self.AddShapeBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Shape Tool", longHelp="Add Shape Tool")
        self.playerToolBar.AddButton(self.AddShapeBtn)
        self.exclusiveToolList[self.AddShapeBtn.GetId()] = self.AddShapeBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddShapeBtn.GetId())
        menu = wx.Menu("Shape Tool")
        item = wx.MenuItem(menu, 5, "Circle", "Circle")
        self.Bind(wx.EVT_MENU, self.OnShapeSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 6, "Rectangle", "Rectangle")
        self.Bind(wx.EVT_MENU, self.OnShapeSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 7, "Arc", "Arc")
        self.Bind(wx.EVT_MENU, self.OnShapeSelection, item)
        menu.AppendItem(item)
        self.currentShape = 'Circle'
        self.AddShapeBtn.SetMenu(menu)

        self.LineWidth = wx.Choice(self.playerToolBar, wx.ID_ANY, choices=["1","2","3","4","5","6","7","8","9","10"])
        self.LineWidth.SetSelection(0)
        self.playerToolBar.AddControl(self.LineWidth)

        self.playerToolBar.AddSeparator()

        self.MiniBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'player.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Mini", longHelp="Add Mini")
        self.playerToolBar.AddButton(self.MiniBtn)

        self.playerToolBar.DoLayout()

    def OnShapeSelection(self, event):
        id = event.GetId()
        if id == 5:
            self.currentShape = 'Circle'
            self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG)
        elif id == 6:
            self.currentShape = 'Rectangle'
            self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'rectangle.png', wx.BITMAP_TYPE_PNG)
        elif id == 7:
            self.currentShape = 'Arc'
            self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'arc.png', wx.BITMAP_TYPE_PNG)

    def OnLineSelection(self, event):
        id = event.GetId()
        if id == 3:
            self.currentLine = 'Free'
            self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF)
            self.DrawBtn.SetShortHelp("Freehand Line Tool")
            self.DrawBtn.SetLongHelp("Freehand Line Tool")
        elif id == 4:
            self.currentLine = 'Poly'
            self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'dash.png', wx.BITMAP_TYPE_PNG)
            self.DrawBtn.SetShortHelp("Poly Line Tool")
            self.DrawBtn.SetLongHelp("Poly Line Tool")

    def OnFogSelection(self, event):
        id = event.GetId()
        if id == 1:
            self.currentFog = 'Show'
            self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG)
            self.FogToolBtn.SetShortHelp("Show Fog Tool")
            self.FogToolBtn.SetLongHelp("Show Fog Tool")
        elif id == 2:
            self.currentFog = 'Hide'
            self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'hidefog.png', wx.BITMAP_TYPE_PNG)
            self.FogToolBtn.SetShortHelp("Hide Fog Tool")
            self.FogToolBtn.SetLongHelp("Hide Fog Tool")

### Test Stuff
class BlankFrame(wx.Frame):
    def __init__(self, openrpg):
        wx.Frame.__init__(self, None, title="New Map Test Window", size=(740,480))

        self.map = MapWnd(self, openrpg)
        self.basesizer = wx.BoxSizer(wx.VERTICAL)
        self.basesizer.Add(self.map, 1, wx.EXPAND)

        self.SetSizer(self.basesizer)
        self.SetAutoLayout(True)
        #self.Fit()


class BlankApp(wx.App):
    def OnInit(self):
        self.frame = BlankFrame()
        self.frame.Show()
        self.SetTopWindow(self.frame)


        return True

if __name__ == "__main__":
    app = BlankApp(0)
    app.MainLoop()