view plugins/cherrypy/_cputil.py @ 218:b8091ede042a alpha

Traipse Alpha 'OpenRPG' {100430-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing
author sirebral
date Fri, 30 Apr 2010 11:37:37 -0500
parents 4385a7d0efd1
children
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"""
Copyright (c) 2004, CherryPy Team (team@cherrypy.org)
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice, 
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice, 
      this list of conditions and the following disclaimer in the documentation 
      and/or other materials provided with the distribution.
    * Neither the name of the CherryPy Team nor the names of its contributors 
      may be used to endorse or promote products derived from this software 
      without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE 
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
"""


"""
A module containing a few utility classes/functions used by CherryPy
"""

import time, thread, cpg, _cpdefaults, cperror

try: import zlib
except ImportError: pass

class EmptyClass:
    """ An empty class """
    pass

def getSpecialFunction(name):
    """ Return the special function """

    # First, we look in the right-most object if this special function is implemented.
    # If not, then we try the previous object and so on until we reach cpg.root
    # If it's still not there, we use the implementation from the
    # "_cpdefaults.py" module
    

    moduleList = [_cpdefaults]
    root = getattr(cpg, 'root', None)
    if root:
        moduleList.append(root)
        # Try object path
        try:
            path = cpg.request.objectPath or cpg.request.path
        except:
            path = '/'
        if path:
            pathList = path.split('/')[1:]

            obj = cpg.root
            previousObj = None
            # Successively get objects from the path
            for newObj in pathList:
                previousObj = obj
                try:
                    obj = getattr(obj, newObj)
                    moduleList.append(obj)
                except AttributeError:
                    break

    moduleList.reverse()
    for module in moduleList:
        func = getattr(module, name, None)
        if func != None:
            return func

    raise cperror.InternalError, "Special function %s could not be found" % repr(name)