view plugins/cherrypy/_cphttpserver.py @ 218:b8091ede042a alpha

Traipse Alpha 'OpenRPG' {100430-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing
author sirebral
date Fri, 30 Apr 2010 11:37:37 -0500
parents 4385a7d0efd1
children
line wrap: on
line source

"""
Copyright (c) 2004, CherryPy Team (team@cherrypy.org)
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, 
are permitted provided that the following conditions are met:

    * Redistributions of source code must retain the above copyright notice, 
      this list of conditions and the following disclaimer.
    * Redistributions in binary form must reproduce the above copyright notice, 
      this list of conditions and the following disclaimer in the documentation 
      and/or other materials provided with the distribution.
    * Neither the name of the CherryPy Team nor the names of its contributors 
      may be used to endorse or promote products derived from this software 
      without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE 
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR 
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, 
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
"""

import cpg, sys, threading, SocketServer, _cphttptools
import BaseHTTPServer, socket, Queue, _cputil

def stop():
    cpg._server.shutdown()

def start():
    """ Prepare the HTTP server and then run it """

    # If sessions are stored in files and we
    # use threading, we need a lock on the file
    if (cpg.configOption.threadPool > 1) and \
            cpg.configOption.sessionStorageType == 'file':
        cpg._sessionFileLock = threading.RLock()


    if cpg.configOption.socketFile:
        # AF_UNIX socket
        # TODO: Handle threading here
        class MyCherryHTTPServer(CherryHTTPServer): address_family = socket.AF_UNIX
    else:
        # AF_INET socket
        if cpg.configOption.threadPool > 1:
            MyCherryHTTPServer = PooledThreadServer
        else:
            MyCherryHTTPServer = CherryHTTPServer

    MyCherryHTTPServer.request_queue_size = cpg.configOption.socketQueueSize

    # Set protocol_version
    CherryHTTPRequestHandler.protocol_version = cpg.configOption.protocolVersion

    run_server(CherryHTTPRequestHandler, MyCherryHTTPServer, \
        (cpg.configOption.socketHost, cpg.configOption.socketPort), \
        cpg.configOption.socketFile)

def run_server(HandlerClass, ServerClass, server_address, socketFile):
    """Run the HTTP request handler class."""

    if cpg.configOption.socketFile:
        try: os.unlink(cpg.configOption.socketFile) # So we can reuse the socket
        except: pass
        server_address = cpg.configOption.socketFile
    if cpg.configOption.threadPool > 1:
        myCherryHTTPServer = ServerClass(server_address, cpg.configOption.threadPool, HandlerClass)
    else:
        myCherryHTTPServer = ServerClass(server_address, HandlerClass)
    cpg._server = myCherryHTTPServer
    if cpg.configOption.socketFile:
        try: os.chmod(socketFile, 0777) # So everyone can access the socket
        except: pass
    global _cpLogMessage
    _cpLogMessage = _cputil.getSpecialFunction('_cpLogMessage')

    servingWhat = "HTTP"
    if cpg.configOption.socketPort: onWhat = "socket: ('%s', %s)" % (cpg.configOption.socketHost, cpg.configOption.socketPort)
    else: onWhat = "socket file: %s" % cpg.configOption.socketFile
    _cpLogMessage("Serving %s on %s" % (servingWhat, onWhat), 'HTTP')

    try:
        # Call the functions from cpg.server.onStartServerList
        for func in cpg.server.onStartServerList:
            func()
        myCherryHTTPServer.serve_forever()
    except KeyboardInterrupt:
        _cpLogMessage("<Ctrl-C> hit: shutting down", "HTTP")
        myCherryHTTPServer.server_close()
    # Call the functions from cpg.server.onStartServerList
    for func in cpg.server.onStopServerList:
        func()

class CherryHTTPRequestHandler(BaseHTTPServer.BaseHTTPRequestHandler):

    """CherryPy HTTP request handler with the following commands:

        o  GET
        o  HEAD
        o  POST
        o  HOTRELOAD

    """

    def address_string(self):
        """ Try to do a reverse DNS based on [server]reverseDNS in the config file """
        if cpg.configOption.reverseDNS:
            return BaseHTTPServer.BaseHTTPRequestHandler.address_string(self)
        else:
            return self.client_address[0]

    def do_GET(self):
        """Serve a GET request."""
        cpg.request.method = 'GET'
        _cphttptools.doRequest(
            self.client_address[0],
            self.address_string(),
            self.raw_requestline,
            self.headers,
            self.rfile,
            self.wfile
        )

    def do_HEAD(self): # Head is not implemented
        """Serve a HEAD request."""
        cpg.request.method = 'HEAD'
        _cphttptools.doRequest(
            self.client_address[0],
            self.address_string(),
            self.raw_requestline,
            self.headers,
            self.rfile,
            self.wfile
        )

    def do_POST(self):
        """Serve a POST request."""
        cpg.request.method = 'POST'
        _cphttptools.doRequest(
            self.client_address[0],
            self.address_string(),
            self.raw_requestline,
            self.headers,
            self.rfile,
            self.wfile
        )

        self.connection = self.request

    def log_message(self, format, *args):
        """ We have to override this to use our own logging mechanism """
        _cputil.getSpecialFunction('_cpLogMessage')(format % args, "HTTP")


class CherryHTTPServer(BaseHTTPServer.HTTPServer):
    def server_activate(self):
        """Override server_activate to set timeout on our listener socket"""
        self.socket.settimeout(1)
        BaseHTTPServer.HTTPServer.server_activate(self)

    def server_bind(self):
        # Removed getfqdn call because it was timing out on localhost when calling gethostbyaddr
        self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
        self.socket.bind(self.server_address)

    def get_request(self):
        # With Python 2.3 it seems that an accept socket in timeout (nonblocking) mode
        #  results in request sockets that are also set in nonblocking mode. Since that doesn't play
        #  well with makefile() (where wfile and rfile are set in SocketServer.py) we explicitly set
        #  the request socket to blocking

        request, client_address = self.socket.accept()
        request.setblocking(1)
        return request, client_address

    def handle_request(self):
        """Override handle_request to trap timeout exception."""
        try:
            BaseHTTPServer.HTTPServer.handle_request(self)
        except socket.timeout:
            # The only reason for the timeout is so we can notice keyboard
            # interrupts on Win32, which don't interrupt accept() by default
            return 1
        except KeyboardInterrupt:
            _cpLogMessage("<Ctrl-C> hit: shutting down", "HTTP")
            self.shutdown()

    def serve_forever(self):
        """Override serve_forever to handle shutdown."""
        self.__running = 1
        while self.__running:
            self.handle_request()

    def shutdown(self):
        self.__running = 0

_SHUTDOWNREQUEST = (0,0)

class ServerThread(threading.Thread):
    def __init__(self, RequestHandlerClass, requestQueue, threadIndex):
        threading.Thread.__init__(self)
        self._RequestHandlerClass = RequestHandlerClass
        self._requestQueue = requestQueue
        self._threadIndex = threadIndex
        
    def run(self):
        # Call the functions from cpg.server.onStartThreadList
        for func in cpg.server.onStartThreadList:
            func(self._threadIndex)
        while 1:
            request, client_address = self._requestQueue.get()
            if (request, client_address) == _SHUTDOWNREQUEST:
                # Call the functions from cpg.server.onStopThreadList
                for func in cpg.server.onStopThreadList:
                    func()
                return
            if self.verify_request(request, client_address):            
                try:
                    self.process_request(request, client_address)
                except:
                    self.handle_error(request, client_address)
                    self.close_request(request)
            else:
                self.close_request(request)

    def verify_request(self, request, client_address):
        """ Verify the request.  May be overridden.
            Return 1 if we should proceed with this request. """
        return 1

    def process_request(self, request, client_address):
        self._RequestHandlerClass(request, client_address, self)        
        self.close_request(request)

    def close_request(self, request):
        """ Called to clean up an individual request. """
        request.close()

    def handle_error(self, request, client_address):
        """ Handle an error gracefully.  May be overridden.
            The default is to print a traceback and continue.
        """
        import traceback, StringIO
        bodyFile=StringIO.StringIO()
        traceback.print_exc(file=bodyFile)
        errorBody=bodyFile.getvalue()
        bodyFile.close()
        _cputil.getSpecialFunction('_cpLogMessage')(errorBody)
        

class PooledThreadServer(SocketServer.TCPServer):

    allow_reuse_address = 1

    """A TCP Server using a pool of worker threads. This is superior to the
       alternatives provided by the Python standard library, which only offer
       (1) handling a single request at a time, (2) handling each request in
       a separate thread (via ThreadingMixIn), or (3) handling each request in
       a separate process (via ForkingMixIn). It's also superior in some ways
       to the pure async approach used by Twisted because it allows a more
       straightforward and simple programming model in the face of blocking
       requests (i.e. you don't have to bother with Deferreds).""" 
    def __init__(self, serverAddress, numThreads, RequestHandlerClass, ThreadClass=ServerThread):
        assert(numThreads > 0)
        # I know it says "do not override", but I have to in order to implement SSL support !
        SocketServer.BaseServer.__init__(self, serverAddress, RequestHandlerClass)
        self.socket=socket.socket(self.address_family, self.socket_type)
        self.server_bind()
        self.server_activate()

        self._numThreads = numThreads        
        self._RequestHandlerClass = RequestHandlerClass
        self._ThreadClass = ThreadClass
        self._requestQueue = Queue.Queue()
        self._workerThreads = []

    def createThread(self, threadIndex):
        return self._ThreadClass(self._RequestHandlerClass, self._requestQueue, threadIndex)
            
    def start(self):
        if self._workerThreads != []:
            return
        for i in xrange(self._numThreads):
            self._workerThreads.append(self.createThread(i))        
        for worker in self._workerThreads:
            worker.start()
            
    def server_close(self):
        """Override server_close to shutdown thread pool"""
        SocketServer.TCPServer.server_close(self)
        for worker in self._workerThreads:
            self._requestQueue.put(_SHUTDOWNREQUEST)
        for worker in self._workerThreads:
            worker.join()
        self._workerThreads = []

    def server_activate(self):
        """Override server_activate to set timeout on our listener socket"""
        self.socket.settimeout(1)
        SocketServer.TCPServer.server_activate(self)

    def server_bind(self):
        self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
        self.socket.bind(self.server_address)

    def shutdown(self):
        """Gracefully shutdown a server that is serve_forever()ing."""
        self.__running = 0

    def serve_forever(self):
        """Handle one request at a time until doomsday (or shutdown is called)."""
        if self._workerThreads == []:
            self.start()
        self.__running = 1
        while self.__running:
            if not self.handle_request():
                break
        self.server_close()            
        
    def handle_request(self):
        """Override handle_request to enqueue requests rather than handle
           them synchronously. Return 1 by default, 0 to shutdown the
           server."""
        try:
            request, client_address = self.get_request()
        except KeyboardInterrupt:
            _cpLogMessage("<Ctrl-C> hit: shutting down", "HTTP")
            return 0
        except socket.error, e:
            return 1
        self._requestQueue.put((request, client_address))
        return 1

    def get_request(self):
        # With Python 2.3 it seems that an accept socket in timeout (nonblocking) mode
        #  results in request sockets that are also set in nonblocking mode. Since that doesn't play
        #  well with makefile() (where wfile and rfile are set in SocketServer.py) we explicitly set
        #  the request socket to blocking

        request, client_address = self.socket.accept()
        if hasattr(request,'setblocking'):
            request.setblocking(1)
        return request, client_address