view orpg/mapper/whiteboard.py @ 218:b8091ede042a alpha

Traipse Alpha 'OpenRPG' {100430-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing
author sirebral
date Fri, 30 Apr 2010 11:37:37 -0500
parents b633f4c64aae
children 24769389a7ba
line wrap: on
line source

# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/whiteboard.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: whiteboard.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
#
# Description: This file contains some of the basic definitions for the chat
# utilities in the orpg project.
#
__version__ = "$Id: whiteboard.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"

from base import *
from orpg.mapper.map_utils import *

def cmp_zorder(first,second):
    f = first.zorder
    s = second.zorder
    if f == None: f = 0
    if s == None: s = 0
    if f == s: value = 0
    elif f < s: value = -1
    else: value = 1
    return value

class WhiteboardText:
    def __init__(self, id, text_string, pos, style, pointsize, weight, color="#000000", log=None):
        self.scale = 1
        self.r_h = RGBHex()
        self.selected = False
        self.text_string = text_string
        self.id = id
        self.weight = int(weight)
        self.pointsize = int(pointsize)
        self.style = int(style)
        self.textcolor = color
        self.posx = pos.x
        self.posy = pos.y
        self.font = wx.Font(self.pointsize, wx.DEFAULT, self.style, self.weight)
        self.highlighted = False
        r,g,b = self.r_h.rgb_tuple(self.textcolor)
        self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255)
        self.isUpdated = False

    def highlight(self, highlight=True):
        self.highlighted = highlight

    def set_text_props(self, text_string, style, point, weight, color="#000000"):
        self.text_string = text_string
        self.textcolor = color
        self.style = int(style)
        self.font.SetStyle(self.style)
        self.pointsize = int(point)
        self.font.SetPointSize(self.pointsize)
        self.weight = int(weight)
        self.font.SetWeight(self.weight)
        self.isUpdated = True

    def hit_test(self, pt, dc):
        rect = self.get_rect(dc)
        result = rect.InsideXY(pt.x, pt.y)
        return result

    def get_rect(self, dc):
        dc.SetFont(self.font)
        (w,x,y,z) = dc.GetFullTextExtent(self.text_string)
        return wx.Rect(self.posx,self.posy,w,(x+y+z))

    def draw(self, parent, dc, op=wx.COPY):
        self.scale = parent.canvas.layers['grid'].mapscale
        if self.highlighted: textcolor = self.highlight_color
        else: textcolor = self.textcolor
        try: dc.SetTextForeground(textcolor)
        except Exception,e: dc.SetTextForeground('#000000')
        dc.SetUserScale(self.scale, self.scale)

        # Draw text
        (w,x,y,z) = self.get_rect(dc)
        dc.SetFont(self.font)
        dc.DrawText(self.text_string, self.posx, self.posy)
        dc.SetTextForeground(wx.Colour(0,0,0))

    def toxml(self, action="update"):
        if action == "del":
            xml_str = "<text action='del' id='" + str(self.id) + "'/>"
            return xml_str
        xml_str = "<text"
        xml_str += " action='" + action + "'"
        xml_str += " id='" + str(self.id) + "'"
        if self.pointsize != None: xml_str += " pointsize='" + str(self.pointsize) + "'"
        if self.style != None: xml_str += " style='" + str(self.style) + "'"
        if self.weight != None: xml_str += " weight='" + str(self.weight) + "'"
        if self.posx != None: xml_str+= " posx='" + str(self.posx) + "'"
        if not (self.posy is None): xml_str += " posy='" + str(self.posy) + "'"
        if self.text_string != None: xml_str+= " text_string='" + self.text_string + "'"
        if self.textcolor != None: xml_str += " color='" + self.textcolor + "'"
        xml_str += "/>"
        if (action == "update" and self.isUpdated) or action == "new":
            self.isUpdated = False
            return xml_str
        else: return ''

    def takedom(self, xml_dom):
        self.text_string = xml_dom.getAttribute("text_string")
        self.id = xml_dom.getAttribute("id")
        if xml_dom.hasAttribute("posy"): self.posy = int(xml_dom.getAttribute("posy"))
        if xml_dom.hasAttribute("posx"): self.posx = int(xml_dom.getAttribute("posx"))
        if xml_dom.hasAttribute("weight"):
            self.weight = int(xml_dom.getAttribute("weight"))
            self.font.SetWeight(self.weight)
        if xml_dom.hasAttribute("style"):
            self.style = int(xml_dom.getAttribute("style"))
            self.font.SetStyle(self.style)
        if xml_dom.hasAttribute("pointsize"):
            self.pointsize = int(xml_dom.getAttribute("pointsize"))
            self.font.SetPointSize(self.pointsize)
        if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '':
            self.textcolor = xml_dom.getAttribute("color")
            if self.textcolor == '#0000000': self.textcolor = '#000000'

class WhiteboardLine:
    def __init__(self, id, line_string, upperleft, lowerright, color="#000000", width=1, log=None):
        self.scale = 1
        self.r_h = RGBHex()
        if color == '': color = "#000000"
        self.linecolor = color
        self.linewidth = width
        self.lowerright = lowerright
        self.upperleft = upperleft
        self.selected = False
        self.line_string = line_string
        self.id = id
        self.highlighted = False
        r,g,b = self.r_h.rgb_tuple(self.linecolor)
        self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255)

    def highlight(self, highlight=True):
        self.highlighted = highlight

    def set_line_props(self, line_string="", 
                        upperleftx=0, upperlefty=0, 
                        lowerrightx=0, lowerrighty=0, 
                        color="#000000", width=1):
        self.line_string = line_string
        self.upperleft.x = upperleftx
        self.upperleft.y = upperlefty
        self.lowerright.x = lowerrightx
        self.lowerright.y = lowerrighty
        self.linecolor = color
        self.linewidth = width

    def hit_test(self, pt):
        coords = self.line_string.split(";")
        stcords = coords[0].split(",")
        oldicords = (int(stcords[0]),int(stcords[1]))
        for coordinate_string_counter in range(1, len(coords)):
            stcords = coords[coordinate_string_counter].split(",")
            if stcords[0] == "": return False
            icords = (int(stcords[0]),int(stcords[1]))
            if orpg.mapper.map_utils.proximity_test(oldicords,icords,pt,12): return True
            oldicords = icords
        return False

    def draw(self, parent, dc, op=wx.COPY):
        self.scale = parent.canvas.layers['grid'].mapscale
        if self.highlighted: linecolor = self.highlight_color
        else: linecolor = self.linecolor
        pen = wx.BLACK_PEN
        try: pen.SetColour(linecolor)
        except Exception,e: pen.SetColour('#000000')
        pen.SetWidth( self.linewidth )
        dc.SetPen( pen )
        dc.SetBrush(wx.BLACK_BRUSH)
        # draw lines
        dc.SetUserScale(self.scale,self.scale)
        pointArray = self.line_string.split(";")
        x2 = y2 = -999
        for m in range(len(pointArray)-1):
            x = pointArray[m]
            points = x.split(",")
            x1 = int(points[0])
            y1 = int(points[1])
            if x2 != -999: dc.DrawLine(x2,y2,x1,y1)
            x2 = x1
            y2 = y1
        pen.SetColour(wx.Colour(0,0,0))
        dc.SetPen(pen)
        dc.SetPen(wx.NullPen)
        dc.SetBrush(wx.NullBrush)
        #selected outline

    def toxml(self, action="update"):
        if action == "del":
            xml_str = "<line action='del' id='" + str(self.id) + "'/>"
            return xml_str
        #  if there are any changes, make sure id is one of them
        xml_str = "<line"
        xml_str += " action='" + action + "'"
        xml_str += " id='" + str(self.id) + "'"
        xml_str+= " line_string='" + self.line_string + "'"
        if self.upperleft != None:
            xml_str += " upperleftx='" + str(self.upperleft.x) + "'"
            xml_str += " upperlefty='" + str(self.upperleft.y) + "'"
        if self.lowerright != None:
            xml_str+= " lowerrightx='" + str(self.lowerright.x) + "'"
            xml_str+= " lowerrighty='" + str(self.lowerright.y) + "'"
        if self.linecolor != None:
            xml_str += " color='" + str(self.linecolor) + "'"
        if self.linewidth != None:
            xml_str += " width='" + str(self.linewidth) + "'"
        xml_str += "/>"
        if action == "new": return xml_str
        return ''

    def takedom(self, xml_dom):
        self.line_string = xml_dom.getAttribute("line_string")
        self.id = xml_dom.getAttribute("id")
        if xml_dom.hasAttribute("upperleftx"): self.upperleft.x = int(xml_dom.getAttribute("upperleftx"))
        if xml_dom.hasAttribute("upperlefty"): self.upperleft.y = int(xml_dom.getAttribute("upperlefty"))
        if xml_dom.hasAttribute("lowerrightx"): self.lowerright.x = int(xml_dom.getAttribute("lowerrightx"))
        if xml_dom.hasAttribute("lowerrighty"): self.lowerright.y = int(xml_dom.getAttribute("lowerrighty"))
        if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '':
            self.linecolor = xml_dom.getAttribute("color")
            if self.linecolor == '#0000000': self.linecolor = '#000000'
        if xml_dom.hasAttribute("width"): self.linewidth = int(xml_dom.getAttribute("width"))

##-----------------------------
## whiteboard layer
##-----------------------------
class whiteboard_layer(layer_base):

    def __init__(self, canvas):
        self.canvas = canvas
        layer_base.__init__(self)
        self.r_h = RGBHex()
        self.id = -1
        self.lines = []
        self.texts = []
        self.serial_number = 0
        self.color = "#000000"
        self.width = 1
        self.removedLines = []

    def next_serial(self):
        self.serial_number += 1
        return self.serial_number

    def get_next_highest_z(self):
        z = len(self.lines)+1
        return z

    def cleanly_collapse_zorder(self):
        pass

    def collapse_zorder(self):
        pass

    def rollback_serial(self):
        self.serial_number -= 1

    def add_line(self, line_string="", upperleft=cmpPoint(0,0), lowerright=cmpPoint(0,0), color="#000000", width=1):
        id = 'line-' + self.canvas.session.get_next_id()
        line = WhiteboardLine(id, line_string, upperleft, lowerright, color=self.color, width=self.width)
        self.lines.append(line)
        xml_str = "<map><whiteboard>"
        xml_str += line.toxml("new")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        self.canvas.Refresh(True)
        return line

    def get_line_by_id(self, id):
        for line in self.lines:
            if str(line.id) == str(id): return line
        return None

    def get_text_by_id(self, id):
        for text in self.texts:
            if str(text.id) == str(id): return text
        return None

    def del_line(self, line):
        xml_str = "<map><whiteboard>"
        xml_str += line.toxml("del")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        if line:
            self.lines.remove(line)
            self.removedLines.append(line)
        self.canvas.Refresh(True)

    def undo_line(self):
        if len(self.removedLines)>0:
            line = self.removedLines[len(self.removedLines)-1]
            self.removedLines.remove(line)
            self.add_line(line.line_string, line.upperleft, line.lowerright, line.linecolor, line.linewidth)
            self.canvas.Refresh(True)

    def del_all_lines(self):
        for i in xrange(len(self.lines)): self.del_line(self.lines[0])

    def del_text(self, text):
        xml_str = "<map><whiteboard>"
        xml_str += text.toxml("del")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        if text: self.texts.remove(text)
        self.canvas.Refresh(True)

    def layerDraw(self, dc):
        for m in self.lines: m.draw(self, dc)
        for m in self.texts: m.draw(self,dc)

    def hit_test_text(self, pos, dc):
        list_of_texts_matching = []
        if self.canvas.layers['fog'].use_fog == 1:
            if self.canvas.frame.session.role != "GM": return list_of_texts_matching
        for m in self.texts:
            if m.hit_test(pos,dc): list_of_texts_matching.append(m)
        return list_of_texts_matching

    def hit_test_lines(self, pos, dc):
        list_of_lines_matching = []
        if self.canvas.layers['fog'].use_fog == 1:
            if self.canvas.frame.session.role != "GM": return list_of_lines_matching
        for m in self.lines:
            if m.hit_test(pos): list_of_lines_matching.append(m)
        return list_of_lines_matching

    def find_line(self, pt):
        scale = self.canvas.layers['grid'].mapscale
        dc = wx.ClientDC( self.canvas )
        self.canvas.PrepareDC( dc )
        dc.SetUserScale(scale,scale)
        line_list = self.hit_test_lines(pt,dc)
        if line_list: return line_list[0]
        else: return None

    def setcolor(self, color):
        r,g,b = color.Get()
        self.color = self.r_h.hexstring(r,g,b)

    def sethexcolor(self, hexcolor):
        self.color = hexcolor

    def setwidth(self, width):
        self.width = int(width)

    def set_font(self, font):
        self.font = font

    def add_text(self, text_string, pos, style, pointsize, weight, color="#000000"):
        id = 'text-' + self.canvas.session.get_next_id()
        text = WhiteboardText(id,text_string, pos, style, pointsize, weight, color)
        self.texts.append(text)
        xml_str = "<map><whiteboard>"
        xml_str += text.toxml("new")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        self.canvas.Refresh(True)

    def draw_working_line(self, dc, line_string):
        scale = self.canvas.layers['grid'].mapscale
        dc.SetPen(wx.BLACK_PEN)
        dc.SetBrush(wx.BLACK_BRUSH)
        pen = wx.BLACK_PEN
        pen.SetColour(self.color)
        pen.SetWidth(self.width)
        dc.SetPen(pen)
        dc.SetUserScale(scale,scale)
        pointArray = line_string.split(";")
        x2 = y2 = -999
        for m in range(len(pointArray)-1):
            x = pointArray[m]
            points = x.split(",")
            x1 = int(points[0])
            y1 = int(points[1])
            if x2 != -999: dc.DrawLine(x2,y2,x1,y1)
            x2 = x1
            y2 = y1
        dc.SetPen(wx.NullPen)
        dc.SetBrush(wx.NullBrush)

    def layerToXML(self, action="update"):
        """ format  """
        white_string = ""
        if self.lines: 
            for l in self.lines: white_string += l.toxml(action)
        if self.texts: 
            for l in self.texts: white_string += l.toxml(action)
        if len(white_string):
            s = "<whiteboard"
            s += " serial='" + str(self.serial_number) + "'"
            s += ">"
            s += white_string
            s += "</whiteboard>"
            return s
        else: return ""

    def layerTakeDOM(self, xml_dom):
        serial_number = xml_dom.getAttribute('serial')
        if serial_number != "": self.serial_number = int(serial_number)
        children = xml_dom._get_childNodes()
        for l in children:
            nodename = l._get_nodeName()
            action = l.getAttribute("action")
            id = l.getAttribute('id')
            try:
                if self.serial_number < int(id.split('-')[2]): self.serial_number = int(id.split('-')[2])
            except: pass
            if action == "del":
                if nodename == 'line':
                    line = self.get_line_by_id(id)
                    if line != None: self.lines.remove(line)
                elif nodename == 'text':
                    text = self.get_text_by_id(id)
                    if text != None: self.texts.remove(text)
            elif action == "new":
                if nodename == "line":
                    try:
                        line_string = l.getAttribute('line_string')
                        upperleftx = l.getAttribute('upperleftx')
                        upperlefty = l.getAttribute('upperlefty')
                        lowerrightx = l.getAttribute('lowerrightx')
                        lowerrighty = l.getAttribute('lowerrighty')
                        upperleft = wx.Point(int(upperleftx),int(upperlefty))
                        lowerright = wx.Point(int(lowerrightx),int(lowerrighty))
                        color = l.getAttribute('color')
                        if color == '#0000000': color = '#000000'
                        id = l.getAttribute('id')
                        width = int(l.getAttribute('width'))
                    except:
                        line_string = upperleftx = upperlefty = lowerrightx = lowerrighty = color = 0
                        continue
                    line = WhiteboardLine(id, line_string, upperleft, lowerright, color, width)
                    self.lines.append(line)
                elif nodename == "text":
                    try:
                        text_string = l.getAttribute('text_string')
                        style = l.getAttribute('style')
                        pointsize = l.getAttribute('pointsize')
                        weight = l.getAttribute('weight')
                        color = l.getAttribute('color')
                        if color == '#0000000': color = '#000000'
                        id = l.getAttribute('id')
                        posx = l.getAttribute('posx')
                        posy = l.getAttribute('posy')
                        pos = wx.Point(0,0)
                        pos.x = int(posx)
                        pos.y = int(posy)
                    except: continue
                    text = WhiteboardText(id, text_string, pos, style, pointsize, weight, color)
                    self.texts.append(text)
            else:
                if nodename == "line":
                    line = self.get_line_by_id(id)
                    if line: line.takedom(l)
                if nodename == "text":
                    text = self.get_text_by_id(id)
                    if text: text.takedom(l)

    def add_temp_line(self, line_string):
        line = WhiteboardLine(0, line_string, wx.Point(0,0), wx.Point(0,0), 
            color=self.color, width=self.width)
        self.lines.append(line)
        return line

    def del_temp_line(self, line):
        if line: self.lines.remove(line)