view orpg/mapper/min_dialogs.py @ 218:b8091ede042a alpha

Traipse Alpha 'OpenRPG' {100430-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes New Namespace Internal is context sensitive, always! New Namespace External is 'as narrow as you make it' New Namespace FutureCheck helps ensure you don't receive an incorrect node New PluginDB access for URL2Link plugin New to Forms, they now show their content in Design Mode New to Update Manager, checks Repo for updates on software start New to Mini Lin node, change title in design mode New to Game Tree, never lose a node, appends a number to the end of corrupted trees New to Server GUI, Traipse Suite's Debug Console Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup Fix to Backgrounds not loading through remote loader Fix to Node name errors Fix to rolling dice in chat Whispers Fix to Splitters Sizing issues Fix to URL2Link plugin, modified regex compilation should remove memory leak Fix to mapy.py, a roll back due to zoomed grid issues Fix to whiteboard_handler, Circles work by you clicking the center of the circle Fix to Servers parse_incoming_dom which was outdated and did not respect XML Fix to a broken link in the server welcome message Fix to InterParse and logger requiring traceback Fix to Update Manager Status Bar Fix to failed image and erroneous pop up Fix to Mini Lib node that was preventing use Fix to plugins that parce dice but did not call InterParse Fix to nodes for name changing by double click Fix to Game Tree, node ordering on drag and drop corrected Fix to Game Tree, corrupted error message was not showing
author sirebral
date Fri, 30 Apr 2010 11:37:37 -0500
parents b633f4c64aae
children
line wrap: on
line source

# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/min_dialogs.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: min_dialogs.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
#
# Description: This file contains some of the basic definitions for the chat
# utilities in the orpg project.

##-----------------------------
## Miniature List Panel
##-----------------------------

from miniatures import *

class min_list_panel(wx.Dialog):

    def __init__(self, parent,layers, log, pos =(-1,-1)):
        wx.Dialog.__init__(self,  parent,-1, log,pos = (-1,-1), size = (785,175), style=wx.RESIZE_BORDER)
        listID = wx.NewId()
        self.parent = parent
        self.min = layers['miniatures'].miniatures
        self.grid = layers['grid']
        self.layers = layers
        self.listID = listID
        list_sizer = wx.BoxSizer(wx.VERTICAL)
        self.list_sizer = list_sizer
        listctrl = wx.ListCtrl(self, listID, style=wx.LC_REPORT | wx.SUNKEN_BORDER)
        self.listctrl = listctrl
        self.Centre(wx.BOTH)
        self.log = log
        self.list_sizer.Add(self.listctrl,1,wx.EXPAND)
        self.listctrl.InsertColumn(0,"POS    ")
        self.listctrl.InsertColumn(0,"LOCKED")
        self.listctrl.InsertColumn(0,"HEADING")
        self.listctrl.InsertColumn(0,"FACING")
        self.listctrl.InsertColumn(0,"LABEL")
        self.listctrl.InsertColumn(0,"PATH")
        self.listctrl.SetColumnWidth(1, wx.LIST_AUTOSIZE_USEHEADER)
        self.listctrl.SetColumnWidth(2, wx.LIST_AUTOSIZE_USEHEADER)
        self.listctrl.SetColumnWidth(3, wx.LIST_AUTOSIZE_USEHEADER)
        self.listctrl.SetColumnWidth(4, wx.LIST_AUTOSIZE_USEHEADER)
        self.listctrl.SetColumnWidth(5, wx.LIST_AUTOSIZE_USEHEADER)
        self.list_sizer.Add(wx.Button(self, wx.ID_OK, "DONE"),0,wx.ALIGN_CENTER)
        self.refresh()
        self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK)
        self.listctrl.Bind(wx.EVT_COMMAND_RIGHT_CLICK, self.OnRightClick, id=listID)
        self.listctrl.Bind(wx.EVT_RIGHT_UP, self.OnRightClick)
        self.listctrl.Bind(wx.EVT_RIGHT_DOWN, self.OnRightDown)
        self.SetSizer(self.list_sizer)
        self.SetAutoLayout(True)
        self.Fit()

    def OnRightClick(self,event):
        if self.listctrl.GetSelectedItemCount() > 0:
            menu = wx.Menu()
            lPopupID1 = wx.NewId()
            lPopupID2 = wx.NewId()
            lPopupID3 = wx.NewId()
            menu.Append(lPopupID1, "&Edit")
            menu.Append(lPopupID2, "&Delete")
            menu.Append(lPopupID3, "To &Gametree")
            self.Bind(wx.EVT_MENU, self.onEdit, id=lPopupID1)
            self.Bind(wx.EVT_MENU, self.onDelete, id=lPopupID2)
            self.Bind(wx.EVT_MENU, self.onToGametree, id=lPopupID3)
            self.PopupMenu(menu, cmpPoint(self.x, self.y))
            menu.Destroy()
        event.Skip()

    def refresh(self):
        self.SetMinSize((600,175));
        for m in self.min:
            self.listctrl.InsertStringItem(self.min.index(m),self.min[self.min.index(m)].path)
            self.listctrl.SetStringItem(self.min.index(m),1,self.min[self.min.index(m)].label)
            self.listctrl.SetStringItem(self.min.index(m),2,`self.min[self.min.index(m)].heading`)
            self.listctrl.SetStringItem(self.min.index(m),3,`self.min[self.min.index(m)].face`)
            self.listctrl.SetStringItem(self.min.index(m),4,`self.min[self.min.index(m)].locked`)
            self.listctrl.SetStringItem(self.min.index(m),5,`self.min[self.min.index(m)].pos`)
            oldcolumnwidth = self.listctrl.GetColumnWidth(0)
            self.listctrl.SetColumnWidth(0, wx.LIST_AUTOSIZE)
            if oldcolumnwidth < self.listctrl.GetColumnWidth(0): self.listctrl.SetColumnWidth(0, wx.LIST_AUTOSIZE)
            else: self.listctrl.SetColumnWidth(0, oldcolumnwidth)
        self.list_sizer=self.list_sizer

    def onEdit(self,event):
        min_list = []
        min_index = []
        loop_count = 0
        item =-1
        while True:
            loop_count += 1
            item = self.listctrl.GetNextItem(item,wx.LIST_NEXT_ALL, wx.LIST_STATE_SELECTED)
            if item == -1: break
            min_list.append(self.min[item])
            min_index.append(item-loop_count+1)
        if len(min_list) > 0: dlg = min_list_edit_dialog(self.parent,min_index, min_list,self.layers)
        if dlg.ShowModal() == wx.ID_OK: pass
        self.listctrl.DeleteAllItems()
        self.refresh()
        event.Skip()

    def onDelete(self,event):
        loop_count = 0
        item = -1
        while True:
            loop_count += 1
            item = self.listctrl.GetNextItem(item,wx.LIST_NEXT_ALL, wx.LIST_STATE_SELECTED)
            if item == -1: break
            self.layers["miniatures"].del_miniature(self.min[item-loop_count+1])
        self.listctrl.DeleteAllItems()
        self.refresh()
        event.Skip()

    def onToGametree(self,event):
        min_list = []
        min_index = []
        loop_count = 0
        item =-1
        while True:
            loop_count += 1
            item = self.listctrl.GetNextItem(item,wx.LIST_NEXT_ALL, wx.LIST_STATE_SELECTED)
            if item == -1: break
            min_list.append(self.min[item])
            min_index.append(item-loop_count+1)
        if len(min_list) > 0:
            for sel_rmin in min_list:
             #############
                min_xml = sel_rmin.toxml(action="new")
                node_begin = "<nodehandler module='map_miniature_nodehandler' class='map_miniature_handler' name='"
                if sel_rmin.label: node_begin += sel_rmin.label + "'"
                else: node_begin += "Unnamed Miniature'"
                node_begin += ">"
                gametree = component.get('tree')
                node_xml = node_begin + min_xml + '</nodehandler>'
                print "Sending this XML to insert_xml:" + node_xml
                gametree.insert_xml(node_xml)
             #############
        self.listctrl.DeleteAllItems()
        self.refresh()
        event.Skip()

    def OnRightDown(self,event):
        self.x = event.GetX()
        self.y = event.GetY()
        event.Skip()

    def on_ok(self,evt):
        self.EndModal(wx.ID_OK)

class min_list_edit_dialog(wx.Dialog):
    def __init__(self,parent,min_index, min_list, layers):
        wx.Dialog.__init__(self,parent,-1,"Miniature List",wx.DefaultPosition,wx.Size(600,530))
        self.layers = layers
        grid = layers['grid']
        min = layers['miniatures']
        self.min_list = min_list
        self.min_index = min_index
        self.min = min
        sizer1 = wx.BoxSizer(wx.VERTICAL)
        sizer = wx.BoxSizer(wx.HORIZONTAL)
        self.grid = grid
        editor = min_list_edit_panel(self, min_index, min_list,layers)
        sizer1.Add(editor, 1, wx.EXPAND)
        sizer.Add(wx.Button(self, wx.ID_OK, "OK"), 1, wx.EXPAND)
        sizer.Add(wx.Size(10,10))
        sizer.Add(wx.Size(10,10))
        sizer.Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND)
        sizer1.Add(sizer, 0, wx.EXPAND)
        self.editor = editor
        self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK)
        self.SetSizer(sizer1)
        self.SetAutoLayout(True)
        self.Fit()

    def on_revert(self,evt):
        pass

    def on_ok(self,evt):
        self.editor.on_ok(self.layers)
        self.EndModal(wx.ID_OK)

class min_list_edit_panel(wx.Panel):
    def __init__(self, parent, min_index, min_list,layers):
        LABEL_COMBO = wx.NewId()
        PATH_COMBO = wx.NewId()
        POS_COMB = wx.NewId()
        MIN_POS = wx.NewId()
        POS_SPIN = wx.NewId()
        self.grid = layers['grid']
        self.min = layers['miniatures'].miniatures
        self.min_list = min_list
        self.min_index = min_index
        self.layers = layers
        wx.Panel.__init__(self, parent, -1)
        self.min=min
        listsizer = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Miniature list properties"), wx.VERTICAL)
        labelsizer = wx.BoxSizer(wx.HORIZONTAL)
        self.labelcheck = wx.CheckBox(self,-1,"Serialize")
        labelsizer.Add(wx.StaticText(self, -1, "Label:          "), 0, wx.EXPAND)
        labelsizer.Add(self.labelcheck,wx.ALIGN_RIGHT,wx.EXPAND)
        listsizer.Add(labelsizer,0, wx.EXPAND)
        self.labelcombo = wx.ComboBox(self, LABEL_COMBO,"no change",style=wx.CB_DROPDOWN)
        listsizer.Add(self.labelcombo,0, wx.EXPAND)
        self.pathcombo = wx.ComboBox(self, PATH_COMBO, "no change",style=wx.CB_DROPDOWN)
        self.positioncombo = wx.ComboBox(self, POS_COMB, "no change", choices=["no change"], style=wx.CB_READONLY)
        self.labelcombo.Append("no change")
        self.pathcombo.Append("no change")
        for m in min_list:
            self.labelcombo.Append(min_list[min_list.index(m)].label)
            self.pathcombo.Append(min_list[min_list.index(m)].path)
            self.positioncombo.Append(`min_list[min_list.index(m)].pos`)
        listsizer.Add(wx.StaticText(self, -1, "Path:"), 0, wx.EXPAND)
        listsizer.Add(self.pathcombo, 0, wx.EXPAND)
        listsizer.Add(wx.Size(10,10))
        self.heading = wx.RadioBox(self, MIN_HEADING, "Heading", 
            choices=["None","N","NE","E","SE","S","SW","W","NW","no change"], majorDimension=5, style=wx.RA_SPECIFY_COLS)
        self.heading.SetSelection( 9 )
        listsizer.Add( self.heading, 0, wx.EXPAND )
        listsizer.Add(wx.Size(10,10))
        self.face = wx.RadioBox(self, MIN_FACE, "Facing", 
            choices=["None","N","NE","E","SE","S","SW","W","NW","no change"], majorDimension=5, style=wx.RA_SPECIFY_COLS)
        self.face.SetSelection(9)
        listsizer.Add(self.face, 0, wx.EXPAND)
        ###
        ###Group together locked, Hide, and snap radioboxes in group2 box
        ###
        group2 = wx.BoxSizer(wx.HORIZONTAL)
        self.locked = wx.RadioBox(self, MIN_LOCK, "Lock", 
            choices=["Don't lock","Lock","no change"],majorDimension=1,style=wx.RA_SPECIFY_COLS)
        self.locked.SetSelection(2)
        self.hide = wx.RadioBox(self, MIN_HIDE, "Hide", 
            choices=["Don't hide", "Hide", "no change"],majorDimension=1,style=wx.RA_SPECIFY_COLS)
        self.hide.SetSelection(2)
        self.snap = wx.RadioBox(self,MIN_ALIGN,"Snap",
            choices=["Center","Top left","no change"],majorDimension=1,style=wx.RA_SPECIFY_COLS)
        self.snap.SetSelection(2)
        group2.Add(self.locked, 0, wx.EXPAND)
        group2.Add(wx.Size(10,0))
        group2.Add(self.hide, 0, wx.EXPAND)
        group2.Add(wx.Size(10,0))
        group2.Add(self.snap, 0, wx.EXPAND)
        group2.Add(wx.Size(10,0))
        listsizer.Add(group2,0,0)
        ###
        ###Group together the postion radiobox and the and its selection elements
        ###
        xpos = int(min_list[0].pos[0])
        ypos = int(min_list[0].pos[1])
        self.scx = wx.SpinCtrl(self, POS_SPIN, "", (-1,-1), wx.Size(75,25))
        self.scx.SetRange(0,self.grid.return_grid()[0])
        self.scx.SetValue(xpos)
        self.scy = wx.SpinCtrl(self, POS_SPIN, "", (-1,-1), wx.Size(75,25))
        self.scy.SetRange(0,self.grid.return_grid()[1])
        self.scy.SetValue(1)
        self.scy.SetValue(ypos)
        positionbox = wx.BoxSizer(wx.HORIZONTAL)
        self.poschoice = wx.RadioBox(self,MIN_POS,"Position",
            choices=["Manual", "Existing", "no change"],majorDimension=1,style=wx.RA_SPECIFY_COLS)
        self.poschoice.SetSelection(2)
        positionbox.Add(self.poschoice,0,0)
        ###
        ### group together choices under position choice boxsizer
        ###
        poschoicebox = wx.BoxSizer(wx.VERTICAL)
            ###
            ### spinbox contains the x and y spinctrls
            ###
        spinbox = wx.BoxSizer(wx.HORIZONTAL)
        group2.Add(positionbox,0, wx.EXPAND)
        xpos = wx.StaticText(self, -1,"XPOS:  ")
        spinbox.Add(xpos,0, 0)
        spinbox.Add(self.scx, 0, 0)
        ypos = wx.StaticText(self, -1,"YPOS:  ")
        spinbox.Add(ypos,0, 0)
        spinbox.Add(self.scy, 0, 0)
        poschoicebox.Add(wx.Size(0,15))
        poschoicebox.Add(spinbox,0,0)
        ###
        ### kludge is just a way to horizontaly position text.  .Add doesn't seem to work.
        ###
        kluge = wx.BoxSizer(wx.HORIZONTAL)
        klugetext = wx.StaticText(self, -1, "            ")
        kluge.Add(klugetext,0,0)
        kluge.Add(self.positioncombo,0,0)
        poschoicebox.Add(wx.Size(0,1))
        poschoicebox.Add(kluge,0,0)
        positionbox.Add(poschoicebox,0,0)
        listsizer.Add(positionbox,0, 0)
        self.listsizer = listsizer
        self.SetSizer(listsizer)
        self.SetAutoLayout(True)
        self.Fit()
        self.Bind(wx.EVT_SPINCTRL, self.on_spin, id=POS_SPIN)
        self.Bind(wx.EVT_TEXT, self.on_combo_box, id=POS_COMB)
        self.Bind(wx.EVT_TEXT, self.on_text, id=MIN_LABEL)
        self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=MIN_HEADING)
        self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=MIN_FACE)

    def on_ok(self,min):
        self.min = min
        for m in self.min_list:
            if self.hide.GetSelection() !=2: m.hide = self.hide.GetSelection()
            if self.heading.GetSelection() !=9: m.heading = self.heading.GetSelection()
            if self.face.GetSelection() !=9: m.face = self.face.GetSelection()
            if self.locked.GetSelection() !=2: m.locked = self.locked.GetSelection()
            if self.snap.GetSelection() !=2: m.snap_to_align = self.snap.GetSelection()
            if self.labelcombo.GetValue() != "no change":
                m.label = self.labelcombo.GetValue()
                if self.labelcheck.GetValue(): m.label += " " + `self.layers['miniatures'].next_serial()`
            if self.pathcombo.GetValue() != "no change":
                path = self.pathcombo.GetValue()
                image = self.evaluate(path)
                if str(image[1]) != '-1':
                    m.path = image[0]
                    m.bmp = image[1]
                else:
                    image[-1] = -1
                    while image[1] == -1:
                        image = 0
                        self.dlg = wx.TextEntryDialog(self, 
                            'You entered an invalid URL for the image path.  Please Enter a valid URL or cancel to leave the old url unchanged')
                        if self.dlg.ShowModal() == wx.ID_OK:
                            path = self.dlg.GetValue()
                            image = self.evaluate(path)
                            if image[1] != -1:
                                m.path = image[0]
                                m.bmp = image[1]
                            self.dlg.Destroy()
                        else: break
            if self.poschoice.GetSelection() !=2:
                if self.poschoice.GetSelection() == 0: m.pos = cmpPoint(self.scx.GetValue(),self.scy.GetValue())
                else:
                    pos = self.positioncombo.GetValue()
                    m.pos = cmpPoint(int(`pos`[2:`pos`.index(",")]),int(`pos`[`pos`.rfind(',')+1:len(`pos`)-2]))
        self.layers["miniatures"].canvas.send_map_data()

    def evaluate(self, ckpath):
        path = []
        if ckpath[:7] != "http://": ckpath = "http://" + ckpath
        path = self.check_path(ckpath)
        return [ckpath, path]

    def check_path(self, path):
        if ImageHandler.Cache.has_key(path): return ImageHandler.Cache[path]
        img = ImageHandler.directLoad(path)
        if img is None: return -1
        return img

    def on_text(self,evt):
        id=evt.GetId()

    def on_spin(self,evt):
        self.poschoice.SetSelection(0)

    def on_combo_box(self,evt):
        self.poschoice.SetSelection(1)

    def on_radio_box(self,evt):
        id=evt.GetId()
        index = evt.GetInt()

    def on_size(self,evt):
        s = self.GetClientSizeTuple()
        self.listsizer.SetDimension(20,20,s[0]-40,s[1]-40)
        self.outline.SetDimensions(5,5,s[0]-10,s[1]-10)

##-----------------------------
## Miniature Prop Panel
##-----------------------------

MIN_LABEL = wx.NewId()
MIN_HEADING = wx.NewId()
MIN_FACE = wx.NewId()
MIN_HIDE = wx.NewId()
MIN_LOCK = wx.NewId()
MIN_ALIGN = wx.NewId()
wxID_MIN_WIDTH = wx.NewId()
wxID_MIN_HEIGHT = wx.NewId()
wxID_MIN_SCALING = wx.NewId()

class min_edit_panel(wx.Panel):
    def __init__(self, parent, min):
        wx.Panel.__init__(self, parent, -1)
        self.min = min
        sizer = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Miniature"), wx.VERTICAL)
        sizerSize = wx.BoxSizer(wx.HORIZONTAL)
        hSizer = wx.BoxSizer(wx.HORIZONTAL)
        self.label = wx.TextCtrl(self, MIN_LABEL, min.label)
        sizer.Add(wx.StaticText(self, -1, "Label:"), 0, wx.EXPAND)
        sizer.Add(self.label, 0, wx.EXPAND)
        sizer.Add(wx.Size(10,10))
        self.heading = wx.RadioBox(self, MIN_HEADING, "Heading", 
            choices=["None","N","NE",
                     "E","SE","S",
                     "SW","W","NW"],majorDimension=5,style=wx.RA_SPECIFY_COLS)
        self.heading.SetSelection(min.heading)
        self.face = wx.RadioBox(self, MIN_FACE, "Facing", 
            choices=["None","N","NE",
                     "E","SE","S",
                     "SW","W","NW"],majorDimension=5,style=wx.RA_SPECIFY_COLS)
        self.face.SetSelection(min.face)
        self.locked = wx.CheckBox(self, MIN_LOCK, " Lock")
        self.locked.SetValue(min.locked)
        self.hide = wx.CheckBox(self, MIN_HIDE, " Hide")
        self.hide.SetValue(min.hide)
        sizer.Add(self.heading, 0, wx.EXPAND)
        sizer.Add(wx.Size(10,10))
        sizer.Add(self.face, 0, wx.EXPAND)
        sizer.Add(wx.Size(10,10))
        #
        #image resizing
        #
        self.min_width_old_value = str(self.min.bmp.GetWidth())
        self.min_width = wx.TextCtrl(self, wxID_MIN_WIDTH, self.min_width_old_value)
        sizerSize.Add(wx.StaticText(self, -1, "Width: "), 0, wx.ALIGN_CENTER)
        sizerSize.Add(self.min_width, 1, wx.EXPAND)
        sizerSize.Add(wx.Size(20, 25))

        #TODO:keep in mind that self.min is a local copy???
        self.min_height_old_value = str(self.min.bmp.GetHeight())
        self.min_height = wx.TextCtrl(self, wxID_MIN_HEIGHT, self.min_height_old_value)
        sizerSize.Add(wx.StaticText(self, -1, "Height: "),0,wx.ALIGN_CENTER)
        sizerSize.Add(self.min_height, 1, wx.EXPAND)
        self.min_scaling = wx.CheckBox(self, wxID_MIN_SCALING, "Lock scaling")
        self.min_scaling.SetValue(True)
        sizerSize.Add(self.min_scaling, 1, wx.EXPAND)
        sizer.Add(sizerSize, 0, wx.EXPAND)
        sizer.Add(wx.Size(10, 10))

        # Now, add the last items on in their own sizer
        hSizer.Add(self.locked, 0, wx.EXPAND)
        hSizer.Add(wx.Size(10,10))
        hSizer.Add(self.hide, 0, wx.EXPAND)

        # Add the hSizer to the main sizer
        sizer.Add( hSizer )
        self.sizer = sizer
        self.SetSizer(self.sizer)
        self.SetAutoLayout(True)
        self.Fit()

        #self.Bind(wx.EVT_SIZE, self.on_size)
        self.Bind(wx.EVT_TEXT, self.on_text, id=MIN_LABEL)
        self.Bind(wx.EVT_TEXT, self.on_scaling, id=wxID_MIN_WIDTH)
        self.Bind(wx.EVT_TEXT, self.on_scaling, id=wxID_MIN_HEIGHT)
        self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=MIN_HEADING)
        self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=MIN_FACE)

    def on_scaling(self, evt):
        if self.min_scaling.GetValue() == False: return
        elif self.min_width.GetValue() and wxID_MIN_WIDTH == evt.GetId() and self.min_width.GetInsertionPoint():
            self.min_height.SetValue(str(int((float(self.min_width.GetValue()) / float(self.min_width_old_value)) * float(self.min_height_old_value))) )
        elif self.min_height.GetValue() and wxID_MIN_HEIGHT == evt.GetId() and self.min_height.GetInsertionPoint():
            self.min_width.SetValue(str(int((float(self.min_height.GetValue()) / float(self.min_height_old_value)) * float(self.min_width_old_value))) )

    def update_min(self):
        self.min.set_min_props(self.heading.GetSelection(),
                               self.face.GetSelection(),
                               self.label.GetValue(),
                               self.locked.GetValue(),
                               self.hide.GetValue(),
                               self.min_width.GetValue(),
                               self.min_height.GetValue())

    def on_radio_box(self,evt):
        id = evt.GetId()
        index = evt.GetInt()

    def on_text(self,evt):
        id = evt.GetId()

    def on_size(self,evt):
        s = self.GetClientSizeTuple()
        self.sizer.SetDimension(20,20,s[0]-40,s[1]-40)
        self.outline.SetDimensions(5,5,s[0]-10,s[1]-10)

class min_edit_dialog(wx.Dialog):
    def __init__(self,parent,min):
        wx.Dialog.__init__(self,parent,-1,"Miniature",wx.DefaultPosition,wx.Size(520,350))
        (w,h) = self.GetClientSizeTuple()
        mastersizer = wx.BoxSizer(wx.VERTICAL)
        editor = min_edit_panel(self,min)
        self.editor = editor
        mastersizer.Add(editor, 1, wx.EXPAND)
        mastersizer.Add(wx.Size(10,10))
        sizer = wx.BoxSizer(wx.HORIZONTAL)
        sizer.Add(wx.Button(self, wx.ID_OK, "OK"), 1, wx.EXPAND)
        sizer.Add(wx.Size(10,10))
        sizer.Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND)
        mastersizer.Add(sizer, 0, wx.EXPAND)
        self.SetSizer(mastersizer)
        self.SetAutoLayout(True)
        self.Fit()
        self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK)

    def on_ok(self,evt):
        self.editor.update_min()
        self.EndModal(wx.ID_OK)