Mercurial > traipse_dev
view upmana/mercurial/parsers.py @ 195:b633f4c64aae alpha
Traipse Alpha 'OpenRPG' {100219-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
author | sirebral |
---|---|
date | Sat, 24 Apr 2010 08:37:20 -0500 |
parents | 033887bb8a86 |
children |
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# parsers.py - Python implementation of parsers.c # # Copyright 2009 Matt Mackall <mpm@selenic.com> and others # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. from node import bin, nullid, nullrev import util import struct, zlib _pack = struct.pack _unpack = struct.unpack _compress = zlib.compress _decompress = zlib.decompress _sha = util.sha1 def parse_manifest(mfdict, fdict, lines): for l in lines.splitlines(): f, n = l.split('\0') if len(n) > 40: fdict[f] = n[40:] mfdict[f] = bin(n[:40]) else: mfdict[f] = bin(n) def parse_index(data, inline): def gettype(q): return int(q & 0xFFFF) def offset_type(offset, type): return long(long(offset) << 16 | type) indexformatng = ">Qiiiiii20s12x" s = struct.calcsize(indexformatng) index = [] cache = None nodemap = {nullid: nullrev} n = off = 0 # if we're not using lazymap, always read the whole index l = len(data) - s append = index.append if inline: cache = (0, data) while off <= l: e = _unpack(indexformatng, data[off:off + s]) nodemap[e[7]] = n append(e) n += 1 if e[1] < 0: break off += e[1] + s else: while off <= l: e = _unpack(indexformatng, data[off:off + s]) nodemap[e[7]] = n append(e) n += 1 off += s e = list(index[0]) type = gettype(e[0]) e[0] = offset_type(0, type) index[0] = tuple(e) # add the magic null revision at -1 index.append((0, 0, 0, -1, -1, -1, -1, nullid)) return index, nodemap, cache def parse_dirstate(dmap, copymap, st): parents = [st[:20], st[20: 40]] # deref fields so they will be local in loop format = ">cllll" e_size = struct.calcsize(format) pos1 = 40 l = len(st) # the inner loop while pos1 < l: pos2 = pos1 + e_size e = _unpack(">cllll", st[pos1:pos2]) # a literal here is faster pos1 = pos2 + e[4] f = st[pos2:pos1] if '\0' in f: f, c = f.split('\0') copymap[f] = c dmap[f] = e[:4] return parents