view upmana/mercurial/parsers.py @ 195:b633f4c64aae alpha

Traipse Alpha 'OpenRPG' {100219-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Patch-2) New Features: New Namespace method with two new syntaxes Fixes: Fix to Server GUI startup errors Fix to Server GUI Rooms tab updating Fix to Chat and Settings if non existant die roller is picked Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated Fix to Alias Lib's Export to Tree, Open, Save features Fix to alias node, now works properly Fix to Splitter node, minor GUI cleanup
author sirebral
date Sat, 24 Apr 2010 08:37:20 -0500
parents 033887bb8a86
children
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# parsers.py - Python implementation of parsers.c
#
# Copyright 2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

from node import bin, nullid, nullrev
import util
import struct, zlib

_pack = struct.pack
_unpack = struct.unpack
_compress = zlib.compress
_decompress = zlib.decompress
_sha = util.sha1

def parse_manifest(mfdict, fdict, lines):
    for l in lines.splitlines():
        f, n = l.split('\0')
        if len(n) > 40:
            fdict[f] = n[40:]
            mfdict[f] = bin(n[:40])
        else:
            mfdict[f] = bin(n)

def parse_index(data, inline):
    def gettype(q):
        return int(q & 0xFFFF)

    def offset_type(offset, type):
        return long(long(offset) << 16 | type)

    indexformatng = ">Qiiiiii20s12x"

    s = struct.calcsize(indexformatng)
    index = []
    cache = None
    nodemap = {nullid: nullrev}
    n = off = 0
    # if we're not using lazymap, always read the whole index
    l = len(data) - s
    append = index.append
    if inline:
        cache = (0, data)
        while off <= l:
            e = _unpack(indexformatng, data[off:off + s])
            nodemap[e[7]] = n
            append(e)
            n += 1
            if e[1] < 0:
                break
            off += e[1] + s
    else:
        while off <= l:
            e = _unpack(indexformatng, data[off:off + s])
            nodemap[e[7]] = n
            append(e)
            n += 1
            off += s

    e = list(index[0])
    type = gettype(e[0])
    e[0] = offset_type(0, type)
    index[0] = tuple(e)

    # add the magic null revision at -1
    index.append((0, 0, 0, -1, -1, -1, -1, nullid))

    return index, nodemap, cache

def parse_dirstate(dmap, copymap, st):
    parents = [st[:20], st[20: 40]]
    # deref fields so they will be local in loop
    format = ">cllll"
    e_size = struct.calcsize(format)
    pos1 = 40
    l = len(st)

    # the inner loop
    while pos1 < l:
        pos2 = pos1 + e_size
        e = _unpack(">cllll", st[pos1:pos2]) # a literal here is faster
        pos1 = pos2 + e[4]
        f = st[pos2:pos1]
        if '\0' in f:
            f, c = f.split('\0')
            copymap[f] = c
        dmap[f] = e[:4]
    return parents