view plugins/xxinit.py @ 136:b4e02e8cd314 alpha

Traipse Alpha 'OpenRPG' {091016-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana **Pretty important update that can help remove thousands of dead children from your gametree. **Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! **New Gametree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
author sirebral
date Mon, 16 Nov 2009 19:13:41 -0600
parents c54768cffbd4
children
line wrap: on
line source

import os
import orpg.pluginhandler
from string import find, replace
from orpg.dirpath import dir_struct

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Initiative Tool'
        self.author = 'Woody, Darloth, updated by mDuo13'
        self.help = "This is the ever-popular init tool. To learn how to use it, type\n"
        self.help += "'/init help'. It will load the a help node into your game tree."

        self.toggle = ''
        self.init_list = ''
        self.backup_list = ''
        self.tool_type = ''
        self.wod_counter = ''

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts

        self.plugin_addcommand('/init', self.on_init, '[help|type|clear|new|start|add|del|list|sortlow|sorthigh|run|go|change] - Init tool. Use /init help to get details about how to use the tool')


        self.toggle = 1
        self.init_list = []
        self.backup_list = []
        self.tool_type = 'std'
        self.wod_counter = 0

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/init')

    def on_init(self, cmdargs):
        #this is just an example function for a command you create create your own
        args = cmdargs.split(None,-1)

        if len(args) == 0:
            if self.toggle:
                self.toggle = 0
                self.post_my_msg("<font color='#ff0000'>Init recording off</font>")
            else:
                self.post_my_msg("<font color='#ff0000'>Init recording on</font>")
                self.toggle = 1
        elif args[0] == 'help':
            f = open(dir_struct["plugins"]+ "inittool.xml","r")
            self.gametree.insert_xml(f.read())
            f.close()
        elif args[0] == 'type':
            if len(args) == 2:
                if args[1] == 'std' or args[1] == 'wod' or args[1] == '3e' or args[1] == 'srun':
                    self.tool_type = args[1]
                    self.post_my_msg("<font color='#ff0000'>Initiative tool now set to '" + self.tool_type + "'</font>")
                else:
                    self.post_my_msg("<font color='#ff0000'>Unknown Initiative tool type: " + args[1])
            else:
                self.chat.Post("<font color='#ff0000'>currently using the '" + self.tool_type + "' Initiative tool type</font>")
        elif args[0] == 'clear' or args[0] == 'new' or args[0] == 'start':
            self.init_list = []
            self.backup_list = []
            self.post_my_msg("<hr><font color='#ff0000'>New Initiative</font><br /><font color='#0000ff'>Roll new Initiatives</font>",1)
        elif args[0] == 'add':
            try:
                new_init = int(args[1])
                self.init_list += [[new_init, args[2]]]
                self.backup_list += [[new_init, arge[2]]]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /add init_number description</font>")
        elif args[0] == 'del':
            try:
                del self.init_list[int(args[1])-1]
                del self.backup_list[int(args[1])-1]
                self.list_inits()
            except:
                self.post_my_msg("<font color='#ff0000'>Invalid format.  correct command is: /del list_number</font>")
        elif args[0] == 'list':
            self.list_inits()
        elif args[0] == 'backuplist':
            self.list_backups()
        elif args[0] == 'sortlow':
            self.init_list.sort()
            self.backup_list.sort()
            self.list_inits()
        elif args[0] == 'sorthigh':
            self.init_list.sort()
            self.init_list.reverse()
            self.backup_list.sort()
            self.backup_list.reverse()
            self.list_inits()
        elif args[0] == 'run' or args[0] == 'go':
            if len(self.init_list):
                id = str(self.init_list[0][0])
                player = str(self.init_list[0][1])
                del self.init_list[0]
                self.post_my_msg("<hr><font color='#ff0000'>Next init:</font><br /><font color='#0000ff'><b>("+id+")</b>: "+player+"</font>",1)
            else:
                if self.tool_type == 'std' or (self.tool_type == 'wod' and self.wod_counter == 1):
                    self.backup_list = []
                    self.init_list = []
                    self.wod_counter = 0
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round</font>",1)
                elif self.tool_type == '3e':
                    self.init_list += self. backup_list
                    self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Round, Starting New Initiative Round</font>",1)
                elif self.tool_type == 'wod' and self.wod_counter == 0 and len(self.backup_list) > 0:
                    self.post_my_msg("<hr><font color='#ff0000'>Starting physical initiatives:</font>",1)
                    self.wod_counter = 1
                    self.init_list = self.backup_list
                    self.init_list.sort()
                    self.init_list.reverse()
                elif self.tool_type == 'srun':
                    for m in self.backup_list[:]:
                        m[0] -= 10
                        if m[0] <= 10:
                            self.backup_list.remove(m)
                    if len(self.backup_list):
                        self.post_my_msg("<hr><font color='#ff0000'>End of Initiative Pass, starting next Pass</font>",1)
                        self.init_list += self.backup_list
                    else:
                        self.post_my_msg("<hr><font color='#ff0000'>End of Combat Turn, roll new initiatives please</font>",1)
                        self.init_list = []
                        self.backup_list = []
        elif args[0] == 'change':
            try:
                id = int(args[1])
                new_init = int(args[2])
                self.init_list[id][0] = new_init
                self.backup_list[id][0] = new_init
                self.list_inits()
            except:
                self.post_my_msg("<font color='#0000ff'>Invalid format.  correct command is: /change list_# new_init_# (example: /change 1 4)</font>")
        else:
            self.post_my_msg("<font color='#0000ff'>Invalid Command, type /init help and read the manual please</font>")

    def post_msg(self, text, myself):
        if self.toggle:
            if myself == 1:
                if text.lower().find("init") != -1:
                    player = text[:text.find("[")]
                    init = text[text.rfind("(")+1:text.rfind(")")]
            else:
                if text.lower().find("init") != -1:
                    player=text[text.find("</B>")+4:text.find("[")]
                    init=text[text.rfind("(")+1:text.rfind(")")]
            try:
                if text.lower().find("init") != -1:
                    init = int(init)
                    self.init_list += [[init,player]]
                    self.backup_list += [[init,player]]
            except:
                pass
        return text


    def post_my_msg(self, msg, send=0):
        tmp = self.toggle
        self.toggle = 0
        self.chat.Post(msg,send)
        self.toggle = tmp


    def list_inits(self):
        msg = 'Initiatives:<br />'
        for m in self.init_list:
            msg += " <font color='#ff0000'>" + str(self.init_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)


    def list_backups(self):
        msg = 'backup list:<br />'
        for m in self.backup_list:
            msg += " <font color='#ff0000'>" + str(self.backup_list.index(m) + 1) + "</font>"
            msg += ": <font color='#0000ff'>(" + str(m[0]) + ") "
            msg += m[1] + "</font><br />"
        self.post_my_msg(msg)