Mercurial > traipse_dev
view orpg/mapper/whiteboard.py @ 220:9611ba80cf99 alpha
Traipse Alpha 'OpenRPG' {100501-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moving to Beta!!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
author | sirebral |
---|---|
date | Sat, 01 May 2010 03:21:26 -0500 |
parents | b633f4c64aae |
children | 24769389a7ba |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: mapper/whiteboard.py # Author: Chris Davis # Maintainer: # Version: # $Id: whiteboard.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: This file contains some of the basic definitions for the chat # utilities in the orpg project. # __version__ = "$Id: whiteboard.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" from base import * from orpg.mapper.map_utils import * def cmp_zorder(first,second): f = first.zorder s = second.zorder if f == None: f = 0 if s == None: s = 0 if f == s: value = 0 elif f < s: value = -1 else: value = 1 return value class WhiteboardText: def __init__(self, id, text_string, pos, style, pointsize, weight, color="#000000", log=None): self.scale = 1 self.r_h = RGBHex() self.selected = False self.text_string = text_string self.id = id self.weight = int(weight) self.pointsize = int(pointsize) self.style = int(style) self.textcolor = color self.posx = pos.x self.posy = pos.y self.font = wx.Font(self.pointsize, wx.DEFAULT, self.style, self.weight) self.highlighted = False r,g,b = self.r_h.rgb_tuple(self.textcolor) self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255) self.isUpdated = False def highlight(self, highlight=True): self.highlighted = highlight def set_text_props(self, text_string, style, point, weight, color="#000000"): self.text_string = text_string self.textcolor = color self.style = int(style) self.font.SetStyle(self.style) self.pointsize = int(point) self.font.SetPointSize(self.pointsize) self.weight = int(weight) self.font.SetWeight(self.weight) self.isUpdated = True def hit_test(self, pt, dc): rect = self.get_rect(dc) result = rect.InsideXY(pt.x, pt.y) return result def get_rect(self, dc): dc.SetFont(self.font) (w,x,y,z) = dc.GetFullTextExtent(self.text_string) return wx.Rect(self.posx,self.posy,w,(x+y+z)) def draw(self, parent, dc, op=wx.COPY): self.scale = parent.canvas.layers['grid'].mapscale if self.highlighted: textcolor = self.highlight_color else: textcolor = self.textcolor try: dc.SetTextForeground(textcolor) except Exception,e: dc.SetTextForeground('#000000') dc.SetUserScale(self.scale, self.scale) # Draw text (w,x,y,z) = self.get_rect(dc) dc.SetFont(self.font) dc.DrawText(self.text_string, self.posx, self.posy) dc.SetTextForeground(wx.Colour(0,0,0)) def toxml(self, action="update"): if action == "del": xml_str = "<text action='del' id='" + str(self.id) + "'/>" return xml_str xml_str = "<text" xml_str += " action='" + action + "'" xml_str += " id='" + str(self.id) + "'" if self.pointsize != None: xml_str += " pointsize='" + str(self.pointsize) + "'" if self.style != None: xml_str += " style='" + str(self.style) + "'" if self.weight != None: xml_str += " weight='" + str(self.weight) + "'" if self.posx != None: xml_str+= " posx='" + str(self.posx) + "'" if not (self.posy is None): xml_str += " posy='" + str(self.posy) + "'" if self.text_string != None: xml_str+= " text_string='" + self.text_string + "'" if self.textcolor != None: xml_str += " color='" + self.textcolor + "'" xml_str += "/>" if (action == "update" and self.isUpdated) or action == "new": self.isUpdated = False return xml_str else: return '' def takedom(self, xml_dom): self.text_string = xml_dom.getAttribute("text_string") self.id = xml_dom.getAttribute("id") if xml_dom.hasAttribute("posy"): self.posy = int(xml_dom.getAttribute("posy")) if xml_dom.hasAttribute("posx"): self.posx = int(xml_dom.getAttribute("posx")) if xml_dom.hasAttribute("weight"): self.weight = int(xml_dom.getAttribute("weight")) self.font.SetWeight(self.weight) if xml_dom.hasAttribute("style"): self.style = int(xml_dom.getAttribute("style")) self.font.SetStyle(self.style) if xml_dom.hasAttribute("pointsize"): self.pointsize = int(xml_dom.getAttribute("pointsize")) self.font.SetPointSize(self.pointsize) if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '': self.textcolor = xml_dom.getAttribute("color") if self.textcolor == '#0000000': self.textcolor = '#000000' class WhiteboardLine: def __init__(self, id, line_string, upperleft, lowerright, color="#000000", width=1, log=None): self.scale = 1 self.r_h = RGBHex() if color == '': color = "#000000" self.linecolor = color self.linewidth = width self.lowerright = lowerright self.upperleft = upperleft self.selected = False self.line_string = line_string self.id = id self.highlighted = False r,g,b = self.r_h.rgb_tuple(self.linecolor) self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255) def highlight(self, highlight=True): self.highlighted = highlight def set_line_props(self, line_string="", upperleftx=0, upperlefty=0, lowerrightx=0, lowerrighty=0, color="#000000", width=1): self.line_string = line_string self.upperleft.x = upperleftx self.upperleft.y = upperlefty self.lowerright.x = lowerrightx self.lowerright.y = lowerrighty self.linecolor = color self.linewidth = width def hit_test(self, pt): coords = self.line_string.split(";") stcords = coords[0].split(",") oldicords = (int(stcords[0]),int(stcords[1])) for coordinate_string_counter in range(1, len(coords)): stcords = coords[coordinate_string_counter].split(",") if stcords[0] == "": return False icords = (int(stcords[0]),int(stcords[1])) if orpg.mapper.map_utils.proximity_test(oldicords,icords,pt,12): return True oldicords = icords return False def draw(self, parent, dc, op=wx.COPY): self.scale = parent.canvas.layers['grid'].mapscale if self.highlighted: linecolor = self.highlight_color else: linecolor = self.linecolor pen = wx.BLACK_PEN try: pen.SetColour(linecolor) except Exception,e: pen.SetColour('#000000') pen.SetWidth( self.linewidth ) dc.SetPen( pen ) dc.SetBrush(wx.BLACK_BRUSH) # draw lines dc.SetUserScale(self.scale,self.scale) pointArray = self.line_string.split(";") x2 = y2 = -999 for m in range(len(pointArray)-1): x = pointArray[m] points = x.split(",") x1 = int(points[0]) y1 = int(points[1]) if x2 != -999: dc.DrawLine(x2,y2,x1,y1) x2 = x1 y2 = y1 pen.SetColour(wx.Colour(0,0,0)) dc.SetPen(pen) dc.SetPen(wx.NullPen) dc.SetBrush(wx.NullBrush) #selected outline def toxml(self, action="update"): if action == "del": xml_str = "<line action='del' id='" + str(self.id) + "'/>" return xml_str # if there are any changes, make sure id is one of them xml_str = "<line" xml_str += " action='" + action + "'" xml_str += " id='" + str(self.id) + "'" xml_str+= " line_string='" + self.line_string + "'" if self.upperleft != None: xml_str += " upperleftx='" + str(self.upperleft.x) + "'" xml_str += " upperlefty='" + str(self.upperleft.y) + "'" if self.lowerright != None: xml_str+= " lowerrightx='" + str(self.lowerright.x) + "'" xml_str+= " lowerrighty='" + str(self.lowerright.y) + "'" if self.linecolor != None: xml_str += " color='" + str(self.linecolor) + "'" if self.linewidth != None: xml_str += " width='" + str(self.linewidth) + "'" xml_str += "/>" if action == "new": return xml_str return '' def takedom(self, xml_dom): self.line_string = xml_dom.getAttribute("line_string") self.id = xml_dom.getAttribute("id") if xml_dom.hasAttribute("upperleftx"): self.upperleft.x = int(xml_dom.getAttribute("upperleftx")) if xml_dom.hasAttribute("upperlefty"): self.upperleft.y = int(xml_dom.getAttribute("upperlefty")) if xml_dom.hasAttribute("lowerrightx"): self.lowerright.x = int(xml_dom.getAttribute("lowerrightx")) if xml_dom.hasAttribute("lowerrighty"): self.lowerright.y = int(xml_dom.getAttribute("lowerrighty")) if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '': self.linecolor = xml_dom.getAttribute("color") if self.linecolor == '#0000000': self.linecolor = '#000000' if xml_dom.hasAttribute("width"): self.linewidth = int(xml_dom.getAttribute("width")) ##----------------------------- ## whiteboard layer ##----------------------------- class whiteboard_layer(layer_base): def __init__(self, canvas): self.canvas = canvas layer_base.__init__(self) self.r_h = RGBHex() self.id = -1 self.lines = [] self.texts = [] self.serial_number = 0 self.color = "#000000" self.width = 1 self.removedLines = [] def next_serial(self): self.serial_number += 1 return self.serial_number def get_next_highest_z(self): z = len(self.lines)+1 return z def cleanly_collapse_zorder(self): pass def collapse_zorder(self): pass def rollback_serial(self): self.serial_number -= 1 def add_line(self, line_string="", upperleft=cmpPoint(0,0), lowerright=cmpPoint(0,0), color="#000000", width=1): id = 'line-' + self.canvas.session.get_next_id() line = WhiteboardLine(id, line_string, upperleft, lowerright, color=self.color, width=self.width) self.lines.append(line) xml_str = "<map><whiteboard>" xml_str += line.toxml("new") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) self.canvas.Refresh(True) return line def get_line_by_id(self, id): for line in self.lines: if str(line.id) == str(id): return line return None def get_text_by_id(self, id): for text in self.texts: if str(text.id) == str(id): return text return None def del_line(self, line): xml_str = "<map><whiteboard>" xml_str += line.toxml("del") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) if line: self.lines.remove(line) self.removedLines.append(line) self.canvas.Refresh(True) def undo_line(self): if len(self.removedLines)>0: line = self.removedLines[len(self.removedLines)-1] self.removedLines.remove(line) self.add_line(line.line_string, line.upperleft, line.lowerright, line.linecolor, line.linewidth) self.canvas.Refresh(True) def del_all_lines(self): for i in xrange(len(self.lines)): self.del_line(self.lines[0]) def del_text(self, text): xml_str = "<map><whiteboard>" xml_str += text.toxml("del") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) if text: self.texts.remove(text) self.canvas.Refresh(True) def layerDraw(self, dc): for m in self.lines: m.draw(self, dc) for m in self.texts: m.draw(self,dc) def hit_test_text(self, pos, dc): list_of_texts_matching = [] if self.canvas.layers['fog'].use_fog == 1: if self.canvas.frame.session.role != "GM": return list_of_texts_matching for m in self.texts: if m.hit_test(pos,dc): list_of_texts_matching.append(m) return list_of_texts_matching def hit_test_lines(self, pos, dc): list_of_lines_matching = [] if self.canvas.layers['fog'].use_fog == 1: if self.canvas.frame.session.role != "GM": return list_of_lines_matching for m in self.lines: if m.hit_test(pos): list_of_lines_matching.append(m) return list_of_lines_matching def find_line(self, pt): scale = self.canvas.layers['grid'].mapscale dc = wx.ClientDC( self.canvas ) self.canvas.PrepareDC( dc ) dc.SetUserScale(scale,scale) line_list = self.hit_test_lines(pt,dc) if line_list: return line_list[0] else: return None def setcolor(self, color): r,g,b = color.Get() self.color = self.r_h.hexstring(r,g,b) def sethexcolor(self, hexcolor): self.color = hexcolor def setwidth(self, width): self.width = int(width) def set_font(self, font): self.font = font def add_text(self, text_string, pos, style, pointsize, weight, color="#000000"): id = 'text-' + self.canvas.session.get_next_id() text = WhiteboardText(id,text_string, pos, style, pointsize, weight, color) self.texts.append(text) xml_str = "<map><whiteboard>" xml_str += text.toxml("new") xml_str += "</whiteboard></map>" self.canvas.frame.session.send(xml_str) self.canvas.Refresh(True) def draw_working_line(self, dc, line_string): scale = self.canvas.layers['grid'].mapscale dc.SetPen(wx.BLACK_PEN) dc.SetBrush(wx.BLACK_BRUSH) pen = wx.BLACK_PEN pen.SetColour(self.color) pen.SetWidth(self.width) dc.SetPen(pen) dc.SetUserScale(scale,scale) pointArray = line_string.split(";") x2 = y2 = -999 for m in range(len(pointArray)-1): x = pointArray[m] points = x.split(",") x1 = int(points[0]) y1 = int(points[1]) if x2 != -999: dc.DrawLine(x2,y2,x1,y1) x2 = x1 y2 = y1 dc.SetPen(wx.NullPen) dc.SetBrush(wx.NullBrush) def layerToXML(self, action="update"): """ format """ white_string = "" if self.lines: for l in self.lines: white_string += l.toxml(action) if self.texts: for l in self.texts: white_string += l.toxml(action) if len(white_string): s = "<whiteboard" s += " serial='" + str(self.serial_number) + "'" s += ">" s += white_string s += "</whiteboard>" return s else: return "" def layerTakeDOM(self, xml_dom): serial_number = xml_dom.getAttribute('serial') if serial_number != "": self.serial_number = int(serial_number) children = xml_dom._get_childNodes() for l in children: nodename = l._get_nodeName() action = l.getAttribute("action") id = l.getAttribute('id') try: if self.serial_number < int(id.split('-')[2]): self.serial_number = int(id.split('-')[2]) except: pass if action == "del": if nodename == 'line': line = self.get_line_by_id(id) if line != None: self.lines.remove(line) elif nodename == 'text': text = self.get_text_by_id(id) if text != None: self.texts.remove(text) elif action == "new": if nodename == "line": try: line_string = l.getAttribute('line_string') upperleftx = l.getAttribute('upperleftx') upperlefty = l.getAttribute('upperlefty') lowerrightx = l.getAttribute('lowerrightx') lowerrighty = l.getAttribute('lowerrighty') upperleft = wx.Point(int(upperleftx),int(upperlefty)) lowerright = wx.Point(int(lowerrightx),int(lowerrighty)) color = l.getAttribute('color') if color == '#0000000': color = '#000000' id = l.getAttribute('id') width = int(l.getAttribute('width')) except: line_string = upperleftx = upperlefty = lowerrightx = lowerrighty = color = 0 continue line = WhiteboardLine(id, line_string, upperleft, lowerright, color, width) self.lines.append(line) elif nodename == "text": try: text_string = l.getAttribute('text_string') style = l.getAttribute('style') pointsize = l.getAttribute('pointsize') weight = l.getAttribute('weight') color = l.getAttribute('color') if color == '#0000000': color = '#000000' id = l.getAttribute('id') posx = l.getAttribute('posx') posy = l.getAttribute('posy') pos = wx.Point(0,0) pos.x = int(posx) pos.y = int(posy) except: continue text = WhiteboardText(id, text_string, pos, style, pointsize, weight, color) self.texts.append(text) else: if nodename == "line": line = self.get_line_by_id(id) if line: line.takedom(l) if nodename == "text": text = self.get_text_by_id(id) if text: text.takedom(l) def add_temp_line(self, line_string): line = WhiteboardLine(0, line_string, wx.Point(0,0), wx.Point(0,0), color=self.color, width=self.width) self.lines.append(line) return line def del_temp_line(self, line): if line: self.lines.remove(line)