view plugins/server/base_plugin.py @ 119:9314d63c0941 alpha

Traipse Alpha 'OpenRPG' {091029-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds Bookmarks (Alpha) with cool Smiley Star and Plus Symbol images! Changes made to the map for increased portability. SnowDog has changes planned in Core, though. Added an initial push to the BCG. Not much to see, just shows off how it is re-writing Main code. Fix to remote admin commands Minor fix to texted based server, works in /System/ folder Some Core changes to gametree to correctly disply Pretty Print, thanks David! Fix to Splitter Nodes not being created. Added images to Plugin Control panel for Autostart feature Fix to massive amounts of images loading; from Core fix to gsclient so with_statement imports Added 'boot' command to remote admin Prep work in Pass tool for remote admin rankings and different passwords, ei, Server, Admin, Moderator, etc. Remote Admin Commands more organized, more prep work. Added Confirmation window for sent nodes. Minor changes to allow for portability to an OpenSUSE linux OS (hopefully without breaking) {091028} 00: Made changes to gametree to start working with Element Tree, mostly from Core Minor changes to Map to start working with Element Tree, from Core Preliminary changes to map efficiency, from FlexiRPG Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Changes to main.py to start working with Element Tree {091029} 00: Changes made to server to start working with Element Tree. Changes made to Meta Server Lib. Prepping test work for a multi meta network page. Minor bug fixed with mini to gametree Zoom Mouse plugin added. Known Issue: Disconnecting causes an server side error. XML data is not being passed correctly.
author sirebral
date Thu, 29 Oct 2009 20:35:28 -0500
parents 4385a7d0efd1
children
line wrap: on
line source

import sys
import os

class BasePluginClass(object):
    def __init__(self):
        self.__name = ""
        self.__author = ""
        self.__help = ""
        self.__file = __file__
        self.__activated = False
        self.__inputpriority = -1 # -1 = not used; 99 = priority doesn't matter
                                  # Any other number is priority, lowest number
                                  # executes first
        self.__outputpriority = -1# -1 = not used; 99 = priority doesn't matter
                                  # Any other number is priority, lowest number
                                  # executes first
        self.__pollpriority = -1  # -1 = not used; 99 = priority doesn't matter
                                  # Any other number is priority, lowest number
                                  # executes first


    def preParseIncoming(self, xml_dom, data):
        return xml_dom, data

    def postParseIncoming(self, data):
        return data

    def getPlayer(self):
        return None

    def setPlayer(self, playerData):
        return

    def preParseOutgoing(self):
        return []


    def _getName(self):
        return self.__name

    def _setName(self, val):
        if isinstance(val, basestring):
            self.__name = val
        else:
            self.__name = str(val)


    def _getAuthor(self):
        return self.__author

    def _setAuthor(self, val):
        if isinstance(val, basestring):
            self.__author = val
        else:
            self.__author = str(val)


    def _getHelp(self):
        return self.__help

    def _setHelp(self, val):
        if isinstance(val, basestring):
            self.__help = val
        else:
            self.__help = str(val)


    def _getFile(self):
        return self.__file

    def _setFile(self, val):
        if isinstance(val, basestring):
            self.__file = val
        else:
            self.__file = str(val)


    def _getActivated(self):
        return self.__activated

    def _setActivated(self, val):
        if isinstance(val, bool):
            self.__activated = val
        elif isinstance(val, int):
            if val <= 0:
                self.__activated = False
            else:
                self.__activated = True
        else:
            self.__activated = False


    def _getInputPriority(self):
        return self.__activated

    def _setInputPriority(self, val):
        if isinstance(val, int) and val in xrange(-1, 100):
            self.__inputpriority = val
        else:
            self.__inputpriority = -1


    def _getOutputPriority(self):
        return self.__activated

    def _setOutputPriority(self, val):
        if isinstance(val, int) and val in xrange(-1, 100):
            self.__outputpriority = val
        else:
            self.__outputpriority = -1


    def _getPollPriority(self):
        return self.__pollpriority

    def _setPollPriority(self, val):
        if isinstance(val, int) and val in xrange(-1, 100):
            self.__pollpriority = val
        else:
            self.__pollpriority = -1

    Name = property(_getName, _setName)
    Author = property(_getAuthor, _setAuthor)
    Help = property(_getHelp, _setHelp)
    File = property(_getFile, _setFile)
    Activated = property(_getActivated, _setActivated)
    InputPriority = property(_getInputPriority, _setInputPriority)
    OutputPriority = property(_getOutputPriority, _setOutputPriority)
    PollPriority = property(_getPollPriority, _setPollPriority)