view orpg/tools/orpg_log.py @ 57:9014d7861bb3 traipse_dev

Removed some extra print messages from the server. Cleaned up the Manifest that was causing problems on linux. Might have been an errouneous push. Testing on WinXP
author sirebral
date Fri, 07 Aug 2009 23:21:37 -0500
parents cab94a90f9dc
children c54768cffbd4
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#   openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: orpg_log.py
# Author: Dj Gilcrease
# Maintainer:
# Version:
#   $Id: orpg_log.py,v 1.9 2007/05/06 16:43:02 digitalxero Exp $
#
# Description: classes for orpg log messages
#

from orpg.orpgCore import *

class orpgLog:
    def __init__(self, home_dir, filename='orpgRunLog '):
        self.logToConsol = True
        self.logLevel = 7
        self.logName = home_dir + filename + time.strftime( '%m-%d-%Y.txt', time.localtime( time.time() ) )

    def log(self, msg, type, to_consol=False):
        if self.logToConsol or to_consol or type == ORPG_CRITICAL:
            print msg

        if type & self.logLevel or to_consol:
            logMsg = time.strftime( '[%x %X] ', time.localtime( time.time() ) ) + msg + "\n"
            logFile = open(self.logName, "a")
            logFile.write(logMsg)
            logFile.close()

    def setLogLevel(self, log_level):
        self.logLevel = log_level

    def getLogLevel(self):
        return self.logLevel

    def setLogName(self, log_name):
        self.logName = log_name

    def getLogName(self):
        return self.logName

    def setLogToConsol(self, bool):
        self.logToConsol = bool

    def getLogToConsol(self):
        return self.logToConsol