view orpg/templates/nodes/d20character.xml @ 139:8e07c1a2c69b alpha

Traipse Alpha 'OpenRPG' {091123-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Mon, 23 Nov 2009 03:22:50 -0600
parents 4385a7d0efd1
children
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<nodehandler class="d20char_handler" icon="knight" module="d20" name="D20 Character" version="1.0">
  <howtouse version="1.0">
    <howto>
To use this you do:

To use this you just need to add all the stuff you wish, set your stats ect, then click on the
+(plus) next too the gears, and right click. This will cause it to roll what is needed to roll

In the attaks section Base2 - Base6 are for additional attacks at a diff base then your first
If you set these, it will automaticly roll the additional attacks for each base you set when
you right click on the weapon you wish to attack with.

If you are having problems selecting spells, please verify that your class level is high enough
to use the spell you want to add, and that the spell is in the list.
</howto>
  </howtouse>
  <general version="1.0">
    <name>Player Name</name>
    <player>Your Name</player>
    <race>none</race>
    <alignment abbr="LG">none</alignment>
    <deity>none</deity>
    <size acmodifier="0">none</size>
    <height>none</height>
    <weight>none</weight>
    <age>none</age>
    <gender>none</gender>
    <eyes>none</eyes>
    <hair>none</hair>
    <speed>30</speed>
    <currentxp>0</currentxp>
    <xptolevel>1000</xptolevel>
  </general>
    <classes level="0" version="1.0"/>
    <abilities version="1.0">
      <stat abbr="Str" base="0" name="Strength"/>
      <stat abbr="Dex" base="0" name="Dexterity"/>
      <stat abbr="Con" base="0" name="Constitution"/>
      <stat abbr="Int" base="0" name="Intelligence"/>
      <stat abbr="Wis" base="0" name="Wisdom"/>
      <stat abbr="Cha" base="0" name="Charisma"/>
    </abilities>
    <saves version="1.0">
      <save base="0" magmod="0" miscmod="0" name="Fortitude" stat="Con"/>
      <save base="0" magmod="0" miscmod="0" name="Reflex" stat="Dex"/>
      <save base="0" magmod="0" miscmod="0" name="Will" stat="Wis"/>
    </saves>
  <inventory version="1.0">
    <plat>0</plat>
    <gold>0</gold>
    <silver>0</silver>
    <copper>0</copper>
    <generalgear>None</generalgear>
    <magicalgear>None</magicalgear>
  </inventory>
    <skills version="1.0">
      <skill armorcheck="0" crossclass="0" misc="0" name="Alchemy" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Animal Empathy" rank="0" stat="Cha" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Appraise" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Balance" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Bluff" rank="0" stat="Cha" untrained="1"/>
      <skill armorcheck="1" crossclass="1" misc="0" name="Climb" rank="0" stat="Str" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Concetration" rank="0" stat="Con" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Craft" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Decipher Script" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Diplomacy" rank="0" stat="Cha" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Disable Device" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Disguise" rank="0" stat="Cha" untrained="1"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Escape Artist" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Forgery" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Gather Information" rank="0" stat="Cha" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Handle Animal" rank="0" stat="Cha" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Heal" rank="0" stat="Wis" untrained="1"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Hide" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Innuendo" rank="0" stat="Wis" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Intimidate" rank="0" stat="Cha" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Intuit Direction" rank="0" stat="Wis" untrained="0"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Jump" rank="0" stat="Str" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Arcana" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Architecture and Engineering" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Geography" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: History" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Local" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Nature" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Nobility and Royalty" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: The Planes" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Religion" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Listen" rank="0" stat="Wis" untrained="1"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Move Silently" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Open Lock" rank="0" stat="Dex" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Perform" rank="0" stat="Cha" untrained="1"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Pick Pocket" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Profession" rank="0" stat="Wis" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Read Lips" rank="0" stat="Int" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Ride" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Scry" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Search" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Sense Motive" rank="0" stat="Wis" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Spellcraft" rank="0" stat="Int" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Spot" rank="0" stat="Wis" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Swim" rank="0" stat="Str" untrained="1"/>
      <skill armorcheck="1" crossclass="0" misc="0" name="Tumble" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Use Magic Device" rank="0" stat="Cha" untrained="0"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Use Rope" rank="0" stat="Dex" untrained="1"/>
      <skill armorcheck="0" crossclass="0" misc="0" name="Wilderness Lore" rank="0" stat="Wis" untrained="1"/>
    </skills>
    <feats version="1.0"/>
    <spells version="1.0"/>
    <powers version="1.0"/>
    <divine version="1.0"/>
    <pp current1="0" free="0" max1="0" maxfree="0" version="1.0"/>
    <hp current="0" max="0" version="1.0"/>
    <attacks version="1.0">
      <melee base="0" fifth="0" forth="0" misc="0" second="0" sixth="0" third="0"/>
      <ranged base="0" fifth="0" forth="0" misc="0" second="0" sixth="0" third="0"/>
    </attacks>
    <ac misc="" natural="" version="1.0"/>
</nodehandler>