view orpg/mapper/whiteboard.py @ 139:8e07c1a2c69b alpha

Traipse Alpha 'OpenRPG' {091123-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Cleaning up for Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Mon, 23 Nov 2009 03:22:50 -0600
parents 1ed2feab0db9
children 06f10429eedc
line wrap: on
line source

# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/whiteboard.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: whiteboard.py,v 1.47 2007/03/09 14:11:55 digitalxero Exp $
#
# Description: This file contains some of the basic definitions for the chat
# utilities in the orpg project.
#
__version__ = "$Id: whiteboard.py,v 1.47 2007/03/09 14:11:55 digitalxero Exp $"

from base import *
from orpg.mapper.map_utils import *

def cmp_zorder(first,second):
    f = first.zorder
    s = second.zorder
    if f == None: f = 0
    if s == None: s = 0
    if f == s: value = 0
    elif f < s: value = -1
    else: value = 1
    return value

class WhiteboardText:
    def __init__(self, id, text_string, pos, style, pointsize, weight, color="#000000", log=None):
        self.scale = 1
        self.r_h = RGBHex()
        self.selected = False
        self.text_string = text_string
        self.id = id
        self.weight = int(weight)
        self.pointsize = int(pointsize)
        self.style = int(style)
        self.textcolor = color
        self.posx = pos.x
        self.posy = pos.y
        self.font = wx.Font(self.pointsize, wx.DEFAULT, self.style, self.weight)
        self.highlighted = False
        r,g,b = self.r_h.rgb_tuple(self.textcolor)
        self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255)
        self.isUpdated = False

    def highlight(self, highlight=True):
        self.highlighted = highlight

    def set_text_props(self, text_string, style, point, weight, color="#000000"):
        self.text_string = text_string
        self.textcolor = color
        self.style = int(style)
        self.font.SetStyle(self.style)
        self.pointsize = int(point)
        self.font.SetPointSize(self.pointsize)
        self.weight = int(weight)
        self.font.SetWeight(self.weight)
        self.isUpdated = True

    def hit_test(self, pt, dc):
        rect = self.get_rect(dc)
        result = rect.InsideXY(pt.x, pt.y)
        return result

    def get_rect(self, dc):
        dc.SetFont(self.font)
        (w,x,y,z) = dc.GetFullTextExtent(self.text_string)
        return wx.Rect(self.posx,self.posy,w,(x+y+z))

    def draw(self, parent, dc, op=wx.COPY):
        self.scale = parent.canvas.layers['grid'].mapscale
        if self.highlighted: textcolor = self.highlight_color
        else: textcolor = self.textcolor
        try: dc.SetTextForeground(textcolor)
        except Exception,e: dc.SetTextForeground('#000000')
        dc.SetUserScale(self.scale, self.scale)

        # Draw text
        (w,x,y,z) = self.get_rect(dc)
        dc.SetFont(self.font)
        dc.DrawText(self.text_string, self.posx, self.posy)
        dc.SetTextForeground(wx.Colour(0,0,0))

    def toxml(self, action="update"):
        if action == "del":
            xml_str = "<text action='del' id='" + str(self.id) + "'/>"
            return xml_str
        xml_str = "<text"
        xml_str += " action='" + action + "'"
        xml_str += " id='" + str(self.id) + "'"
        if self.pointsize != None: xml_str += " pointsize='" + str(self.pointsize) + "'"
        if self.style != None: xml_str += " style='" + str(self.style) + "'"
        if self.weight != None: xml_str += " weight='" + str(self.weight) + "'"
        if self.posx != None: xml_str+= " posx='" + str(self.posx) + "'"
        if not (self.posy is None): xml_str += " posy='" + str(self.posy) + "'"
        if self.text_string != None: xml_str+= " text_string='" + self.text_string + "'"
        if self.textcolor != None: xml_str += " color='" + self.textcolor + "'"
        xml_str += "/>"
        if (action == "update" and self.isUpdated) or action == "new":
            self.isUpdated = False
            return xml_str
        else: return ''

    def takedom(self, xml_dom):
        self.text_string = xml_dom.getAttribute("text_string")
        self.id = xml_dom.getAttribute("id")
        if xml_dom.hasAttribute("posy"):
            self.posy = int(xml_dom.getAttribute("posy"))
        if xml_dom.hasAttribute("posx"):
            self.posx = int(xml_dom.getAttribute("posx"))
        if xml_dom.hasAttribute("weight"):
            self.weight = int(xml_dom.getAttribute("weight"))
            self.font.SetWeight(self.weight)
        if xml_dom.hasAttribute("style"):
            self.style = int(xml_dom.getAttribute("style"))
            self.font.SetStyle(self.style)
        if xml_dom.hasAttribute("pointsize"):
            self.pointsize = int(xml_dom.getAttribute("pointsize"))
            self.font.SetPointSize(self.pointsize)
        if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '':
            self.textcolor = xml_dom.getAttribute("color")
            if self.textcolor == '#0000000': self.textcolor = '#000000'

class WhiteboardLine:
    def __init__(self, id, line_string, upperleft, lowerright, color="#000000", width=1, log=None):
        self.scale = 1
        self.r_h = RGBHex()
        if color == '': color = "#000000"
        self.linecolor = color
        self.linewidth = width
        self.lowerright = lowerright
        self.upperleft = upperleft
        self.selected = False
        self.line_string = line_string
        self.id = id
        self.highlighted = False
        r,g,b = self.r_h.rgb_tuple(self.linecolor)
        self.highlight_color = self.r_h.hexstring(r^255, g^255, b^255)

    def highlight(self, highlight=True):
        self.highlighted = highlight

    def set_line_props(self, line_string="", 
                        upperleftx=0, upperlefty=0, 
                        lowerrightx=0, lowerrighty=0, 
                        color="#000000", width=1):
        self.line_string = line_string
        self.upperleft.x = upperleftx
        self.upperleft.y = upperlefty
        self.lowerright.x = lowerrightx
        self.lowerright.y = lowerrighty
        self.linecolor = color
        self.linewidth = width

    def hit_test(self, pt):
        coords = self.line_string.split(";")
        stcords = coords[0].split(",")
        oldicords = (int(stcords[0]),int(stcords[1]))
        for coordinate_string_counter in range(1, len(coords)):
            stcords = coords[coordinate_string_counter].split(",")
            if stcords[0] == "":
                return False
            icords = (int(stcords[0]),int(stcords[1]))
            if orpg.mapper.map_utils.proximity_test(oldicords,icords,pt,12):
                return True
            oldicords = icords
        return False

    def draw(self, parent, dc, op=wx.COPY):
        self.scale = parent.canvas.layers['grid'].mapscale
        if self.highlighted: linecolor = self.highlight_color
        else: linecolor = self.linecolor
        pen = wx.BLACK_PEN
        try: pen.SetColour(linecolor)
        except Exception,e: pen.SetColour('#000000')
        pen.SetWidth( self.linewidth )
        dc.SetPen( pen )
        dc.SetBrush(wx.BLACK_BRUSH)
        # draw lines
        dc.SetUserScale(self.scale,self.scale)
        pointArray = self.line_string.split(";")
        x2 = y2 = -999
        for m in range(len(pointArray)-1):
            x = pointArray[m]
            points = x.split(",")
            x1 = int(points[0])
            y1 = int(points[1])
            if x2 != -999: dc.DrawLine(x2,y2,x1,y1)
            x2 = x1
            y2 = y1
        pen.SetColour(wx.Colour(0,0,0))
        dc.SetPen(pen)
        dc.SetPen(wx.NullPen)
        dc.SetBrush(wx.NullBrush)
        #selected outline

    def toxml(self, action="update"):
        if action == "del":
            xml_str = "<line action='del' id='" + str(self.id) + "'/>"
            return xml_str
        #  if there are any changes, make sure id is one of them
        xml_str = "<line"
        xml_str += " action='" + action + "'"
        xml_str += " id='" + str(self.id) + "'"
        xml_str+= " line_string='" + self.line_string + "'"
        if self.upperleft != None:
            xml_str += " upperleftx='" + str(self.upperleft.x) + "'"
            xml_str += " upperlefty='" + str(self.upperleft.y) + "'"
        if self.lowerright != None:
            xml_str+= " lowerrightx='" + str(self.lowerright.x) + "'"
            xml_str+= " lowerrighty='" + str(self.lowerright.y) + "'"
        if self.linecolor != None:
            xml_str += " color='" + str(self.linecolor) + "'"
        if self.linewidth != None:
            xml_str += " width='" + str(self.linewidth) + "'"
        xml_str += "/>"
        if action == "new": return xml_str
        return ''

    def takedom(self, xml_dom):
        self.line_string = xml_dom.getAttribute("line_string")
        self.id = xml_dom.getAttribute("id")
        if xml_dom.hasAttribute("upperleftx"):
            self.upperleft.x = int(xml_dom.getAttribute("upperleftx"))
        if xml_dom.hasAttribute("upperlefty"):
            self.upperleft.y = int(xml_dom.getAttribute("upperlefty"))
        if xml_dom.hasAttribute("lowerrightx"):
            self.lowerright.x = int(xml_dom.getAttribute("lowerrightx"))
        if xml_dom.hasAttribute("lowerrighty"):
            self.lowerright.y = int(xml_dom.getAttribute("lowerrighty"))
        if xml_dom.hasAttribute("color") and xml_dom.getAttribute("color") != '':
            self.linecolor = xml_dom.getAttribute("color")
            if self.linecolor == '#0000000':
                self.linecolor = '#000000'
        if xml_dom.hasAttribute("width"):
            self.linewidth = int(xml_dom.getAttribute("width"))

##-----------------------------
## whiteboard layer
##-----------------------------
class whiteboard_layer(layer_base):

    def __init__(self, canvas):
        self.canvas = canvas
        layer_base.__init__(self)
        self.r_h = RGBHex()
        self.id = -1
        self.lines = []
        self.texts = []
        self.serial_number = 0
        self.color = "#000000"
        self.width = 1
        self.removedLines = []

    def next_serial(self):
        self.serial_number += 1
        return self.serial_number

    def get_next_highest_z(self):
        z = len(self.lines)+1
        return z

    def cleanly_collapse_zorder(self):
        pass

    def collapse_zorder(self):
        pass

    def rollback_serial(self):
        self.serial_number -= 1

    def add_line(self, line_string="", upperleft=cmpPoint(0,0), lowerright=cmpPoint(0,0), color="#000000", width=1):
        id = 'line ' + str(self.next_serial())
        line = WhiteboardLine(id, line_string, upperleft, lowerright, color=self.color, width=self.width)
        self.lines.append(line)
        xml_str = "<map><whiteboard>"
        xml_str += line.toxml("new")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        self.canvas.Refresh(True)
        return line

    def get_line_by_id(self, id):
        for line in self.lines:
            if str(line.id) == str(id):
                return line
        return None

    def get_text_by_id(self, id):
        for text in self.texts:
            if str(text.id) == str(id):
                return text
        return None

    def del_line(self, line):
        xml_str = "<map><whiteboard>"
        xml_str += line.toxml("del")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        if line:
            self.lines.remove(line)
            self.removedLines.append(line)
        self.canvas.Refresh(True)

    def undo_line(self):
        if len(self.removedLines)>0:
            line = self.removedLines[len(self.removedLines)-1]
            self.removedLines.remove(line)
            self.add_line(line.line_string, line.upperleft, line.lowerright, line.linecolor, line.linewidth)
            self.canvas.Refresh(True)

    def del_all_lines(self):
        for i in xrange(len(self.lines)):
            self.del_line(self.lines[0])
        print self.lines

    def del_text(self, text):
        xml_str = "<map><whiteboard>"
        xml_str += text.toxml("del")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        if text:
            self.texts.remove(text)
        self.canvas.Refresh(True)

    def layerDraw(self, dc):
        for m in self.lines: m.draw(self, dc)
        for m in self.texts: m.draw(self,dc)

    def hit_test_text(self, pos, dc):
        list_of_texts_matching = []
        if self.canvas.layers['fog'].use_fog == 1:
            if self.canvas.frame.session.role != "GM":
                return list_of_texts_matching
        for m in self.texts:
            if m.hit_test(pos,dc): list_of_texts_matching.append(m)
        return list_of_texts_matching

    def hit_test_lines(self, pos, dc):
        list_of_lines_matching = []
        if self.canvas.layers['fog'].use_fog == 1:
            if self.canvas.frame.session.role != "GM":
                return list_of_lines_matching
        for m in self.lines:
            if m.hit_test(pos): list_of_lines_matching.append(m)
        return list_of_lines_matching

    def find_line(self, pt):
        scale = self.canvas.layers['grid'].mapscale
        dc = wx.ClientDC( self.canvas )
        self.canvas.PrepareDC( dc )
        dc.SetUserScale(scale,scale)
        line_list = self.hit_test_lines(pt,dc)
        if line_list:
            return line_list[0]
        else:
            return None

    def setcolor(self, color):
        r,g,b = color.Get()
        self.color = self.r_h.hexstring(r,g,b)

    def sethexcolor(self, hexcolor):
        self.color = hexcolor

    def setwidth(self, width):
        self.width = int(width)

    def set_font(self, font):
        self.font = font

    def add_text(self, text_string, pos, style, pointsize, weight, color="#000000"):
        id = 'text ' + str(self.next_serial())
        text = WhiteboardText(id,text_string, pos, style, pointsize, weight, color)
        self.texts.append(text)
        xml_str = "<map><whiteboard>"
        xml_str += text.toxml("new")
        xml_str += "</whiteboard></map>"
        self.canvas.frame.session.send(xml_str)
        self.canvas.Refresh(True)

    def draw_working_line(self, dc, line_string):
        scale = self.canvas.layers['grid'].mapscale
        dc.SetPen(wx.BLACK_PEN)
        dc.SetBrush(wx.BLACK_BRUSH)
        pen = wx.BLACK_PEN
        pen.SetColour(self.color)
        pen.SetWidth(self.width)
        dc.SetPen(pen)
        dc.SetUserScale(scale,scale)
        pointArray = line_string.split(";")
        x2 = y2 = -999
        for m in range(len(pointArray)-1):
            x = pointArray[m]
            points = x.split(",")
            x1 = int(points[0])
            y1 = int(points[1])
            if x2 != -999:
                dc.DrawLine(x2,y2,x1,y1)
            x2 = x1
            y2 = y1
        dc.SetPen(wx.NullPen)
        dc.SetBrush(wx.NullBrush)

    def layerToXML(self, action="update"):
        """ format  """
        white_string = ""
        if self.lines:
            for l in self.lines: white_string += l.toxml(action)
        if self.texts:
            for l in self.texts: white_string += l.toxml(action)
        if len(white_string):
            s = "<whiteboard"
            s += " serial='" + str(self.serial_number) + "'"
            s += ">"
            s += white_string
            s += "</whiteboard>"
            return s
        else:
            return ""

    def layerTakeDOM(self, xml_dom):
        serial_number = xml_dom.getAttribute('serial')
        if serial_number != "": self.serial_number = int(serial_number)
        children = xml_dom._get_childNodes()
        for l in children:
            nodename = l._get_nodeName()
            action = l.getAttribute("action")
            id = l.getAttribute('id')
            if self.serial_number < int(id[5:]): self.serial_number = int(id[5:])
            if action == "del":
                if nodename == 'line':
                    line = self.get_line_by_id(id)
                    if line != None: self.lines.remove(line)
                elif nodename == 'text':
                    text = self.get_text_by_id(id)
                    if text != None: self.texts.remove(text)
            elif action == "new":
                if nodename == "line":
                    try:
                        line_string = l.getAttribute('line_string')
                        upperleftx = l.getAttribute('upperleftx')
                        upperlefty = l.getAttribute('upperlefty')
                        lowerrightx = l.getAttribute('lowerrightx')
                        lowerrighty = l.getAttribute('lowerrighty')
                        upperleft = wx.Point(int(upperleftx),int(upperlefty))
                        lowerright = wx.Point(int(lowerrightx),int(lowerrighty))
                        color = l.getAttribute('color')
                        if color == '#0000000': color = '#000000'
                        id = l.getAttribute('id')
                        width = int(l.getAttribute('width'))
                    except:
                        line_string = upperleftx = upperlefty = lowerrightx = lowerrighty = color = 0
                        continue
                    line = WhiteboardLine(id, line_string, upperleft, lowerright, color, width)
                    self.lines.append(line)
                elif nodename == "text":
                    try:
                        text_string = l.getAttribute('text_string')
                        style = l.getAttribute('style')
                        pointsize = l.getAttribute('pointsize')
                        weight = l.getAttribute('weight')
                        color = l.getAttribute('color')
                        if color == '#0000000': color = '#000000'
                        id = l.getAttribute('id')
                        posx = l.getAttribute('posx')
                        posy = l.getAttribute('posy')
                        pos = wx.Point(0,0)
                        pos.x = int(posx)
                        pos.y = int(posy)
                    except:
                        continue
                    text = WhiteboardText(id, text_string, pos, style, pointsize, weight, color)
                    self.texts.append(text)
            else:
                if nodename == "line":
                    line = self.get_line_by_id(id)
                    if line: line.takedom(l)
                if nodename == "text":
                    text = self.get_text_by_id(id)
                    if text: text.takedom(l)
        #self.canvas.send_map_data()

    def add_temp_line(self, line_string):
        line = WhiteboardLine(0, line_string, wx.Point(0,0), wx.Point(0,0), 
            color=self.color, width=self.width)
        self.lines.append(line)
        return line

    def del_temp_line(self, line):
        if line: self.lines.remove(line)