Mercurial > traipse_dev
view orpg/templates/nodes/dnd3e.xml @ 34:8b630fc8a343 traipse_dev
Updated the Update Manager to 0.3. Settings are being created with a clone
of the PulginDB. Repos can be added, GUI does not update, Repo list needs a
scrollbar. Repo tab buttons will not work except for New.
author | sirebral |
---|---|
date | Mon, 03 Aug 2009 11:56:17 -0500 |
parents | 4385a7d0efd1 |
children | 06f10429eedc |
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<nodehandler class="dnd3echar_handler" icon="knight" module="dnd3e" name="DnD 3E Character"> <howtouse> <howto> To use this you do: To use this you just need to add all the stuff you wish, set your stats etc., then click on the +(plus) next too the gears, and right click. This will cause it to roll what is needed to roll If you double left-click on the character's highest node, you will get a tabbed panel which will allow you to edit any attribute of the character. In the attacks section Base2 - Base6 are for additional attacks at a diff base then your first If you set these, it will automaticly roll the additional attacks for each base you set when you right click on the weapon you wish to attack with. </howto> </howtouse> <general> <name>Character Name</name> <player>Your Name</player> <race>none</race> <alignment abbr="LG">none</alignment> <deity>none</deity> <size acmodifier="0">none</size> <height>none</height> <weight>none</weight> <age>none</age> <gender>none</gender> <eyes>none</eyes> <hair>none</hair> <speed>30</speed> <currentxp>0</currentxp> <xptolevel>1000</xptolevel> </general> <character name="Classes and Stats"> <classes level="0"/> <abilities> <stat abbr="Str" base="0" name="Strength"/> <stat abbr="Dex" base="0" name="Dexterity"/> <stat abbr="Con" base="0" name="Constitution"/> <stat abbr="Int" base="0" name="Intelligence"/> <stat abbr="Wis" base="0" name="Wisdom"/> <stat abbr="Cha" base="0" name="Charisma"/> </abilities> <saves> <save base="0" magmod="0" miscmod="0" name="Fortitude" stat="Con"/> <save base="0" magmod="0" miscmod="0" name="Reflex" stat="Dex"/> <save base="0" magmod="0" miscmod="0" name="Will" stat="Wis"/> </saves> </character> <inventory> <Platinum>0</Platinum> <Gold>0</Gold> <Silver>0</Silver> <Copper>0</Copper> <Gear>None</Gear> <Magic>None</Magic> <Languages>Common</Languages> </inventory> <snf name="Skills and Feats"> <skills> <skill armorcheck="0" crossclass="0" misc="0" name="Alchemy" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Animal Empathy" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Appraise" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="AutoHypnosis" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="1" crossclass="0" misc="0" name="Balance" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Bluff" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="1" crossclass="1" misc="0" name="Climb" rank="0" stat="Str" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Concentration" rank="0" stat="Con" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Craft" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Decipher Script" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Diplomacy" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Disable Device" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Disguise" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Escape Artist" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Forgery" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Gather Information" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Handle Animal" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Heal" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Hide" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Innuendo" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Intimidate" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Intuit Direction" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="1" crossclass="0" misc="0" name="Jump" rank="0" stat="Str" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Arcana" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Architecture and Engineering" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Geography" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: History" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Local" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Nature" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Nobility and Royalty" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: The Planes" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Psionics" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Knowledge: Religion" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Listen" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Move Silently" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Open Lock" rank="0" stat="Dex" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Perform" rank="0" stat="Cha" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Pick Pocket" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Profession" rank="0" stat="Wis" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Psicraft" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Read Lips" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Remote View" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Ride" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Scry" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Search" rank="0" stat="Int" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Sense Motive" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Spellcraft" rank="0" stat="Int" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Spot" rank="0" stat="Wis" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Stabilize Self" rank="0" stat="Con" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Swim" rank="0" stat="Str" untrained="1"/> <skill armorcheck="1" crossclass="0" misc="0" name="Tumble" rank="0" stat="Dex" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Use Magic Device" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Use Psionic Device" rank="0" stat="Cha" untrained="0"/> <skill armorcheck="0" crossclass="0" misc="0" name="Use Rope" rank="0" stat="Dex" untrained="1"/> <skill armorcheck="0" crossclass="0" misc="0" name="Wilderness Lore" rank="0" stat="Wis" untrained="1"/> </skills> <feats/> </snf> <snp name="Spells and Powers"> <spells/> <powers/> <divine/> <pp current1="0" free="0" max1="0" maxfree="0"/> </snp> <combat name="Combat"> <hp current="0" max="0"/> <attacks> <melee base="0" misc="0" second="0" third="0" forth="0" fifth="0" sixth="0"/> <ranged base="0" misc="0" second="0" third="0" forth="0" fifth="0" sixth="0"/> </attacks> <ac misc="" natural=""/> </combat> </nodehandler>