view plugins/xxmouse-zoom.py @ 227:81d0bfd5e800 alpha

Traipse Alpha 'OpenRPG' {100612-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Preparing to close updates) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created
author sirebral
date Sat, 12 Jun 2010 03:50:37 -0500
parents d86e762a994f
children
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import os
import orpg.pluginhandler
try: from orpg.orpgCore import component
except: from orpg.orpgCore import open_rpg
import wx

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !openrpg : instance of the the base openrpg control
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Mouse Zoom'
        self.author = 'Tyler Starke (Prof. Ebral)'
        self.help = 'This plugin allows users to zoom their map with super ease.  Hold Ctrl or Cmd and scroll your mouse '
        self.help += 'wheel and the map will zoom in or out.  And FAST too! \n'
        self.help += 'This plugin is designed for Grumpy Goblin and Ornery Orc.'

    def plugin_menu(self):
        self.menu = wx.Menu()
        self.toggle = self.menu.AppendCheckItem(wx.ID_ANY, 'On')
        self.topframe.Bind(wx.EVT_MENU, self.plugin_toggle, self.toggle)
        self.toggle.Check(True)

    def plugin_toggle(self, evt):
        if self.toggle.IsChecked() == False: self.canvas.Disconnect(-1, -1, wx.wxEVT_MOUSEWHEEL)
        if self.toggle.IsChecked() == True:
            self.canvas.Bind(wx.EVT_MOUSEWHEEL, self.MouseWheel)

    def plugin_enabled(self):
        try: self.canvas = component.get('map').canvas
        except: self.canvas = open_rpg.get_component('map').canvas
        self.canvas.Bind(wx.EVT_MOUSEWHEEL, self.MouseWheel)

    def MouseWheel(self, evt):
        if evt.CmdDown():
            if evt.GetWheelRotation() > 0: self.canvas.on_zoom_in(None)
            elif evt.GetWheelRotation() < 0: self.canvas.on_zoom_out(None)
            else: pass
        else: self.canvas.on_scroll(evt)

    def plugin_disabled(self):
        try: self.canvas.Disconnect(-1, -1, wx.wxEVT_MOUSEWHEEL)
        except: pass