Mercurial > traipse_dev
view plugins/xxgsc.py @ 227:81d0bfd5e800 alpha
Traipse Alpha 'OpenRPG' {100612-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Preparing to close updates)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
author | sirebral |
---|---|
date | Sat, 12 Jun 2010 03:50:37 -0500 |
parents | 4385a7d0efd1 |
children |
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import os, wx import random import orpg.pluginhandler ID_ROLL = wx.NewId() class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) self.name = 'Game Status Controller' self.author = 'Woody, updated by mDuo13 and Calchexas' self.help = 'This plugin lets you quickly and easily manage a status that includes \n' self.help += 'your HP and AC for AD&D 2nd Edition. Type /gsc to open up the manager\n' self.help += 'window, and from there just change the values as necessary and the changes\n' self.help += 'will be reflected in your status. To revert to your regular status, close\n' self.help += 'the GSC window.' self.frame = None def plugin_enabled(self): self.plugin_addcommand('/gsc', self.on_gsc, '- The GSC command') self.frame = RollerFrame(None, -1, "Game Status Controller (GSC)", self) self.frame.Hide() def plugin_menu(self): self.menu = wx.Menu() self.toggle = self.menu.AppendCheckItem(wx.ID_ANY, 'GSC Window') self.topframe.Bind(wx.EVT_MENU, self._toggleWindow, self.toggle) self.toggle.Check(False) def plugin_disabled(self): self.plugin_removecmd('/gsc') try: self.frame.TimeToQuit(1) except: pass def on_gsc(self, cmdargs): item = self.menu.FindItemById(self.menu.FindItem("GSC Window")) item.Check(True) self.frame.Show() self.frame.Raise() #Events def _toggleWindow(self, evt): if self.frame.IsShown(): self.frame.Hide() self.toggle.Check(False) else: self.frame.Show() self.toggle.Check(True) class RollerFrame(wx.Frame): def __init__(self, parent, ID, title, plugin): wx.Frame.__init__(self, parent, ID, title, wx.DefaultPosition, wx.Size(250, 110)) self.settings = plugin.settings self.session = plugin.session self.plugin = plugin self.panel = wx.Panel(self,-1) sizer = wx.GridBagSizer(1, 2) self.panel.SetSizer(sizer) menu = wx.Menu() menu.AppendSeparator() menu.Append(wx.ID_EXIT, "&Close", "Close this window") menuBar = wx.MenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.old_idle = self.settings.get_setting('IdleStatusAlias') ac_text = wx.StaticText(self.panel, -1, "AC:", wx.Point(0, 5)) self.ac = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(18, 0), wx.Size(45, -1), min = -100, max = 100, initial = 10) self.ac.SetValue(10) touch_text = wx.StaticText(self.panel, -1, "Touch:", wx.Point(0, 25)) self.touch = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(60, 25), wx.Size(45, -1), min = -100, max = 100, initial = 10) self.touch.SetValue(10) ff_text = wx.StaticText(self.panel, -1, "FF:", wx.Point(115, 25)) self.ff = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(165, 25), wx.Size(45, -1), min = -100, max = 100, initial = 10) self.ff.SetValue(10) max_hp_text = wx.StaticText(self.panel, -1, "/", wx.Point(150, 5)) self.max_hp = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(158, 0), wx.Size(48, -1), min = -999, max = 999, initial = 10) self.max_hp.SetValue(10) hp_text = wx.StaticText(self.panel, -1, "HP:", wx.Point(80, 5)) self.hp = wx.SpinCtrl(self.panel, ID_ROLL, "", wx.Point(98, 0), wx.Size(48, -1), min = -999, max = 999, initial = 10) self.hp.SetValue(10) sizer.Add(ac_text, (1,0), span=(1,1)) sizer.Add(self.ac, (1,1), span=(1,1)) sizer.Add(touch_text, (1,2), span=(1,1)) sizer.Add(self.touch, (1,3), span=(1,1)) sizer.Add(ff_text, (1,4), span=(1,1)) sizer.Add(self.ff, (1,5), span=(1,1)) sizer.Add(hp_text, (0,0), span=(1,1)) sizer.Add(self.hp, (0,1), span=(1,1)) sizer.Add(max_hp_text, (0,2), span=(1,1)) sizer.Add(self.max_hp, (0,3), span=(1,1)) self.SetMinSize((350,100)) self.Bind(wx.EVT_SPINCTRL, self.SetStatus, id=ID_ROLL) self.Bind(wx.EVT_TEXT, self.SetStatus, id=ID_ROLL) self.Bind(wx.EVT_MENU, self.TimeToQuit, id=wx.ID_EXIT) self.Bind(wx.EVT_CLOSE, self._close) self.SetStatus(None) def SetStatus(self, evt): new_status = "AC: " + str(self.ac.GetValue()) + " (Touch: " + str(self.touch.GetValue()) + " FF: " + str(self.ff.GetValue()) + ")" + " HP: " + str(self.hp.GetValue()) + "/" + str(self.max_hp.GetValue()) self.settings.set_setting('IdleStatusAlias',new_status) self.session.set_text_status(new_status) def TimeToQuit(self, event): self.settings.set_setting('IdleStatusAlias',self.old_idle) self.session.set_text_status(self.old_idle) self.frame = None self.Destroy() def _close(self, evt): self.Hide() item = self.plugin.menu.FindItemById(self.plugin.menu.FindItem("GSC Window")) item.Check(False)