Mercurial > traipse_dev
view orpg/mapper/map_prop_dialog.py @ 227:81d0bfd5e800 alpha
Traipse Alpha 'OpenRPG' {100612-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Preparing to close updates)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
author | sirebral |
---|---|
date | Sat, 12 Jun 2010 03:50:37 -0500 |
parents | 449a8900f9ac |
children |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: mapper/map_prop_dialog.py # Author: OpenRPG # Maintainer: # Version: # $Id: map_prop_dialog.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: # __version__ = "$Id: map_prop_dialog.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" from orpg.orpg_windows import * from background import * from grid import * from miniatures import * from whiteboard import * ##----------------------------- ## map prop dialog ##----------------------------- CTRL_WIDTH = wx.NewId() CTRL_HEIGHT = wx.NewId() CTRL_BG_COLOR = wx.NewId() CTRL_BG_COLOR_VALUE = wx.NewId() CTRL_TEXTURE = wx.NewId() CTRL_TEXTURE_PATH = wx.NewId() CTRL_IMAGE = wx.NewId() CTRL_IMAGE_PATH = wx.NewId() CTRL_GRID = wx.NewId() CTRL_GRID_SNAP = wx.NewId() CTRL_GRID_COLOR = wx.NewId() CTRL_GRID_MODE_RECT = wx.NewId() CTRL_GRID_MODE_HEX = wx.NewId() CTRL_GRID_LINE_NONE = wx.NewId() CTRL_GRID_LINE_DOTTED = wx.NewId() CTRL_GRID_LINE_SOLID = wx.NewId() class general_map_prop_dialog(wx.Dialog): def __init__(self,parent,size,bg_layer,grid_layer): wx.Dialog.__init__(self,parent,-1,"General Map Properties",wx.DefaultPosition,wx.Size(425,405)) self.size = size self.bg_layer = bg_layer self.grid_layer = grid_layer #build controls self.ctrls = { CTRL_WIDTH : wx.TextCtrl(self, CTRL_WIDTH, str(size[0])), CTRL_HEIGHT : wx.TextCtrl(self, CTRL_HEIGHT, str(size[1])), CTRL_BG_COLOR : wx.RadioButton(self, CTRL_BG_COLOR, "Color", style=wx.RB_GROUP), CTRL_BG_COLOR_VALUE : wx.Button(self, CTRL_BG_COLOR_VALUE, "Color"), CTRL_TEXTURE : wx.RadioButton(self, CTRL_TEXTURE, "Texture"), CTRL_TEXTURE_PATH: wx.TextCtrl(self, CTRL_TEXTURE_PATH,"http://"), CTRL_IMAGE : wx.RadioButton(self, CTRL_IMAGE, "Image"), CTRL_IMAGE_PATH :wx.TextCtrl(self, CTRL_IMAGE_PATH,"http://"), CTRL_GRID : wx.TextCtrl(self, CTRL_GRID), CTRL_GRID_SNAP : wx.CheckBox(self, CTRL_GRID_SNAP, " Snap to grid"), CTRL_GRID_COLOR : wx.Button(self, CTRL_GRID_COLOR, "Grid Color"), CTRL_GRID_MODE_RECT : wx.RadioButton(self, CTRL_GRID_MODE_RECT, "Rectangular", style=wx.RB_GROUP), CTRL_GRID_MODE_HEX : wx.RadioButton(self, CTRL_GRID_MODE_HEX, "Hexagonal"), CTRL_GRID_LINE_NONE : wx.RadioButton(self, CTRL_GRID_LINE_NONE, "No Lines", style=wx.RB_GROUP), CTRL_GRID_LINE_DOTTED : wx.RadioButton(self, CTRL_GRID_LINE_DOTTED, "Dotted Lines"), CTRL_GRID_LINE_SOLID : wx.RadioButton(self, CTRL_GRID_LINE_SOLID, "Solid Lines") } # set values of bg controls self.ctrls[CTRL_BG_COLOR].SetValue(False) self.ctrls[CTRL_TEXTURE].SetValue(False) self.ctrls[CTRL_IMAGE].SetValue(False) # Begin ted's changes for map bg persistency. if bg_layer.bg_color != None: self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(bg_layer.bg_color) if bg_layer.img_path != None: self.ctrls[CTRL_TEXTURE_PATH].SetValue(bg_layer.img_path) self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path) # End ted's changes if bg_layer.type == BG_COLOR: self.ctrls[CTRL_BG_COLOR].SetValue(True) elif bg_layer.type == BG_TEXTURE: self.ctrls[CTRL_TEXTURE].SetValue(True) elif bg_layer.type == BG_IMAGE: self.ctrls[CTRL_WIDTH].Enable(False) self.ctrls[CTRL_HEIGHT].Enable(False) self.ctrls[CTRL_IMAGE].SetValue(True) # self.ctrls[CTRL_IMAGE_PATH].SetValue(bg_layer.img_path) # set grid layer control values self.ctrls[CTRL_GRID].SetValue(str(grid_layer.unit_size)) self.ctrls[CTRL_GRID_SNAP].SetValue(grid_layer.snap) self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(grid_layer.color) self.ctrls[CTRL_GRID_MODE_RECT].SetValue(grid_layer.mode == GRID_RECTANGLE) self.ctrls[CTRL_GRID_MODE_HEX].SetValue(grid_layer.mode == GRID_HEXAGON) self.ctrls[CTRL_GRID_LINE_NONE].SetValue(grid_layer.line == LINE_NONE) self.ctrls[CTRL_GRID_LINE_DOTTED].SetValue(grid_layer.line == LINE_DOTTED) self.ctrls[CTRL_GRID_LINE_SOLID].SetValue(grid_layer.line == LINE_SOLID) #create sizers sizers = {} sizers['main'] = wx.BoxSizer(wx.VERTICAL) #size sizers['size'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Size"), wx.HORIZONTAL) sizers['size'].Add(wx.StaticText(self, -1, "Width: "), 0, wx.ALIGN_CENTER) sizers['size'].Add(self.ctrls[CTRL_WIDTH], 0, wx.ALIGN_CENTER) sizers['size'].Add(wx.Size(20,25)) sizers['size'].Add(wx.StaticText(self, -1, "Height: "), 0, wx.ALIGN_CENTER) sizers['size'].Add(self.ctrls[CTRL_HEIGHT], 0, wx.ALIGN_CENTER) #bg sizers['bg'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Background"), wx.HORIZONTAL) sizers['bg_layout'] = wx.FlexGridSizer(3, 2,10,10) sizers['bg_layout'].AddMany([(self.ctrls[CTRL_BG_COLOR],0,wx.EXPAND), (self.ctrls[CTRL_BG_COLOR_VALUE],1,wx.EXPAND), (self.ctrls[CTRL_TEXTURE],0,wx.EXPAND), (self.ctrls[CTRL_TEXTURE_PATH],1,wx.EXPAND), (self.ctrls[CTRL_IMAGE],0,wx.EXPAND), (self.ctrls[CTRL_IMAGE_PATH],1,wx.EXPAND) ]) sizers['bg_layout'].AddGrowableCol(1) sizers['bg'].Add(sizers['bg_layout'], 0, wx.EXPAND) #grid sizers['grid'] = wx.StaticBoxSizer(wx.StaticBox(self,-1,"Grid"), wx.HORIZONTAL) sizers['grid_layout'] = wx.FlexGridSizer(2, 3,10,10) sizers['grid_layout'].AddMany([(wx.StaticText(self, -1, "Pixels per Square: "),2,wx.ALIGN_CENTER), (self.ctrls[CTRL_GRID],1,wx.EXPAND), (self.ctrls[CTRL_GRID_COLOR],1,wx.EXPAND), (self.ctrls[CTRL_GRID_SNAP],2,wx.EXPAND), (self.ctrls[CTRL_GRID_MODE_RECT],1,wx.EXPAND), (self.ctrls[CTRL_GRID_MODE_HEX],1,wx.EXPAND), (self.ctrls[CTRL_GRID_LINE_NONE],1,wx.EXPAND), (self.ctrls[CTRL_GRID_LINE_DOTTED],1,wx.EXPAND), (self.ctrls[CTRL_GRID_LINE_SOLID],1,wx.EXPAND) ]) sizers['grid'].Add(sizers['grid_layout'], 0, wx.EXPAND) # buttons sizers['but'] = wx.BoxSizer(wx.HORIZONTAL) sizers['but'].Add(wx.Button(self, wx.ID_OK, "Apply"), 1, wx.EXPAND) sizers['but'].Add(wx.Size(10,10)) sizers['but'].Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) self.sizers = sizers #main sizer self.sizers['main'].Add(sizers['size'],1, wx.EXPAND) self.sizers['main'].Add(sizers['bg'], 1, wx.EXPAND) self.sizers['main'].Add(sizers['grid'], 1, wx.EXPAND) self.sizers['main'].Add(sizers['but'], 0, wx.EXPAND) self.SetSizer(self.sizers['main']) self.SetAutoLayout(True) self.Fit() #event handlers self.Bind(wx.EVT_BUTTON, self.on_ok, id=wx.ID_OK) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_BG_COLOR) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_TEXTURE) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_IMAGE) self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_BG_COLOR_VALUE) self.Bind(wx.EVT_BUTTON, self.on_click, id=CTRL_GRID_COLOR) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_RECT) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_MODE_HEX) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_NONE) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_DOTTED) self.Bind(wx.EVT_RADIOBUTTON, self.on_click, id=CTRL_GRID_LINE_SOLID) def on_click(self,evt): id = evt.GetId() if id == CTRL_BG_COLOR or id == CTRL_TEXTURE: self.ctrls[CTRL_WIDTH].Enable(True) self.ctrls[CTRL_HEIGHT].Enable(True) elif id == CTRL_IMAGE: self.ctrls[CTRL_WIDTH].Enable(False) self.ctrls[CTRL_HEIGHT].Enable(False) elif id == CTRL_BG_COLOR_VALUE: data = wx.ColourData() data.SetChooseFull(True) dlg = wx.ColourDialog(self, data) if dlg.ShowModal() == wx.ID_OK: data = dlg.GetColourData() self.ctrls[CTRL_BG_COLOR_VALUE].SetBackgroundColour(data.GetColour()) dlg.Destroy() elif id == CTRL_GRID_COLOR: data = wx.ColourData() data.SetChooseFull(True) dlg = wx.ColourDialog(self, data) if dlg.ShowModal() == wx.ID_OK: data = dlg.GetColourData() self.ctrls[CTRL_GRID_COLOR].SetBackgroundColour(data.GetColour()) dlg.Destroy() def on_ok(self,evt): try: self.size = (int(self.ctrls[CTRL_WIDTH].GetValue()),int(self.ctrls[CTRL_HEIGHT].GetValue())) except: pass if self.ctrls[CTRL_BG_COLOR].GetValue() == True: self.bg_layer.set_color(self.ctrls[CTRL_BG_COLOR_VALUE].GetBackgroundColour()) elif self.ctrls[CTRL_TEXTURE].GetValue() == True: self.bg_layer.set_texture(self.ctrls[CTRL_TEXTURE_PATH].GetValue()) elif self.ctrls[CTRL_IMAGE].GetValue() == True: self.size = self.bg_layer.set_image(self.ctrls[CTRL_IMAGE_PATH].GetValue(),self.grid_layer.mapscale) else: self.bg_layer.clear() if self.ctrls[CTRL_GRID_MODE_RECT].GetValue() == True: grid_mode = GRID_RECTANGLE else: grid_mode = GRID_HEXAGON if self.ctrls[CTRL_GRID_LINE_NONE].GetValue() == True: grid_line = LINE_NONE elif self.ctrls[CTRL_GRID_LINE_DOTTED].GetValue() == True: grid_line = LINE_DOTTED else: grid_line = LINE_SOLID self.grid_layer.set_grid(int(self.ctrls[CTRL_GRID].GetValue()), self.ctrls[CTRL_GRID_SNAP].GetValue(), self.ctrls[CTRL_GRID_COLOR].GetBackgroundColour(), grid_mode, grid_line) self.EndModal(wx.ID_OK)