view orpg/gametree/nodehandlers/voxchat.py @ 227:81d0bfd5e800 alpha

Traipse Alpha 'OpenRPG' {100612-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Preparing to close updates) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created
author sirebral
date Sat, 12 Jun 2010 03:50:37 -0500
parents bf799efe7a8a
children
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#   openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: voxchat.py
# Author: Ted Berg
# Maintainer:
# Version:
#   $Id: voxchat.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
#
# Description: nodehandler for alias.
#

__version__ = "$Id: voxchat.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"

import re, os, string, core

from orpg.orpg_windows import *
import orpg.tools.scriptkit
import orpg.tools.predTextCtrl
import orpg.tools.rgbhex
import orpg.tools.inputValidator

from orpg.dirpath import dir_struct
import orpg.minidom
import orpg.networking.mplay_client
from orpg.orpgCore import component

#
# Good things to add:
# 1.u'use filter' per alias  [ this should be done ]
# 2. make aliases remember which filter they're using  [ lisbox in gtk appaears to ignore SetSelection( <= 0 )
#


class voxchat_handler(core.node_handler):
    def __init__(self, xml_dom, tree_node):
        core.node_handler.__init__( self, xml_dom, tree_node)
        self.node = xml_dom
        #self.xml = component.get('xml')

    def get_design_panel( self, parent ):
        aliasLib = component.get('alias')
        aliasLib.ImportFromTree(self.node)
        return None

    def get_use_panel( self, parent ):
        aliasLib = component.get('alias')
        aliasLib.ImportFromTree(self.node)
        return None