view plugins/xxspell.py @ 29:72f7c5904fbf traipse_dev

Update Manager moves into Beta 0.2 as the code is cleaned up some. The Update Manager is nearly ready to be placed into Grumpy Goblin, though it is not functioning 100%. It will provide users an opportunity to skip the update process, grab new repos, and update by choice.
author sirebral
date Sun, 02 Aug 2009 00:37:23 -0500
parents 4385a7d0efd1
children 15488fe94f52
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import os
import orpg.pluginhandler

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !chat : instance of the chat window to write to
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)

        # The Following code should be edited to contain the proper information
        self.name = 'Spelling Checker (aka Autoreplace)'
        self.author = 'Woody, mDuo13'
        self.help = "This plugin automatically replaces certain keys with other ones wheneve\nr"
        self.help += "it sees them. You can edit this plugin to change what it replaces. This one\n"
        self.help += "even corrects other people's spelling."
        self.checklist = {}

    def plugin_enabled(self):
        #This is where you set any variables that need to be initalized when your plugin starts
        #You can add new /commands like
        self.plugin_addcommand("/spell", self.on_spell, "[add {bad_word} {new_word} | list | remove {bad_word}] - This function allows you to add words to be auto replaced when they are sent or recived. If you want either word to have a space in it you will need to use the _ (underscore) as a space, it will be replaced with a space before it is added to the check list")
        self.checklist = self.plugindb.GetDict("xxspell", "checklist", {})

    def plugin_disabled(self):
        #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin
        #such as closing windows created by the plugin
        self.plugin_removecmd('/spell')

    def replace(self, text):
        for a in self.checklist.keys():
            text = text.replace(a, self.checklist[a])
        return text

    def plugin_incoming_msg(self, text, type, name, player):
        text = self.replace(text)
        return text, type, name

    def pre_parse(self, text):
        text = self.replace(text)
        return text

    def on_spell(self, cmdargs):
        args = cmdargs.split(None,-1)
        if len(args) == 0:
            args = [' ']
        if args[0] == 'list':
            self.chat.InfoPost(self.make_list())
        elif args[0] == 'remove':
            args = self.create_spaces(args)
            if self.checklist.has_key(args[1]):
                del self.checklist[args[1]]
                self.plugindb.SetDict("xxspell", "checklist", self.checklist)
                self.chat.InfoPost("%s removed from the check list" % args[1])
            else:
                self.chat.InfoPost("%s was not in the check list" % args[1])
        elif args[0] == 'add':
            args = self.create_spaces(args)
            self.checklist[args[1]] = args[2]
            self.plugindb.SetDict("xxspell", "checklist", self.checklist)
            self.chat.InfoPost("%s will now be replaced by %s" % (args[1], args[2]))
        else:
            helptxt = "Spelling Command Help:<br />"
            helptxt += "<b>/spell add bad_word new_word</b> - Here it is important to remember that any spaces in your bad or new words needs to be type as _ (an underscore).<br />"
            helptxt += "<b>/spell remove bad_word</b> - Here it is important to remember that any spaces in your bad word needs to be type as _ (an underscore).<br />"
            helptxt += "<b>/spell list</b> - This will list all of the bad words you are checking for, along with thier replacements.<br />"
            self.chat.InfoPost(helptxt)


    def create_spaces(self, list):
        i = 0
        for n in list:
            list[i] = n.replace("_"," ")
            i += 1
        return list

    def make_list(self):
        keychain = self.checklist.keys()
        lister = ""
        for key in keychain:
            lister += "<b>" + key.replace("<","&lt;").replace(">","&gt;") + "</b> :: <b>" + self.checklist[key].replace("<","&lt;").replace(">","&gt;") + "</b><br />"
        if len(keychain)==0:
            return "No variables!"
        else:
            return lister