Mercurial > traipse_dev
view upmana/mercurial/changegroup.py @ 246:712df3d5b54c beta
Traipse Beta 'OpenRPG' {101130-01}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
---|---|
date | Tue, 30 Nov 2010 03:49:02 -0600 |
parents | dcf4fbe09b70 |
children |
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# changegroup.py - Mercurial changegroup manipulation functions # # Copyright 2006 Matt Mackall <mpm@selenic.com> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. from i18n import _ import util import struct, os, bz2, zlib, tempfile def getchunk(source): """get a chunk from a changegroup""" d = source.read(4) if not d: return "" l = struct.unpack(">l", d)[0] if l <= 4: return "" d = source.read(l - 4) if len(d) < l - 4: raise util.Abort(_("premature EOF reading chunk" " (got %d bytes, expected %d)") % (len(d), l - 4)) return d def chunkiter(source): """iterate through the chunks in source""" while 1: c = getchunk(source) if not c: break yield c def chunkheader(length): """build a changegroup chunk header""" return struct.pack(">l", length + 4) def closechunk(): return struct.pack(">l", 0) class nocompress(object): def compress(self, x): return x def flush(self): return "" bundletypes = { "": ("", nocompress), "HG10UN": ("HG10UN", nocompress), "HG10BZ": ("HG10", lambda: bz2.BZ2Compressor()), "HG10GZ": ("HG10GZ", lambda: zlib.compressobj()), } # hgweb uses this list to communicate it's preferred type bundlepriority = ['HG10GZ', 'HG10BZ', 'HG10UN'] def writebundle(cg, filename, bundletype): """Write a bundle file and return its filename. Existing files will not be overwritten. If no filename is specified, a temporary file is created. bz2 compression can be turned off. The bundle file will be deleted in case of errors. """ fh = None cleanup = None try: if filename: fh = open(filename, "wb") else: fd, filename = tempfile.mkstemp(prefix="hg-bundle-", suffix=".hg") fh = os.fdopen(fd, "wb") cleanup = filename header, compressor = bundletypes[bundletype] fh.write(header) z = compressor() # parse the changegroup data, otherwise we will block # in case of sshrepo because we don't know the end of the stream # an empty chunkiter is the end of the changegroup # a changegroup has at least 2 chunkiters (changelog and manifest). # after that, an empty chunkiter is the end of the changegroup empty = False count = 0 while not empty or count <= 2: empty = True count += 1 for chunk in chunkiter(cg): empty = False fh.write(z.compress(chunkheader(len(chunk)))) pos = 0 while pos < len(chunk): next = pos + 2**20 fh.write(z.compress(chunk[pos:next])) pos = next fh.write(z.compress(closechunk())) fh.write(z.flush()) cleanup = None return filename finally: if fh is not None: fh.close() if cleanup is not None: os.unlink(cleanup) def unbundle(header, fh): if header == 'HG10UN': return fh elif not header.startswith('HG'): # old client with uncompressed bundle def generator(f): yield header for chunk in f: yield chunk elif header == 'HG10GZ': def generator(f): zd = zlib.decompressobj() for chunk in f: yield zd.decompress(chunk) elif header == 'HG10BZ': def generator(f): zd = bz2.BZ2Decompressor() zd.decompress("BZ") for chunk in util.filechunkiter(f, 4096): yield zd.decompress(chunk) return util.chunkbuffer(generator(fh)) def readbundle(fh, fname): header = fh.read(6) if not header.startswith('HG'): raise util.Abort(_('%s: not a Mercurial bundle file') % fname) if not header.startswith('HG10'): raise util.Abort(_('%s: unknown bundle version') % fname) elif header not in bundletypes: raise util.Abort(_('%s: unknown bundle compression type') % fname) return unbundle(header, fh)