view orpg/external/terminalwriter.py @ 246:712df3d5b54c beta

Traipse Beta 'OpenRPG' {101130-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Tue, 30 Nov 2010 03:49:02 -0600
parents c54768cffbd4
children
line wrap: on
line source

"""

Helper functions for writing to terminals and files.

"""


import sys, os
from orpg.external.std import std

def _getdimensions():
    import termios,fcntl,struct
    call = fcntl.ioctl(0,termios.TIOCGWINSZ,"\000"*8)
    height,width = struct.unpack( "hhhh", call ) [:2]
    return height, width

if sys.platform == 'win32':
    # ctypes access to the Windows console

    STD_OUTPUT_HANDLE = -11
    STD_ERROR_HANDLE  = -12
    FOREGROUND_BLUE      = 0x0001 # text color contains blue.
    FOREGROUND_GREEN     = 0x0002 # text color contains green.
    FOREGROUND_RED       = 0x0004 # text color contains red.
    FOREGROUND_WHITE     = 0x0007
    FOREGROUND_INTENSITY = 0x0008 # text color is intensified.
    BACKGROUND_BLUE      = 0x0010 # background color contains blue.
    BACKGROUND_GREEN     = 0x0020 # background color contains green.
    BACKGROUND_RED       = 0x0040 # background color contains red.
    BACKGROUND_WHITE     = 0x0070
    BACKGROUND_INTENSITY = 0x0080 # background color is intensified.

    def GetStdHandle(kind):
        import ctypes
        return ctypes.windll.kernel32.GetStdHandle(kind)

    def SetConsoleTextAttribute(handle, attr):
        import ctypes
        ctypes.windll.kernel32.SetConsoleTextAttribute(
            handle, attr)

    def _getdimensions():
        import ctypes
        from ctypes import wintypes

        SHORT = ctypes.c_short
        class COORD(ctypes.Structure):
            _fields_ = [('X', SHORT),
                        ('Y', SHORT)]
        class SMALL_RECT(ctypes.Structure):
            _fields_ = [('Left', SHORT),
                        ('Top', SHORT),
                        ('Right', SHORT),
                        ('Bottom', SHORT)]
        class CONSOLE_SCREEN_BUFFER_INFO(ctypes.Structure):
            _fields_ = [('dwSize', COORD),
                        ('dwCursorPosition', COORD),
                        ('wAttributes', wintypes.WORD),
                        ('srWindow', SMALL_RECT),
                        ('dwMaximumWindowSize', COORD)]
        STD_OUTPUT_HANDLE = -11
        handle = GetStdHandle(STD_OUTPUT_HANDLE)
        info = CONSOLE_SCREEN_BUFFER_INFO()
        ctypes.windll.kernel32.GetConsoleScreenBufferInfo(
            handle, ctypes.byref(info))
        # Substract one from the width, otherwise the cursor wraps
        # and the ending \n causes an empty line to display.
        return info.dwSize.Y, info.dwSize.X - 1

def get_terminal_width():
    try:
        height, width = _getdimensions()
    except (SystemExit, KeyboardInterrupt), e:
        raise
    except:
        # FALLBACK
        width = int(os.environ.get('COLUMNS', 80))-1
    # XXX the windows getdimensions may be bogus, let's sanify a bit
    width = max(width, 40) # we alaways need 40 chars
    return width

terminal_width = get_terminal_width()

# XXX unify with _escaped func below
def ansi_print(text, esc, file=None, newline=True, flush=False):
    if file is None:
        file = sys.stderr
    text = text.rstrip()
    if esc and not isinstance(esc, tuple):
        esc = (esc,)
    if esc and sys.platform != "win32" and file.isatty():
        text = (''.join(['\x1b[%sm' % cod for cod in esc])  +
                text +
                '\x1b[0m')     # ANSI color code "reset"
    if newline:
        text += '\n'

    if esc and sys.platform == "win32" and file.isatty():
        if 1 in esc:
            bold = True
            esc = tuple([x for x in esc if x != 1])
        else:
            bold = False
        esctable = {()   : FOREGROUND_WHITE,                 # normal
                    (31,): FOREGROUND_RED,                   # red
                    (32,): FOREGROUND_GREEN,                 # green
                    (33,): FOREGROUND_GREEN|FOREGROUND_RED,  # yellow
                    (34,): FOREGROUND_BLUE,                  # blue
                    (35,): FOREGROUND_BLUE|FOREGROUND_RED,   # purple
                    (36,): FOREGROUND_BLUE|FOREGROUND_GREEN, # cyan
                    (37,): FOREGROUND_WHITE,                 # white
                    (39,): FOREGROUND_WHITE,                 # reset
                    }
        attr = esctable.get(esc, FOREGROUND_WHITE)
        if bold:
            attr |= FOREGROUND_INTENSITY
        STD_OUTPUT_HANDLE = -11
        STD_ERROR_HANDLE = -12
        if file is sys.stderr:
            handle = GetStdHandle(STD_ERROR_HANDLE)
        else:
            handle = GetStdHandle(STD_OUTPUT_HANDLE)
        SetConsoleTextAttribute(handle, attr)
        file.write(text)
        SetConsoleTextAttribute(handle, FOREGROUND_WHITE)
    else:
        file.write(text)

    if flush:
        file.flush()

def should_do_markup(file):
    return hasattr(file, 'isatty') and file.isatty() \
           and os.environ.get('TERM') != 'dumb'

class TerminalWriter(object):
    _esctable = dict(black=30, red=31, green=32, yellow=33,
                     blue=34, purple=35, cyan=36, white=37,
                     Black=40, Red=41, Green=42, Yellow=43,
                     Blue=44, Purple=45, Cyan=46, White=47,
                     bold=1, light=2, blink=5, invert=7)

    def __init__(self, file=None, stringio=False):
        if file is None:
            if stringio:
                self.stringio = file = std.cStringIO.StringIO()
            else:
                file = std.sys.stdout
        elif callable(file):
            file = WriteFile(file)
        self._file = file
        self.fullwidth = get_terminal_width()
        self.hasmarkup = should_do_markup(file)

    def _escaped(self, text, esc):
        if esc and self.hasmarkup:
            text = (''.join(['\x1b[%sm' % cod for cod in esc])  +
                text +'\x1b[0m')
        return text

    def markup(self, text, **kw):
        esc = []
        for name in kw:
            if name not in self._esctable:
                raise ValueError("unknown markup: %r" %(name,))
            if kw[name]:
                esc.append(self._esctable[name])
        return self._escaped(text, tuple(esc))

    def sep(self, sepchar, title=None, fullwidth=None, **kw):
        if fullwidth is None:
            fullwidth = self.fullwidth
        # the goal is to have the line be as long as possible
        # under the condition that len(line) <= fullwidth
        if title is not None:
            # we want 2 + 2*len(fill) + len(title) <= fullwidth
            # i.e.    2 + 2*len(sepchar)*N + len(title) <= fullwidth
            #         2*len(sepchar)*N <= fullwidth - len(title) - 2
            #         N <= (fullwidth - len(title) - 2) // (2*len(sepchar))
            N = (fullwidth - len(title) - 2) // (2*len(sepchar))
            fill = sepchar * N
            line = "%s %s %s" % (fill, title, fill)
        else:
            # we want len(sepchar)*N <= fullwidth
            # i.e.    N <= fullwidth // len(sepchar)
            line = sepchar * (fullwidth // len(sepchar))
        # in some situations there is room for an extra sepchar at the right,
        # in particular if we consider that with a sepchar like "_ " the
        # trailing space is not important at the end of the line
        if len(line) + len(sepchar.rstrip()) <= fullwidth:
            line += sepchar.rstrip()

        self.line(line, **kw)

    def write(self, s, **kw):
        if s:
            s = str(s)
            if self.hasmarkup and kw:
                s = self.markup(s, **kw)
            self._file.write(s)
        self._file.flush()

    def line(self, s='', **kw):
        self.write(s, **kw)
        self.write('\n')

class Win32ConsoleWriter(object):

    def __init__(self, file=None, stringio=False):
        if file is None:
            if stringio:
                self.stringio = file = std.cStringIO.StringIO()
            else:
                file = std.sys.stdout
        elif callable(file):
            file = WriteFile(file)
        self._file = file
        self.fullwidth = get_terminal_width()
        self.hasmarkup = should_do_markup(file)

    def sep(self, sepchar, title=None, fullwidth=None, **kw):
        if fullwidth is None:
            fullwidth = self.fullwidth
        # the goal is to have the line be as long as possible
        # under the condition that len(line) <= fullwidth
        if title is not None:
            # we want 2 + 2*len(fill) + len(title) <= fullwidth
            # i.e.    2 + 2*len(sepchar)*N + len(title) <= fullwidth
            #         2*len(sepchar)*N <= fullwidth - len(title) - 2
            #         N <= (fullwidth - len(title) - 2) // (2*len(sepchar))
            N = (fullwidth - len(title) - 2) // (2*len(sepchar))
            fill = sepchar * N
            line = "%s %s %s" % (fill, title, fill)
        else:
            # we want len(sepchar)*N <= fullwidth
            # i.e.    N <= fullwidth // len(sepchar)
            line = sepchar * (fullwidth // len(sepchar))
        # in some situations there is room for an extra sepchar at the right,
        # in particular if we consider that with a sepchar like "_ " the
        # trailing space is not important at the end of the line
        if len(line) + len(sepchar.rstrip()) <= fullwidth:
            line += sepchar.rstrip()

        self.line(line, **kw)

    def write(self, s, **kw):
        if s:
            s = str(s)
            if self.hasmarkup:
                handle = GetStdHandle(STD_OUTPUT_HANDLE)

            if self.hasmarkup and kw:
                attr = 0
                if kw.pop('bold', False):
                    attr |= FOREGROUND_INTENSITY

                if kw.pop('red', False):
                    attr |= FOREGROUND_RED
                elif kw.pop('blue', False):
                    attr |= FOREGROUND_BLUE
                elif kw.pop('green', False):
                    attr |= FOREGROUND_GREEN
                else:
                    attr |= FOREGROUND_WHITE

                SetConsoleTextAttribute(handle, attr)
            self._file.write(s)
            self._file.flush()
            if self.hasmarkup:
                SetConsoleTextAttribute(handle, FOREGROUND_WHITE)

    def line(self, s='', **kw):
        self.write(s + '\n', **kw)

if sys.platform == 'win32':
    TerminalWriter = Win32ConsoleWriter

class WriteFile(object):
    def __init__(self, writemethod):
        self.write = writemethod
    def flush(self):
        return