view data/tips.txt @ 246:712df3d5b54c beta

Traipse Beta 'OpenRPG' {101130-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Tue, 30 Nov 2010 03:49:02 -0600
parents b29454610f36
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Traipse OpenRPG is a fork of the original OpenRPG software. Traipse has been designed to be easy to use while offering superb functionality and strong stability.

You can find other OpenRPG users by clicking "Game Server/Browse Servers" and then double clicking on one of the servers. Try the top one: it has the most active users.

For a technical question about OpenRPG try the RPGObjects OpenRPG forum here: http://www.rpgobjects.com/forum/index.php?action=vtopic&forum=1

Many of the OpenRPG servers have associated web sites that help players find campaigns, find OpenRPG resources such as miniatures and charachter sheets, and can answer other questions.

The Traipes Suite has a debug console that allows you to see what would appear in a regular console. The debug console allows you to copy and paste any errors that occur, and the Bug Report button allows you to submit your bug while still playing.

You may observe an OpenRPG session in progress by entering a room that someone else has created. Be careful not to annoy people. If you have questions use "Whisper". Red rooms are private.

The Traipse Update Manager allows you to download source code from any OpenRPG fork in the Repos tab. Just give the repository a name, then add the url and press refresh. Here are two to try it with: Traipse-Dev: http://hg.assembla.com/traipse_dev and OpenRPG-Core: http://hg.assembla.com/openrpg

Room Moderation helps prevent annyoing lurkers from disrupting your game. Turn on Room Moderation by right clicking on your name in the player list and find the Moderation sub menu.

OpenRPG servers are maintained by private individuals. When you connect to a new server please take a moment to read any rules they might have, such as not posting images while in the lobby.

OpenRPG images are hosted in one of three ways: by a URL to any image hosting site such as Photobucket or Imageshack, by a URL to an image served by your own client program (CherryPy) or by a file uploaded to OpenRPG's dedicated image server from your local file system.

You can drag an image file straight from your file system to OpenRPG's map using the Remote Image Server. In Pious Paladin this feature will be added to Traipse using CherryPy so will be able to drag and drop locally as well.

If you want to create a large background image for your map you can make it using OpenRPG's whiteboard features or by loading many dungeon "tile" images and then save the entire map as a .jpg file. 

Locking a miniature means that it is ignored when you click around the map. Useful for images of terrain or objects.

Hold down Ctrl to select or right-click a locked miniature on the map. On a Mac use the Command / Apple button.

OpenRPG's main four windows are all sizeable, movable and dockable. In addition by editing the layout.xml file you can put two or more of them on a tab.

You can customise OpenRPG's behaviour in four ways: plugins, custom die rollers, game system specific nodes and by using filters.

The Traipse EZ Tree is a quick way to create node references.

OpenRPG is not written for any one role playing system, but custom features have been written to aid game play for about a dozen systems. Ask around to see what might be availble, and if nothing is, consider creating your own.

OpenRPG automatically saves an html log of your entire game session and saves it in the folder myfiles/logs

Thanks for selecting the Traipse distribution of OpenRPG. Traipse users are growing in number and often express joy about the stability of the software. If you see a bug, any bug, please report it with the Debug Console in Traipse Suite.

Die roller notes are available on the Features Node. Right click on the top of the game tree, "Insert features Node" and double click on "Load Die Roller Notes"

You can search your chat session by opening the text view of it (click the button to the right of the dice). Type in the search term and hit "find".

The map has a tape measure. Hold down SHIFT and drag with the left mouse button down.

Traipse's Namespace 2.0 offers much more control over your gametree references. With the Standard Namespace plugin you can play with your friends who use the older model