Mercurial > traipse_dev
view upmana/mercurial/templater.py @ 193:6debef714365 beta
Traipse Beta 'OpenRPG' {100201-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go.
Traipse also makes it easy for developers to work on code without fear of sacrifice.
'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code.
'Ornery-Orc's main goal is to offer more advanced features and enhance the
productivity of the user.
Update Summary (Beta)
New Features:
New Bookmarks Feature
New 'boot' command to remote admin
New confirmation window for sent nodes
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
New Zoom Mouse plugin added
New Images added to Plugin UI
Switching to Element Tree
New Map efficiency, from FlexiRPG
New Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
New Portable Mercurial
New Tip of the Day, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and effeciency..
New Features node with bonus nodes and Node Referencing help added
New Dieroller structure from Core
New DieRoller portability for odd Dice
New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos
roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference
(Beta!)
New Grids act more like Spreadsheets in Use mode, with Auto Calc
Fixes:
Fix to allow for portability to an OpenSUSE linux OS
Fix to mplay_client for Fedora and OpenSUSE
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Fix to whiteboard ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Mon, 01 Feb 2010 14:22:20 -0600 |
parents | dcf4fbe09b70 |
children |
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# templater.py - template expansion for output # # Copyright 2005, 2006 Matt Mackall <mpm@selenic.com> # # This software may be used and distributed according to the terms of the # GNU General Public License version 2, incorporated herein by reference. from i18n import _ import re, sys, os import util, config, templatefilters path = ['templates', '../templates'] stringify = templatefilters.stringify def parsestring(s, quoted=True): '''parse a string using simple c-like syntax. string must be in quotes if quoted is True.''' if quoted: if len(s) < 2 or s[0] != s[-1]: raise SyntaxError(_('unmatched quotes')) return s[1:-1].decode('string_escape') return s.decode('string_escape') class engine(object): '''template expansion engine. template expansion works like this. a map file contains key=value pairs. if value is quoted, it is treated as string. otherwise, it is treated as name of template file. templater is asked to expand a key in map. it looks up key, and looks for strings like this: {foo}. it expands {foo} by looking up foo in map, and substituting it. expansion is recursive: it stops when there is no more {foo} to replace. expansion also allows formatting and filtering. format uses key to expand each item in list. syntax is {key%format}. filter uses function to transform value. syntax is {key|filter1|filter2|...}.''' template_re = re.compile(r'{([\w\|%]+)}|#([\w\|%]+)#') def __init__(self, loader, filters={}, defaults={}): self.loader = loader self.filters = filters self.defaults = defaults self.cache = {} def process(self, t, map): '''Perform expansion. t is name of map element to expand. map contains added elements for use during expansion. Is a generator.''' tmpl = self.loader(t) iters = [self._process(tmpl, map)] while iters: try: item = iters[0].next() except StopIteration: iters.pop(0) continue if isinstance(item, str): yield item elif item is None: yield '' elif hasattr(item, '__iter__'): iters.insert(0, iter(item)) else: yield str(item) def _format(self, expr, get, map): key, format = expr.split('%') v = get(key) if not hasattr(v, '__iter__'): raise SyntaxError(_("error expanding '%s%%%s'") % (key, format)) lm = map.copy() for i in v: lm.update(i) yield self.process(format, lm) def _filter(self, expr, get, map): if expr not in self.cache: parts = expr.split('|') val = parts[0] try: filters = [self.filters[f] for f in parts[1:]] except KeyError, i: raise SyntaxError(_("unknown filter '%s'") % i[0]) def apply(get): x = get(val) for f in filters: x = f(x) return x self.cache[expr] = apply return self.cache[expr](get) def _process(self, tmpl, map): '''Render a template. Returns a generator.''' def get(key): v = map.get(key) if v is None: v = self.defaults.get(key, '') if hasattr(v, '__call__'): v = v(**map) return v while tmpl: m = self.template_re.search(tmpl) if not m: yield tmpl break start, end = m.span(0) variants = m.groups() expr = variants[0] or variants[1] if start: yield tmpl[:start] tmpl = tmpl[end:] if '%' in expr: yield self._format(expr, get, map) elif '|' in expr: yield self._filter(expr, get, map) else: yield get(expr) engines = {'default': engine} class templater(object): def __init__(self, mapfile, filters={}, defaults={}, cache={}, minchunk=1024, maxchunk=65536): '''set up template engine. mapfile is name of file to read map definitions from. filters is dict of functions. each transforms a value into another. defaults is dict of default map definitions.''' self.mapfile = mapfile or 'template' self.cache = cache.copy() self.map = {} self.base = (mapfile and os.path.dirname(mapfile)) or '' self.filters = templatefilters.filters.copy() self.filters.update(filters) self.defaults = defaults self.minchunk, self.maxchunk = minchunk, maxchunk self.engines = {} if not mapfile: return if not os.path.exists(mapfile): raise util.Abort(_('style not found: %s') % mapfile) conf = config.config() conf.read(mapfile) for key, val in conf[''].items(): if val[0] in "'\"": try: self.cache[key] = parsestring(val) except SyntaxError, inst: raise SyntaxError('%s: %s' % (conf.source('', key), inst.args[0])) else: val = 'default', val if ':' in val[1]: val = val[1].split(':', 1) self.map[key] = val[0], os.path.join(self.base, val[1]) def __contains__(self, key): return key in self.cache or key in self.map def load(self, t): '''Get the template for the given template name. Use a local cache.''' if not t in self.cache: try: self.cache[t] = open(self.map[t][1]).read() except IOError, inst: raise IOError(inst.args[0], _('template file %s: %s') % (self.map[t][1], inst.args[1])) return self.cache[t] def __call__(self, t, **map): ttype = t in self.map and self.map[t][0] or 'default' proc = self.engines.get(ttype) if proc is None: proc = engines[ttype](self.load, self.filters, self.defaults) self.engines[ttype] = proc stream = proc.process(t, map) if self.minchunk: stream = util.increasingchunks(stream, min=self.minchunk, max=self.maxchunk) return stream def templatepath(name=None): '''return location of template file or directory (if no name). returns None if not found.''' normpaths = [] # executable version (py2exe) doesn't support __file__ if hasattr(sys, 'frozen'): module = sys.executable else: module = __file__ for f in path: if f.startswith('/'): p = f else: fl = f.split('/') p = os.path.join(os.path.dirname(module), *fl) if name: p = os.path.join(p, name) if name and os.path.exists(p): return os.path.normpath(p) elif os.path.isdir(p): normpaths.append(os.path.normpath(p)) return normpaths def stylemap(style, paths=None): """Return path to mapfile for a given style. Searches mapfile in the following locations: 1. templatepath/style/map 2. templatepath/map-style 3. templatepath/map """ if paths is None: paths = templatepath() elif isinstance(paths, str): paths = [paths] locations = style and [os.path.join(style, "map"), "map-" + style] or [] locations.append("map") for path in paths: for location in locations: mapfile = os.path.join(path, location) if os.path.isfile(mapfile): return mapfile raise RuntimeError("No hgweb templates found in %r" % paths)