view upmana/mercurial/bdiff.py @ 150:6c5f46a5924b beta

Traipse Beta 'OpenRPG' {091124-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) Added Bookmarks Fix to Remote Admin Commands Minor fix to text based Server Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager default_manifest.xml renamed to default_upmana.xml Cleaner clode for saved repositories New TrueDebug Class in orpg_log (See documentation for usage) Mercurial's hgweb folder is ported to upmana Pretty important update that can help remove thousands of dead children from your gametree. Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check your gametree and look for dead children!! New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the software! New Syntax added for custom PC sheets Tip of the Day added, from Core and community Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix.
author sirebral
date Tue, 24 Nov 2009 17:18:40 -0600
parents dcf4fbe09b70
children
line wrap: on
line source

# bdiff.py - Python implementation of bdiff.c
#
# Copyright 2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

import struct, difflib

def splitnewlines(text):
    '''like str.splitlines, but only split on newlines.'''
    lines = [l + '\n' for l in text.split('\n')]
    if lines:
        if lines[-1] == '\n':
            lines.pop()
        else:
            lines[-1] = lines[-1][:-1]
    return lines

def _normalizeblocks(a, b, blocks):
    prev = None
    for curr in blocks:
        if prev is None:
            prev = curr
            continue
        shift = 0

        a1, b1, l1 = prev
        a1end = a1 + l1
        b1end = b1 + l1

        a2, b2, l2 = curr
        a2end = a2 + l2
        b2end = b2 + l2
        if a1end == a2:
            while a1end+shift < a2end and a[a1end+shift] == b[b1end+shift]:
                shift += 1
        elif b1end == b2:
            while b1end+shift < b2end and a[a1end+shift] == b[b1end+shift]:
                shift += 1
        yield a1, b1, l1+shift
        prev = a2+shift, b2+shift, l2-shift
    yield prev

def bdiff(a, b):
    a = str(a).splitlines(True)
    b = str(b).splitlines(True)

    if not a:
        s = "".join(b)
        return s and (struct.pack(">lll", 0, 0, len(s)) + s)

    bin = []
    p = [0]
    for i in a: p.append(p[-1] + len(i))

    d = difflib.SequenceMatcher(None, a, b).get_matching_blocks()
    d = _normalizeblocks(a, b, d)
    la = 0
    lb = 0
    for am, bm, size in d:
        s = "".join(b[lb:bm])
        if am > la or s:
            bin.append(struct.pack(">lll", p[la], p[am], len(s)) + s)
        la = am + size
        lb = bm + size

    return "".join(bin)

def blocks(a, b):
    an = splitnewlines(a)
    bn = splitnewlines(b)
    d = difflib.SequenceMatcher(None, an, bn).get_matching_blocks()
    d = _normalizeblocks(an, bn, d)
    return [(i, i + n, j, j + n) for (i, j, n) in d]