Mercurial > traipse_dev
view orpg/mapper/images.py @ 92:68c7bd272f27 beta
Traipse Beta 'OpenRPG' {090919-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon)
Traipse URL is not included in the repos tab and is set as default.
Fixes Copy for Windows and Linux (finally!!) users.
Fixes incomplete update to Grid and List nodes.
Fixes incomplete update to Chat Commands.
Fixes problems with Remote Image Upload.
Fixes Drop and Drag of Minis to Map.
CherryPy can now use any image in the webfiles/ folder and sub-folders.
CherryPy can now Drop and Drag Minis to the Map.
Minor changes to Update Manager's GUI.
Expert recommendation warning added to Revision Update.
Step down compatibility with open_rpg & component added to orpgCore.
Using majority of 'Grumpy' network folder to correct server lag.
author | sirebral |
---|---|
date | Sat, 19 Sep 2009 06:50:43 -0500 |
parents | 6226a5f9a4b3 |
children | a647e0e8f520 |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: mapper/images.py # Author: OpenRPG # Maintainer: # Version: # $Id: images.py,v 1.21 2007/12/11 04:07:15 digitalxero Exp $ # # Description: # __version__ = "$Id: images.py,v 1.21 2007/12/11 04:07:15 digitalxero Exp $" import urllib import Queue import thread from threading import Lock import time from orpg.orpg_wx import * from orpg.orpgCore import component from orpg.dirpath import dir_struct from orpg.tools.orpg_log import logger def singleton(cls): instances = {} def getinstance(): if cls not in instances: instances[cls] = cls() return instances[cls] return getinstance() class ImageHandlerClass(object): __cache = {} __fetching = {} __queue = Queue.Queue(0) __lock = Lock() chat = component.get("chat") def load(self, path, image_type, imageId): """Load an image, with a intermideary fetching image shown while it loads in a background thread""" if self.__cache.has_key(path): return wx.ImageFromMime(self.__cache[path][1], self.__cache[path][2]).ConvertToBitmap() if not self.__fetching.has_key(path): self.__fetching[path] = True """Start Image Loading Thread""" thread.start_new_thread(self.__loadThread, (path, image_type, imageId)) else: if self.__fetching[path] is True: thread.start_new_thread(self.__loadCacheThread, (path, image_type, imageId)) return wx.Bitmap(dir_struct["icon"] + "fetching.png", wx.BITMAP_TYPE_PNG) def directLoad(self, path): """Directly load an image, no threads""" if self.__cache.has_key(path): return wx.ImageFromMime(self.__cache[path][1], self.__cache[path][2]).ConvertToBitmap() uriPath = urllib.unquote(path) try: d = urllib.urlretrieve(uriPath) """We have to make sure that not only did we fetch something, but that it was an image that we got back.""" if d[0] and d[1].getmaintype() == "image": self.__cache[path] = (path, d[0], d[1].gettype(), None) return wx.ImageFromMime(self.__cache[path][1], self.__cache[path][2]).ConvertToBitmap() else: logger.general("Image refused to load or URI did not reference a valid image: " + path) component.get('chat').InfoPost("<font color='#FF0000'>Image refused to load or URI did not reference a valid image: " + path + "</font>") return None except IOError: logger.general("Unable to resolve/open the specified URI; image was NOT loaded: " + path) component.get('chat').InfoPost("<font color='#FF0000'>Unable to resolve/open the specified URI; image was NOT loaded: " + path + "</font>") return None def cleanCache(self): """Shrinks the Cache down to the proper size""" try: cacheSize = int(component.get('settings').get_setting("ImageCacheSize")) except: cacheSize = 32 cache = self.__cache.keys() cache.sort() for key in cache[cacheSize:]: del self.__cache[key] def flushCache(self): """This function will flush all images contained within the image cache.""" self.__lock.acquire() try: self.__cache = {} self.__fetching = {} finally: self.__lock.release() urllib.urlcleanup() """Private Methods""" def __loadThread(self, path, image_type, imageId): uriPath = urllib.unquote(path) self.__lock.acquire() try: d = urllib.urlretrieve(uriPath) """We have to make sure that not only did we fetch something, but that it was an image that we got back.""" if d[0] and d[1].getmaintype() == "image": self.__cache[path] = (path, d[0], d[1].gettype(), imageId) self.__queue.put((self.__cache[path], image_type, imageId)) if self.__fetching.has_key(path): self.__fetching[path] = False #Fix for failed multi-load? else: logger.general("Image refused to load or URI did not reference a valid image: " + path) component.get('chat').InfoPost("<font color='#FF0000'>Image refused to load or URI did not reference a valid image: " + path +"</font>") del self.__fetching[path] except IOError: del self.__fetching[path] logger.general("Unable to resolve/open the specified URI; image was NOT loaded: " + path) component.get('chat').InfoPost("<font color='#FF0000'> Unable to resolve/open the specified URI; image was NOT loaded: " + path + "</font>") finally: self.__lock.release() def __loadCacheThread(self, path, image_type, imageId): if self.__cache.has_key(path): try: st = time.time() while self.__fetching.has_key(path) and self.__fetching[path] is not False: time.sleep(0.025) if (time.time()-st) > 120: logger.general("Timeout: " + path) break except: del self.__fetching[path] logger.general("Unable to resolve/open the specified URI; image was NOT loaded: " + path) component.get('chat').InfoPost("<font color='#FF0000'>Unable to resolve/open the specified URI; image was NOT loaded: " + path + "</font>") return self.__lock.acquire() try: logger.debug("Adding Image to Queue from Cache: " + str(self.__cache[path])) component.debug('chat').InfoPost("<font color='#FF0000'>Adding Image to Queue from Cache: " + str(self.__cache[path]) + "</font>") self.__queue.put((self.__cache[path], image_type, imageId)) finally: self.__lock.release() """Property Methods""" def _getCache(self): return self.__cache def _getQueue(self): return self.__queue """Properties""" Cache = property(_getCache) Queue = property(_getQueue) ImageHandler = singleton(ImageHandlerClass) component.add('ImageHandler', ImageHandler)