view orpg/chat/chat_msg.py @ 92:68c7bd272f27 beta

Traipse Beta 'OpenRPG' {090919-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon) Traipse URL is not included in the repos tab and is set as default. Fixes Copy for Windows and Linux (finally!!) users. Fixes incomplete update to Grid and List nodes. Fixes incomplete update to Chat Commands. Fixes problems with Remote Image Upload. Fixes Drop and Drag of Minis to Map. CherryPy can now use any image in the webfiles/ folder and sub-folders. CherryPy can now Drop and Drag Minis to the Map. Minor changes to Update Manager's GUI. Expert recommendation warning added to Revision Update. Step down compatibility with open_rpg & component added to orpgCore. Using majority of 'Grumpy' network folder to correct server lag.
author sirebral
date Sat, 19 Sep 2009 06:50:43 -0500
parents 449a8900f9ac
children 37d26a98883f
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: chat_msg.py
# Author: Ted Berg
# Maintainer:
# Version:
#   $Id: chat_msg.py,v 1.15 2006/11/04 21:24:19 digitalxero Exp $
#
# Description: Contains class definitions for manipulating <chat/> messages
#
#

__version__ = "$Id: chat_msg.py,v 1.15 2006/11/04 21:24:19 digitalxero Exp $"

from orpg.orpgCore import *
from chat_version import CHAT_VERSION
from orpg.tools.orpg_log import logger
from orpg.tools.decorators import debugging

CHAT_MESSAGE = 1
WHISPER_MESSAGE = 2
EMOTE_MESSAGE = 3
INFO_MESSAGE = 4
SYSTEM_MESSAGE = 5
WHISPER_EMOTE_MESSAGE = 6

class chat_msg:
    @debugging
    def __init__(self,xml_text="<chat type=\"1\" version=\""+CHAT_VERSION+"\" alias=\"\" ></chat>"):
        self.chat_dom = None
        self.takexml(xml_text)

    @debugging
    def __del__(self):
        if self.chat_dom:
            self.chat_dom.unlink()

    @debugging
    def toxml(self):
        return component.get('xml').toxml(self.chat_dom)

    @debugging
    def takexml(self,xml_text):
        xml_dom = component.get('xml').parseXml(xml_text)
        node_list = xml_dom.getElementsByTagName("chat")
        if len(node_list) < 1:
            print "Warning: no <chat/> elements found in DOM."
        else:
            if len(node_list) > 1:
                print "Found more than one instance of <" + self.tagname + "/>.  Taking first one"
            self.takedom(node_list[0])

    @debugging
    def takedom(self,xml_dom):
        if self.chat_dom:
            self.text_node = None
            self.chat_dom.unlink()
        self.chat_dom = xml_dom
        self.text_node = component.get('xml').safe_get_text_node(self.chat_dom)

    @debugging
    def set_text(self,text):
        text = component.get('xml').strip_text(text)
        self.text_node._set_nodeValue(text)

    @debugging
    def set_type(self,type):
        self.chat_dom.setAttribute("type",str(type))

    @debugging
    def get_type(self):
        return int(self.chat_dom.getAttribute("type"))

    @debugging
    def set_alias(self,alias):
        self.chat_dom.setAttribute("alias",alias)

    @debugging
    def get_alias(self):
        return self.chat_dom.getAttribute("alias")

    @debugging
    def get_text(self):
        return self.text_node._get_nodeValue()

    @debugging
    def get_version(self):
        return self.chat_dom.getAttribute("version")