Mercurial > traipse_dev
view orpg/tools/orpg_log.py @ 245:682032381be8 beta
Traipse Beta 'OpenRPG' {101130-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
---|---|
date | Tue, 30 Nov 2010 02:34:58 -0600 |
parents | 13054be69834 |
children |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: orpg_log.py # Author: Dj Gilcrease # Maintainer: # Version: # $Id: orpg_log.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ # # Description: classes for orpg log messages # from __future__ import with_statement import sys, os, os.path, time, traceback, inspect, wx from orpg.orpgCore import component from orpg.external.terminalwriter import TerminalWriter from orpg.tools.decorators import pending_deprecation from orpg.dirpath import dir_struct ######################### ## Error Types ######################### ORPG_PRINT = 0 ORPG_CRITICAL = 1 ORPG_GENERAL = 2 ORPG_INFO = 4 ORPG_NOTE = 8 ORPG_DEBUG = 16 def Crash(type, value, crash): crash_report = open(dir_struct["home"] + 'crash-report.txt', "w") traceback.print_exception(type, value, crash, file=crash_report) crash_report.close() msg = '' crash_report = open(dir_struct["home"] + 'crash-report.txt', "r") for line in crash_report: msg += line logger.exception(msg) crash_report.close() logger.exception("Crash Report Created!!") logger.info("Printed out crash-report.txt in your System folder", True) class Term2Win(object): # A stdout redirector. To be implemented later. def write(self, text): logger.stdout(text) wx.Yield() sys.__stdout__.write(text) class TrueDebug(object): """A simple debugger. Add debug() to a function and it prints the function name and any objects included. Add an object or a group of objects in ()'s. Adding True to locale prints the file name where the function is. Adding False to log turns the log off. Adding True to parents will print out the parent functions, starting from TrueDebug. This feature can be modified to trace deeper and find the bugs faster, ending the puzzle box.""" def __init__(self, objects=None, locale=False, log=True, parents=False): if log == False: return current = inspect.currentframe() if parents: self.get_parents(current) else: self.true_debug(current, objects, locale) def true_debug(self, current, objects, locale): debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3]) #if locale == 'all': print inspect.getouterframes(current)[4]; return if objects != None: debug_string += ' Objects: ' + str(objects) if locale: debug_string += ' File: ' + str(inspect.getouterframes(current)[1][1]) logger.debug(debug_string, True) return def get_parents(self, current): debug_string = 'Function: ' + str(inspect.getouterframes(current)[1][3]) + ' Parents:' family = list(inspect.getouterframes(current)) for parent in family: debug_string += ' ' + str(parent[4]) logger.debug(debug_string, True) return class DebugConsole(wx.Frame): def __init__(self, parent): super(DebugConsole, self).__init__(parent, -1, "Debug Console") icon = wx.Icon(dir_struct["icon"]+'note.ico', wx.BITMAP_TYPE_ICO) self.parent = parent self.SetIcon(icon) self.console = wx.TextCtrl(self, -1, style=wx.TE_MULTILINE | wx.TE_READONLY) self.bt_clear = wx.Button(self, wx.ID_CLEAR) self.report = wx.Button(self, wx.ID_ANY, 'Bug Report') sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.Add(self.console, (0,0), span=(1,2), flag=wx.EXPAND) sizer.Add(self.bt_clear, (1,0), span=(1,1), flag=wx.ALIGN_LEFT) sizer.Add(self.report, (1,1), span=(1,1), flag=wx.ALIGN_RIGHT|wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableRow(0) self.SetSizer(sizer) #self.Layout() self.SetAutoLayout(True) self.SetSize((450, 275)) self.SetMinSize((450, 275)) self.Bind(wx.EVT_CLOSE, self.Min) self.Bind(wx.EVT_BUTTON, self.clear, self.bt_clear) self.Bind(wx.EVT_BUTTON, self.bug_report, self.report) self.Min(None) #sys.stdout = Term2Win() component.add('debugger', self.console) def Min(self, evt): self.Hide() def clear(self, evt): self.console.SetValue('') def bug_report(self, evt): self.parent.OnMB_HelpReportaBug() class orpgLog(object): _log_level = 7 _log_name = None _log_to_console = False _io = TerminalWriter(sys.stderr) _lvl_args = None def __new__(cls, *args, **kwargs): it = cls.__dict__.get("__it__") if it is not None: return it cls.__it__ = it = object.__new__(cls) return it def __init__(self, home_dir, filename='orpgRunLog '): self._lvl_args = {16: {'colorizer': {'green': True}, 'log_string': 'DEBUG'}, 8: {'colorizer': {'bold': True, 'green':True}, 'log_string':'NOTE'}, 4: {'colorizer': {'blue': True}, 'log_string': 'INFO'}, 2: {'colorizer': {'red': True}, 'log_string': 'ERROR'}, 1: {'colorizer': {'bold': True, 'red': True}, 'log_string': 'EXCEPTION'}} if not self.log_name: self.log_name = home_dir + filename + time.strftime('%m-%d-%Y.txt', time.localtime(time.time())) def debug(self, msg, to_console=False): self.log(msg, ORPG_DEBUG, to_console) def note(self, msg, to_console=False): self.log(msg, ORPG_NOTE, to_console) def info(self, msg, to_console=False): self.log(msg, ORPG_INFO, to_console) def general(self, msg, to_console=False): self.log(msg, ORPG_GENERAL, to_console) def stdout(self, msg, to_console=True): self.log(msg, ORPG_INFO, to_console) def exception(self, msg, to_console=True): component.get('frame').TraipseSuiteWarn('debug') self.log(msg, ORPG_CRITICAL, to_console) def log(self, msg, log_type, to_console=False): if self.log_to_console or to_console or log_type == ORPG_CRITICAL: try: self._io.line(str(msg), **self._lvl_args[log_type]['colorizer']) except: pass #Fails without the Debug Console try: component.get('debugger').AppendText(".. " + str(msg) +'\n') except: pass if log_type and (self.log_level or to_console): atr = {'msg': msg, 'level': self._lvl_args[log_type]['log_string']} atr['time'] = time.strftime('[%x %X]', time.localtime(time.time())) logMsg = '%(time)s (%(level)s) - %(msg)s\n' % (atr) with open(self.log_name, 'a') as f: f.write(logMsg) @pending_deprecation("use logger.log_level = #") def setLogLevel(self, log_level): self.log_level = log_level @pending_deprecation("use logger.log_level") def getLogLevel(self): return self.log_level @pending_deprecation("use logger.log_name = bla") def setLogName(self, log_name): self.log_name = log_name @pending_deprecation("use logger.log_name") def getLogName(self): return self.log_name @pending_deprecation("use logger.log_to_console = True/False") def setLogToConsol(self, true_or_false): self.log_to_consol = true_or_false @pending_deprecation("use logger.log_to_console") def getLogToConsol(self): return self.log_to_consol """ Property Methods """ def _get_log_level(self): return self._log_level def _set_log_level(self, log_level): if not isinstance(log_level, int) or log_level < 1 or log_level > 31: raise TypeError("The loggers level must be an int between 1 and 31") self._log_level = log_level def _get_log_name(self): return self._log_name def _set_log_name(self, name): if not os.access(os.path.abspath(os.path.dirname(name)), os.W_OK): raise IOError("Could not write to the specified location") self._log_name = name def _get_log_to_console(self): return self._log_to_console def _set_log_to_console(self, true_or_false): if not isinstance(true_or_false, bool): raise TypeError("log_to_console must be a boolean value") self._log_to_console = true_or_false log_level = property(_get_log_level, _set_log_level) log_name = property(_get_log_name, _set_log_name) log_to_console = property(_get_log_to_console, _set_log_to_console) logger = orpgLog(dir_struct.get("user") + "runlogs/") crash = sys.excepthook = Crash debug = TrueDebug