Mercurial > traipse_dev
view plugins/xxnamesound.py @ 26:65c5cb9be59c traipse_dev
This patch fixes the known issue with users not being able to set their name
in the settings menu. This version also cleans up the themes settings in
main.py and preps for Ornery Orc. Some cleaning was done with
orpg_settings.py also
author | sirebral |
---|---|
date | Fri, 31 Jul 2009 00:44:10 -0500 |
parents | 4385a7d0efd1 |
children | c54768cffbd4 |
line wrap: on
line source
import os import orpg.pluginhandler import orpg.dirpath import re import string from orpg.orpgCore import open_rpg class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !openrpg : instance of the the base openrpg control def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Name Sound' self.author = 'mDuo13' self.help = "This plays a 'hey!' sound whenever your name is said in chat. It is\n" self.help += "not HTML- or case-sensitive. You can also create nicknames to which the plugin\n" self.help += "will also respond. To add a nickname, type '/xxnick add *name*', where *name*\n" self.help += "is the nickname you want to add. Then, whenever *name* is said in chat, you'll\n" self.help += "hear the sound also. You can remove your nicknames by typing\n" self.help += "'/xxnick del*name*' where *name* is the nickname you wish to delete. Neither is\n" self.help += "case sensitive. Additionally, you can see what nicknames you currently have\n" self.help += "with '/xxnick list'." self.antispam = 0 self.names = [] self.soundfile = '' self.soundplayer = '' self.notify = False def plugin_enabled(self): self.plugin_addcommand('/xxnick', self.on_xxnick, 'add name|del name|list - This is the command for the namesound plugin') self.plugin_addcommand('/wnotify', self.on_wnotify, 'This will toggle notification on incoming whispers') self.plugin_addcommand('/sfile', self.on_sfile, 'This will set the sound file to use for notification') self.names = self.plugindb.GetList("xxnamesound", "names", []) self.soundplayer = self.sound_player = open_rpg.get_component('sound') tmp = self.plugindb.GetString('xxnamesound', 'wnotify', str(self.notify)) if tmp == 'True': self.on_wnotify(None) self.soundfile = self.plugindb.GetString('xxnamesound', 'soundfile', orpg.dirpath.dir_struct['plugins'] + 'heya.wav') reg = [] if not self.chat.html_strip(self.session.name.lower()) in self.names: self.names.append(self.chat.html_strip(self.session.name.lower())) for name in self.names: reg.append("(?<![a-zA-Z0-9>/\#\-])" + name + "(?!\w+|[<])") reg = string.join(reg, "|") self.nameReg = re.compile(reg, re.I) def plugin_disabled(self): self.plugin_removecmd('/xxnick') self.plugin_removecmd('/wnotify') self.plugin_removecmd('/sfile') def on_wnotify(self, cmdargs): self.notify = not self.notify self.plugindb.SetString('xxnamesound', 'wnotify', str(self.notify)) if self.notify: self.chat.InfoPost("Whisper Notification is On!") else: self.chat.InfoPost("Whisper Notification is Off!") def on_sfile(self, cmdargs): self.soundfile = cmdargs self.plugindb.SetString('xxnamesound', 'soundfile', cmdargs) def on_xxnick(self, cmdargs): args = cmdargs.split(None,-1) reg = [] if len(args): name = cmdargs[len(args[0])+1:].lower().strip() if len(args) == 0 or args[0] == 'list': name_list = '' i = 0 for name in self.names: name_list += name if i < len(self.names)-1: name_list += ', ' i += 1 self.chat.InfoPost('Currently chacking for ' + name_list) elif args[0] == 'add': if name not in self.names and name != '': self.names.append(name) self.plugindb.SetList('xxnamesound', 'names', self.names) self.chat.InfoPost('The name ' + name + ' has been added to your nickname list. You will now hear a sound when someone says it in chat.') else: self.chat.InfoPost('The name ' + name + ' is already in your nickname list.') elif args[0] == 'del': if name in self.names: self.names.remove(name) self.plugindb.SetList('xxnamesound', 'names', self.names) self.chat.InfoPost('The name ' + name + ' has been removed from your nickname list.') else: self.chat.InfoPost('The name ' + name + ' is not in your nickname list.') for name in self.names: reg.append("(?<![a-zA-Z0-9>/\#\-])" + name + "['s]*(?!\w+|[<])") reg = string.join(reg, "|") self.nameReg = re.compile(reg, re.I) def plugin_incoming_msg(self, text, type, name, player): if self.antispam > 0: return text, type, name if self.nameReg.search(self.chat.html_strip(text.lower())) != None: self.soundplayer.play(self.soundfile) self.antispam = 1 elif self.notify and type == 2: self.soundplayer.play(self.soundfile) self.antispam = 1 return text, type, name def refresh_counter(self): #This is called once per second. That's all you need to know. if self.antispam: self.antispam -= 0.04