view orpg/tools/rgbhex.py @ 26:65c5cb9be59c traipse_dev

This patch fixes the known issue with users not being able to set their name in the settings menu. This version also cleans up the themes settings in main.py and preps for Ornery Orc. Some cleaning was done with orpg_settings.py also
author sirebral
date Fri, 31 Jul 2009 00:44:10 -0500
parents 4385a7d0efd1
children dcae32e219f1
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#       openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: rgbhex.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: rgbhex.py,v 1.10 2007/02/19 16:33:20 digitalxero Exp $
#
# Description: rgb to hex utility

from orpg.orpg_wx import *


#####################
## RPGHex Tool
#####################

class RGBHex:
    "Tools for Converting from hex to rgb and versa vicea"

    def rgb_tuple(self,hexnum):
        red = self.c2rgb(hexnum[1:3])
        green = self.c2rgb(hexnum[3:5])
        blue = self.c2rgb(hexnum[5:7])
        #print "Converted %s to %s, %s, %s" % (hexnum, red, green, blue)
        return (red, green, blue)

    def hexstring(self, red, green, blue):
        hexcolor = "#" + self.c2hex(red)
        hexcolor = hexcolor + self.c2hex(green)
        hexcolor = hexcolor + self.c2hex(blue)
        return hexcolor

    def c2rgb(self,num):
        "Converts from hex to rgb"
        first = num[0]
        second = num[1]
        s = 0
        if first == 'a': s = 10 * 16
        elif first == 'b': s = 11 * 16
        elif first == 'c': s = 12 * 16
        elif first == 'd': s = 13 * 16
        elif first == 'e': s = 14 * 16
        elif first == 'f': s = 15 * 16
        else: s = s+ int(first) * 16
        if second == 'a': s = s + 10
        elif second == 'b': s = s + 11
        elif second == 'c': s = s + 12
        elif second == 'd': s = s + 13
        elif second == 'e': s = s + 14
        elif second == 'f': s = s + 15
        else: s = s + int(second)
        return s

    def c2hex(self,num):
        "Converts from RGB to Hex"
        first = num/16
        second = num%16
        s = ""
        if first == 10: s = s+"a"
        elif first == 11: s = s+"b"
        elif first == 12: s = s+"c"
        elif first == 13: s = s+"d"
        elif first == 14: s = s+"e"
        elif first == 15: s = s+"f"
        else: s = s+ str(first)
        if second == 10: s = s+"a"
        elif second == 11: s = s+"b"
        elif second == 12: s = s+"c"
        elif second == 13: s = s+"d"
        elif second == 14: s = s+"e"
        elif second == 15: s = s+"f"
        else: s = s+ str(second)
        return s

    def do_hex_color_dlg(self, parent):
        data = wx.ColourData()
        data.SetChooseFull(True)
        dlg = wx.ColourDialog(parent, data)
        if dlg.ShowModal() == wx.ID_OK:
            data = dlg.GetColourData()
            (red,green,blue) = data.GetColour().Get()
            hexcolor = self.hexstring(red, green, blue)
            dlg.Destroy()
            return hexcolor
        else:
            dlg.Destroy()
            return None