Mercurial > traipse_dev
view orpg/pluginhandler.py @ 26:65c5cb9be59c traipse_dev
This patch fixes the known issue with users not being able to set their name
in the settings menu. This version also cleans up the themes settings in
main.py and preps for Ornery Orc. Some cleaning was done with
orpg_settings.py also
author | sirebral |
---|---|
date | Fri, 31 Jul 2009 00:44:10 -0500 |
parents | 4385a7d0efd1 |
children | c54768cffbd4 |
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from orpg.orpg_wx import * from orpg.orpgCore import open_rpg class PluginHandler: # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): self.session = open_rpg.get_component("session") self.chat = open_rpg.get_component("chat") self.settings = open_rpg.get_component("settings") self.gametree = open_rpg.get_component("tree") self.startplugs = open_rpg.get_component("startplugs") self.xml = open_rpg.get_component("xml") self.validate = open_rpg.get_component("validate") self.topframe = open_rpg.get_component("frame") self.plugindb = plugindb self.parent = parent self.shortcmdlist = self.chat.chat_cmds.shortcmdlist self.cmdlist = self.chat.chat_cmds.cmdlist def plugin_enabled(self): pass def plugin_disabled(self): pass def menu_start(self): rootMenu = open_rpg.get_component("pluginmenu") try: self.plugin_menu() rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) except: self.menu = wx.Menu() empty = wx.MenuItem(self.menu, wx.ID_ANY, 'Empty') self.menu.AppendItem(empty) rootMenu.AppendMenu(wx.ID_ANY, self.name, self.menu) def menu_cleanup(self): self.settings.save() rootMenu = open_rpg.get_component("pluginmenu") menus = rootMenu.MenuItems for mi in menus: if mi.GetText() == self.name: rootMenu.RemoveItem(mi) del self.menu def plugin_addcommand(self, cmd, function, helptext, show_msg=True): self.chat.chat_cmds.addcommand(cmd, function, helptext) if(show_msg): msg = '<br /><b>New Command added</b><br />' msg += '<b><font color="#000000">%s</font></b> %s' % (cmd, helptext) self.chat.InfoPost(msg) def plugin_commandalias(self, shortcmd, longcmd, show_msg=True): self.chat.chat_cmds.addshortcmd(shortcmd, longcmd) if(show_msg): msg = '<br /><b>New Command Alias added:</b><br />' msg += '<b><font color="#0000CC">%s</font></b> is short for <font color="#000000">%s</font>' % (shortcmd, longcmd) self.chat.InfoPost(msg) def plugin_removecmd(self, cmd): self.chat.chat_cmds.removecmd(cmd) msg = '<br /><b>Command Removed:</b> %s' % (cmd) self.chat.InfoPost(msg) def plugin_add_nodehandler(self, nodehandler, nodeclass): self.gametree.add_nodehandler(nodehandler, nodeclass) def plugin_remove_nodehandler(self, nodehandler): self.gametree.remove_nodehandler(nodehandler) def plugin_add_msg_handler(self, tag, function): self.session.add_msg_handler(tag, function) def plugin_delete_msg_handler(self, tag): self.session.remove_msg_handler(tag) def plugin_add_setting(self, setting, value, options, help): self.settings.add_tab('Plugins', self.name, 'grid') self.settings.add_setting(self.name, setting, value, options, help) def plugin_send_msg(self, to, plugin_msg): xml_dom = self.xml.parseXml(plugin_msg) xml_dom = xml_dom._get_documentElement() xml_dom.setAttribute('from', str(self.session.id)) xml_dom.setAttribute('to', str(to)) xml_dom.setAttribute('group_id', str(self.session.group_id)) tag_name = xml_dom._get_tagName() if not tag_name in self.session.core_msg_handlers: xml_msg = '<plugin to="' + str(to) xml_msg += '" from="' + str(self.session.id) xml_msg += '" group_id="' + str(self.session.group_id) xml_msg += '" />' + xml_dom.toxml() self.session.outbox.put(xml_msg) else: #Spoofing attempt pass xml_dom.unlink() def message(self, text): return text def pre_parse(self, text): return text def send_msg(self, text, send): return text, send def plugin_incoming_msg(self, text, type, name, player): return text, type, name def post_msg(self, text, myself): return text def refresh_counter(self): pass def close_module(self): #This is called when OpenRPG shuts down pass